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Ignisectum Archetype a Fire Insect Fusion Burn Deck


Georg2020

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Ignisectum Fireant
If this card is normal summoned you can special summon 2 "Ignisectum Fireant" from your deck, hand or GY and if you do you can only summon Fire Attribute Monsters for the rest of this turn.
If this card is special summoned from the GY you can banish one "Ignisectum" Monster from your GY and if you do add one "Ignisectum" Spell/Trap Card from your deck to your hand.
While this card is in your GY on your opponents turn: when a "Ignisectum" Monster leaves the field inflict damage to your opponent equal to the monsters level x 100.

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Ignisectum Fire Bugs
If this card is normal summond add one "Ignisectum" card from your deck to your hand if it was a monster inflict damage to your opponent equal to the monsters level x 200.
While this card is in your GY on your opponents turn: when a "Ignisectum" Monster leaves the field inflict damage to your opponent equal to the monsters level x 100.

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Ignisectum Wasp
If this card is normal summond: inflict damage to yor opponent equal to the combined levels of all face up monsters you control x100.
If this card leaves the field special summon one "Ignisectum Wasp" from your deck or hand: you can only use this effect of "Ignisectum Wasp" once per turn.
While this card is in your GY on your opponents turn: when a "Ignisectum" Monster leaves the field inflict damage to your opponent equal to the monsters level x 100.

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Ignisectum Firefly
When your opponents monster attacks one of your "Ignisectum" Monsters(Quick Effect): You can discard this card from your hand: your opponent takes the damage that is inflicted as a result of this battle.
While this card is in your GY on your opponents turn: when a "Ignisectum" Monster leaves the field inflict damage to your opponent equal to the monsters level x 100.

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Ignisectum Butterfly
When this card is normal  or flip summoned shuffel all banished "Ignisectum" cards into your deck: you and your opponent draw cards equal to the nummber of cards shuffeld into your deck by this effect and then discard the same nummber of cards. 
If this card leaves the field on your opponents turn add one "Ignisectum" card from your deck to your hand.
While this card is in your GY on your opponents turn: when a "Ignisectum" Monster leaves the field inflict damage to your opponent equal to the monsters level x 100.

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Ignisectum Dragonfly
2 "Ignisectum" monsters
While you controle "Ignisectum Nest" this card is unaffected by other card effects.
If this card destroyes one of your opponents monsters by battle: inflict damage to your opponent equal to the nummber of "Ignisectum" Monsters in your GY x 400.
During each of your opponents standby phases you opponent gains life points equal to the nummber of "Ignisectum" Monster cards on your side of the field x 1000.
While this card is in your GY: You can banish this card to special summon one "Ignisectum" monster from the GY to any players side of the field.

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Ignisectum Bombardier Beetle
3 "Ignisectum" monsters
Once per turn(Quick Effect): You can send one "Ignisectum" Monster from your deck to the GY: inflict damage to your opponent equal to the monsters level x 300. Battels including this card inflict double battle damage.
While this card is in your GY: You can banish this card to send one of your opponents monsters to the GY inflict damage to your opponent equal to the monsters level x 300.

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Ignisectum Queen
4 "Ignisectum" monsters
While you controle "Ignisectum Nest" this card is unaffected by other card effects.
While you controle "Ignisectum Brood Chamber": once per turn special summone one "Ignisectum" monster from the GY to your side of the field.
If this card is destroyed by battle and send to the GY you can send one "Ignisectum Nest" from your side of the field to the GY: special summon this card from the GY to your side of the field with its effects negated and switch its ATK and DEF.
Each time your opponent activates a card effect he can negate the effects of that card for the rest of this turn in order to gain 1000 LP.

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Ignisectum Mantifly
5 "Ignisectum" monsters
This card can not be tributed or used as a material for a summon from the extra deck. Each time this card would leave the field banish one "Ignisectum" monster from your GY instead and if you do inflict damage to your opponent equal to the monsters level x 500.
This cards ATK is equal to the combined ATK of all "Ignisectum" cards in the GY.
If a player would take damage from a battle involving this card, they gain that much LP, instead.

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Ignisectum King
1 "Ignisectum" monster
You can Fusion Summon 1 Fusion Monster from your Extra Deck by banishing monsters you controle and in your GY as Fusion Materials, including this card.
You can only summon "Ignisectum King" once per turn.

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Ignisectum Nest
Once per turn: You can send one "Ignisectum" Monster from your deck to the GY: Fusion summon one "Ignisectum" Fusion Monster from your Extra Deck using Monsters from your Hand or Field as Fusion Material.
While you control a face up "Ignisectum" monster this card is unaffected by other card effects.
While this card is in the GY: You can banish this card to special summon one "Ignisectum" Monster from your GY.

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Ignisectum Brood Chamber
Destroy this card if there is no "Ignisectum Nest" face up on the field. This card cant be destroyed by card effects if "Ignisectum Nest" is face up one the field.
During your turn you can Normal Summon one "Ignisectum" Monster in addition to your Normal Summon/Set.
Once per turn: you can banish one "Ignisectum" Card from your GY in order to add one "Ignisectum" Monster from your deck to your hand.

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Ignisectum Acid Barrage
Once per turn you can discard a "Ignisectum" card from your hand in order to inflict damage to your opponent equal to the nummber of "Ignisectum" Monster Cards on your side of the field and in your GY x 200.
While this card is in your GY on your opponents turn: when a "Ignisectum" Monster leaves the field inflict damage to your opponent equal to the monsters level x 200.

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in general: some grammar problem but for the most part is easy to understand. the theme is kinda interesting being uniquely-typed FIRE Insect that stack bigger and bigger burn damage overtime as the main deck monster's fill the GY.

Firefly: its appropriately casual effect that aid the burn strategy while avoiding damage

Fireant: now this might be accidentally OP, it pretty much always fetch 3 mats that can combo off by it self to fetch more spells/traps. and oh boy modern yugioh love this kind of powerful spam ability to make huge boards non-ignisectum monsters that ensure your safety to run some recycling tech on the latter turns. you might need to balance this with HOPT or penalty effect that prevent you to use generic monster (probs "You can only summon insect monster during the turn you use this effect")

Firebugs: its pretty good effect. possible 600 burn is quite detrimental to your end game

Bettle: this is a bit costly but packs quite a punch. it set up the burn multiplier while also burn for up to 900-1800 in tandem. battle damage doubler can be nasty with right buff and the removal effect its actually pretty good for its class (well 1500 damage is an mean icing). i do have concern with usage of SOPT instead of HOPT especially for the 1st effect since this card is pretty generic

Brood: kinda odd but needed utility card. it can protect itself, search, and setup the field rather easy

Nest: another power support. fuse the boss, cannot be removed for the most part,  extent your plays, and searchable in million ways . the latter reminds the spam and burn possibilities of either Fireant and bettle so your need to be careful for the balancing

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  • Georg2020 changed the title to Ignisectum Archetype a Fire Insect Fusion Burn Deck

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