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[Written] Sir Windchosen | Say NAY to "you can't pick a weapon on a run and smack them with it!"


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Sir Windchosen

WIND / Level 9 / Warrior / Ritual / Effect

You can Ritual Summon this card with "Windchosen's everforging Arms". Must be Ritual Summoned. Unaffected by the card effects other than card(s) in the same column as this card. at the end of the Damage Step: You can move this card to an adjacent Main Monster Zone closer to an opponent monster this card haven't attack this Battle Phase (if there a monster on the zone you would move this card to, rearrange this card and that monster so both of them switch zones, instead). then if there a equip card in the same column as this card, this card can attack an opponent monster once again during this Battle Phase.

ATK 2800 / DEF 1000

 

"Windchosen's everforging Arms"

Equip Spell

Ritual Summon "Sir Windchosen" from your hand or GY to a Monster zone in the same column as this card, by Tributing 2 or more monsters from your hand or field whose total Levels equal to 9 or more, and equip this card to it. You can pay 1000 LP and shuffle any number of equip card you control; Excavate your deck until Excavated a number of Equip Spell card(s) equal to the number of card(s) you shuffled (if any) +1 and equip those card(s) among WIND monster you control. also place the rest on the bottom of the Deck in any order. You can only use each effect of "Windchosen's everforging Arms" once per turn

 

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4 minutes ago, Mr Melon said:

I'll be honest: I think the PSCT is getting me all mixed up; I don't really understand the card.  Do you think you could explain it out?

ah its based on Yajiro Invader. so the card basically will move 1 zone closer to its intended target when the condition is fulfilled. in addition to that i modify the effect using the "Rearrange" wording from Shifting Shadow so that unlike Yajiro, this can move to a zone that already occupied with monster by either switching or push away the monster on that zone.

despite the hoops the effects is basically: after attack, move> if there an equip card in the same column, attack again

to be fair the part that trying to move monster based on which opponent monster it haven't attack is much more experimental though

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