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Cyberse Magician Recoded, Cyberse Magician Retrain/Alternative


I Hate Snatch Steal

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Cyberse Magician Recoded

Level 7

DARK

Cyberse/Effect

2500/2100

You can Ritual Summon this card with "Cynet Ritual". Cannot be destroyed by battle or by card effects once per turn. (Quick Effect) Once per turn: when a card or effect is activated that targets a card(s) you control: You can negate the activation, and if you do, destroy that card. Any damage you would take increases this card's ATK by twice the damage you would have taken instead, until the next End Phase. Also if this effect is applied while this card is attacking it can make a second attack during each Battle Phase this turn.

Rulings Notes:

"Also if this effect is applied while this card is attacking it can make a second attack during each Battle Phase this turn." applies from attack declaration until the end of the Damage Step and to battle damage from that battle as well as effect damage. If the attack is negated before damage is inflicted e.g. if Magic Cylinder is used no extra attack is gained.

This retrain/Alternative is inspired by Playmaker's Combo with Cyberse Magician, Suspend Wand, and Resume Mace. The ability to negate targeting effects gives it some extra protection given how destroy removal isn't as common as it used to be. 2100 DEF is because that's what it should have been if its styled after Dark Magician.

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