Thomas★Zero Posted October 20, 2020 Report Share Posted October 20, 2020 Arcana Force II - The High Priestess lv 4 LIGHT Fairy/Effect If you Summoned a "Arcana Force" monster, you can Special Summon this card (from your hand.) You can only Special Summon "Arcana Force II - The High Priestess" once per turn this way. If this card is Summoned, toss a coin. * Heads: Draw 2 cards. * Tails: This card cannot be targeted for an attack while you control a "Arcana Force" monster with ATK higher than this card, also you take no damage from battles involving a "Arcana Force" monster. ATK/1200 DEF/1200 Arcana Force XVI - The Tower lv 7 LIGHT Fairy/Effect If you control no monsters or all monsters you control are "Arcana Force" monsters, you can Special Summon this card (from your hand.) You can only Special Summon "Arcana Force XX - The Tower" once per turn this way. If this card is Summoned, toss a coin. * Heads: If you activate a card or effect that requires you to toss a coin, you can decide the result of that coin toss. * Tails: This card cannot be destroyed by battle or by card effects, but it cannot attack. ATK/2600 DEF/2600 Arcana Force XX - The Judgement lv 8 LIGHT Fairy/Effect You can Special Summon this card (from your hand) by banishing 2 "Arcana Force" monsters from your GY. You can only Special Summon "Arcana Force XX - The Judgement" once per turn this way. If this card is Summoned, toss a coin. * Heads: Double your LP. * Tails: Halve your opponents LP. ATK/3000 DEF/3000 Arcana Force EX - The Chaos Ruler lv 12 LIGHT Fairy/Fusion/Effect 3 "Arcana Force" monsters with different names, including a "Arcana Force EX" monster Must be Fusion Summoned by sending the listed materials you control to the GY (You do not use "Polymerization".) While face-up on the field, this card is also DARK Attribute. Cannot be destroyed by battle or by card effects. If this card is Fusion Summoned, toss a coin. * Heads: This card can make a second and third attack during each of your Battle Phase, but this card cannot attack directly. * Tails: Once per turn (Quick Effect): If your opponent activates a Spell/Trap Card or monster effect: You can negate the activation of that card and destroy it, and if you do, inflict 1000 points of damage to your opponent. ATK/5000 DEF/5000 Dark Barrier Continous Spell Card Activate this card while you control "Light Barrier". The result of the coin toss for "Light Barrier" will always be heads. "Arcana Force" monsters you control cannot be destroyed by battle or by card effects. If you don't control "Light Barrier", destroy this card. Link to comment Share on other sites More sharing options...
Sobakiin Posted December 29, 2020 Report Share Posted December 29, 2020 You recognized that anything less than absolutely busted would do nothing to help arcana force, and I respect that. Link to comment Share on other sites More sharing options...
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