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Boltective - the Great Detective Archetype [Written]


Thomas★Zero

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So I come across that we don't really have a Detective based archetype so I made this based around Sherlock homes but with a Thunder twist where its all about checking the top card of your opponents deck and applying certain effects depending on the card revealed.

Boltective - Shershock Homes
lv 4 EARTH
Thunder/Effect
If you control no monsters, you can Special Summon this card (from your hand.) You can have your opponent reveal the top card of your Deck, then send it to the bottom of their Deck, also, based on its type apply the following effect. 
* Monster: This card gains ATK equal to the ATK of the revealed card this turn.
* Spell: Draw 1 card.
* Trap: Inflict 1500 points of damage to your opponent.
You can only use this effect of "Boltective - Shershock Homes" once per turn.
ATK/1500 DEF/1500

Boltective - Dr Wattson
lv 4 EARTH
Thunder/Effect
If you control a "Boltective" monster, you can Special Summon this card (from your hand.) You can only Special Summon "Boltective - Dr Bulb Wattson" once per turn this way. You can have your opponent reveal the top card of your Deck, then send it to the bottom of their Deck, also, based on its type apply the following effect. 
* Monster: Increase your LP equal to the revealed cards DEF.
* Spell: Draw 1 card.
* Trap: Send 1 card your opponent controls to the GY.
You can only use this effect of "Boltective - Dr Bulb Wattson" once per turn.
ATK/1000 DEF/2000

Boltective Inspector - Sparktrade
lv 4 EARTH
Thunder/Effect
If this card is Normal Summoned: Add 1 "Boltective" Spell/Trap Card from your Deck to your hand. You can have your opponent reveal the top card of your Deck, then send it to the bottom of their Deck, also, based on its type apply the following effect. 
* Monster: Send 1 monster your opponent controls to the bottom of the Deck.
* Spell: Draw 1 card.
* Trap: Banish 3 cards in your opponents GY face-down.
You can only use this effect of "Boltective Inspector - Sparktrade" once per turn.
ATK/1900 DEF/1100

Boltective Duo - Shershock & Wattson
EARTH
Link: DR, DL
Thunder/Link/Effect
2 Thunder monsters with the same Level
This card, also Thunder monsters this card points to gain 100 ATK for each Thunder monster in your GY with a different names. You can have your opponent reveal the top card of your Deck, then send it to the bottom of their Deck, also, based on its type apply the following effect. 
* Monster: Inflict damage to your opponent equal to the ATK of the revealed card, then, Increase your LP equal to the revealed cards DEF.
* Spell: Draw 1 card.
* Trap: Send all cards in your opponents hand to the bottom of the Deck, then, your opponent draws cards equal to the number of cards sent to the Deck by this effect -1.
You can only use this effect of "Boltective Duo - Shershock & Wattson" twice per turn.
ATK/2000 LINK-2

Boltective Agency
Field Spell Card
After activation: Add 1 "Boltective" monster from your Deck to your hand. "Boltective" monsters cannot be destroyed by battle or by your opponents card effects. Once per turn: You can have your opponent place 3 cards from their Deck to the top of their Deck in any order. You can only activate 1 "Boltective Agency" per turn.

Boltective Investigation
Continuous Spell Card
Your opponent cannot activate cards or effects in response to the activation of a "Boltective" card or effect. If this card is destroyed by an opponents card draw 1 card, then, your opponent paces 2 cards from their Deck to the top of their Deck in any order.

Boltective Deduction
Spell Card
Your opponent reveal the top card of your Deck, then send it to the bottom of their Deck, also, based on its type apply the following effect.
* Monster: Destroy all monsters your opponent controls.
* Spell: Destroy all Spell/Traps your opponent controls.
* Trap: Draw 2 cards.
You can only activate 1 "Boltective Deduction" per turn.

Boltective Intuition
Counter Trap Card
If you control a Thunder Link monster, you can activate this card from your hand. Activate this card when your opponent activates a Spell/Trap card or a monster effect while you control a "Boltective" monster. Negate the activation and destroy it, then, your opponent places 2 cards from their Deck to the top of their Deck in any order. You can only activate 1 "Boltective Intuition" per turn.

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