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Dark Blade & Chaos support [Written]


Thomas★Zero

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Chaos Soldier Dark Blade
lv 4 DARK
Warrior/Effect
While face-up on the field or in your GY, this card is also LIGHT Attribute. If this card is Normal or Special Summoned: Add 1 Level 4 or lower LIGHT or DARK Dragon monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of the turn except for LIGHT and DARK monsters. You can only use this effects of "Chaos Soldier Dark Blade" once per turn.
ATK/1800 DEF/1500

Pitch-Dark Chaos Dragon
lv 3 DARK
Dragon/Effect
While face-up on the field or in your GY, this card is also LIGHT Attribute. If you control a "Chaos" monster, you can Special Summon this card (from your hand.) You can only Special Summon "Pitch-Dark Chaos Dragon" once per turn this way. You can Fusion Summon 1 "Chaos" Fusion monster from your Extra Deck, using monsters you control including this card as Fusion Materials. You can only use this effect of "Pitch-Dark Chaos Dragon" once per turn.
ATK/900 DEF/600

Dark Blade the Chaos Dragon Knight
lv 6 DARK
Warrior/Fusion/Effect
1 Warrior monster + 1 LIGHT or DARK Dragon monster
While face-up on the field or in your GY, this card is also LIGHT Attribute. Gains 100 ATK and DEF for each LIGHT and DARK monster in your GY with a different name. You can only use the following effects of "Dark Blade the Chaos Dragon Knight" once per turn.
* You can banish 1 LIGHT monster and 1 DARK monster in your GY; destroy all monsters your opponent controls, also this card cannot attack during the Battle Phase this turn.
* If this card is destroyed by an opponents card: You can special Summon 1 Level 4 or lower LIGHT monster and 1 Level 4 or lower DARK monster that's banished to your side of the field.
ATK/2200 DEF/1500

Chaos Blade
lv 8 DARK
Warrior/Fusion/Effect
1 LIGHT monster + 1 DARK monster
While face-up on the field or in your GY, this card is also LIGHT Attribute. This card can attack twice during each of your Battle Phases. If this card battles, your opponent cannot activate cards or effects until after damage calculation. While this card is in your GY: You can banish 1 LIGHT monster and 1 DARK monster in your GY except "Chaos Blade"; Special Summon this card. You can only use this effect of "Chaos Blade" once per turn.
ATK/2800 DEF/2500

Chaos Dragon Master Knight - Envoy of the Eternity
lv 12 LIGHT
Dragon/Fusion/Effect
"Black Luster Solider - Envoy of the Beginning" + "Chaos Emperor Dragon - Envoy of the End"
Must be Fusion Summoned. While face-up on the field or in your GY, this card is also DARK Attribute. Gains 500 ATK for each LIGHT and DARK monster on the field. You can only use the following effects of "Chaos Dragon Master Knight - Envoy of the Eternity" once per turn.
* You can Pay 2000 LP; send all cards in each players hand and destroy all other cards on the field, also you cannot activate other cards and conduct your Battle Phase this turn.
* If this card is destroyed or banished by an opponents card: You can Special Summon 1 "Black Luster Solider - Envoy of the Beginning" and 1 "Chaos Emperor Dragon - Envoy of the End" that's banished and/or from your GY ignoring their summoning conditions.
ATK/5000 DEF/5000

Chaos Fusion
Spell Card
Fusion Summon 1 "Chaos" Fusion monster from your Extra Deck, by banishing Fusion Materials listed on it from your Field or your GY. If a "Chaos" Fusion monster(s) would be destroyed by an opponents card, you can banish this card instead. 

Card of Chaos
Spell Card
Add 1 "Chaos" Card except "Card of Chaos" from your Deck to your hand. You can banish this card from your GY; return as many of your LIGHT and DARK monsters that are banished to your GY (Min 2. including a LIGHT and DARK monster), and if you do, Draw 2 cards. You can only activate 1 "Card of Chaos" effect per turn and only once that turn.

Chaos Flash
Counter Trap Card
Activate this card when your opponent activates a Spell/Trap Card or a monster effect while you control a "Chaos" monster. Negate the activation and banish it. During your Main Phase, while this card is in your GY: You can banish 1 LIGHT and DARK monster in your GY; you can set this card, but banish it when it next leaves the field. You can only activate each effect of "Chaos Flash" once per turn.

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