Thomas★Zero Posted October 26, 2020 Report Share Posted October 26, 2020 U.M.C. Iceborg lv 1 WATER Aqua/Flip/Effect Flip: Destroy 1 Spell/Trap card your opponent controls. If this card is sent from the field to the GY: apply 1 of the following effects. * Add 1 "U.M.C." except "U.M.C. Iceborg" from your Deck to your hand * Special Summon 1 Flip Effect monster from your hand in face-down Defense Position. You can only use this effect of "U.M.C. Iceborg" once per turn. ATK/0 DEF/2000 U.M.C. Shadow-Man Eater Bug lv 2 EARTH Insect/Flip/Effect Flip: Destroy 1 monster your opponent controls. If this card is sent from the field to the GY: apply 1 of the following effects. * Add 1 "U.M.C." except "U.M.C. Shadow-Man Eater Bug" from your Deck to your hand. * Special Summon 1 Flip Effect monster from your hand in face-down Defense Position. You can only use this effect of "U.M.C. Shadow-Man Eater Bug" once per turn. ATK/0 DEF/2000 U.M.C. Guardmetal lv 3 WIND Machine/Flip/Effect Flip: This card gains 1000 DEF. If this card is sent from the field to the GY: apply 1 of the following effects. * Add 1 "U.M.C." except "U.M.C. Guardmetal" from your Deck to your hand. * Special Summon 1 Flip Effect monster from your hand in face-down Defense Position. You can only use this effect of "U.M.C. Guardmetal" once per turn. ATK/0 DEF/2000 U.M.C. Combustive Gaia Soul lv 4 FIRE Pyro/Flip/Effect Flip: Inflict damage to your opponent equal to the DEF of the monster with the highest DEF on the field. If this card is sent from the field to the GY: apply 1 of the following effects. * Add 1 "U.M.C." except "U.M.C. Combustive Gaia Soul" from your Deck to your hand. * Special Summon 1 Flip Effect monster from your hand in face-down Defense Position. You can only use each effect of "U.M.C. Combustive Gaia Soul" once per turn. ATK/0 DEF/2000 U.M.C. Researcher Professor Flip lv 5 LIGHT Spellcaster/Flip/Effect Flip: Special Summon 1 Flip Effect monster from your Deck in face-down Defense Position. If this card is sent from the field to the GY: apply 1 of the following effects. * Add 1 "U.M.C." except "U.M.C. Researcher Professor Flip" from your Deck to your hand. * Special Summon 1 Flip Effect monster from your hand in face-down Defense Position. You can only use each effect of "U.M.C. Researcher Professor Flip" once per turn. ATK/0 DEF/2500 U.M.C Illusion Labyrinth lv 6 DARK Rock/Effect Flip: Target 1 card your opponent controls; return the targeted card to the hand. If this card is sent from the field to the GY: apply 1 of the following effects. * Add 1 "U.M.C." except "U.M.C Illusion Labyrinth" from your Deck to your hand. * Special Summon 1 Flip Effect monster from your hand in face-down Defense Position. You can only use each effect of "U.M.C Illusion Labyrinth" once per turn. ATK/0 DEF/3000 Unknown Territory Field Spell Card All Defense Position monsters gain 1000 DEF. Your opponent cannot activate cards or effects in responce to the activation of this card and its effects and the effects of Flip Effect monsters. You can Special Summon 1 Flip Effect monster from your hand in face-down Defense Position. You can only use this effect of "Unknown Territory" once per turn. Confused and Curious Continous Spell Card All monsters your opponent controls lose ATK equal to the number of face-down Defense Positon monsters you control x 500. All monsters your opponent control must attack face-down Defense Position monsters you control (if Possible.) Flip Flash Quick-Play Spell Card Target 1 face-down Defense Position monster you control, flip it face-up, then, if that card is a Flip Effect monster, flip that card into face-down Defense Position. You can banish this card from your GY while you control 2 or more face-down Defense Position monsters; Draw 2 cards. You can only use each effect of "Flip Flash" once per turn. Monster Re-Flip Spell Card After activation apply 1 of the following effects. * Special Summon 1 Flip Effect monster from your GY in face-down Defense Position. * Flip all face-down monsters you control face-up. You can only activate 1 "Monster Re-Flip" per turn. Flip Slip Counter Trap Card If you control 2 or more face-down monsters, you can activate this card from your hand. If your opponent activates a Spell/Trap card or monster effect while you control a face-down Defense Position monster. Negate the activation and destroy it. You can banish this card from your GY; apply 1 of the following effects. * Target 1 face-down monster you control: Flip that monster face-up. * Target 1 Flip Effect monster you control: Flip that card to face-down Defense Position. You can only use 1 "Flip Slip" effect per turn and only once that turn. Flipped Out of Existance Trap Card Activate this card when the effect of a Flip Effect monster is activated. Target 1 card your opponent controls; banish the targeted card face-down. Your opponent cannot activate cards or effects in responce to the activation of this card. You can only activate 1 "Flipped Out of Existance" per turn. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.