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[DBGI] Evil Twins | The Kisikil and Lilla Show!


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Our favorite E-Girls by Day, your favorite phantom thieves by night! There’s nothing they can’t do!

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DBGI-JP013 Live☆Twin Kisikil
Level 2 LIGHT Cyberse Effect Monster
ATK 500
DEF 0
You can only use the (1) effect of this card’s name once per turn.
(1) If this card is Normal or Special Summoned this card while you control no other monsters: You can Special Summon 1 “Lilla” monster from your hand or Deck.
(2) Each time your opponent’s monster declares an attack, you gain 500 LP.

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DBGI-JP014 Live☆Twin Lilla
Level 2 DARK Cyberse Effect Monster
ATK 500
DEF 0
You can only use the (1) effect of this card’s name once per turn.
(1) If Normal/Special Summon this card and it is the only monster you control: You can Special Summon 1 “Kisikil” monster from your hand or Deck.
(2) Your opponent must pay 500 LP to declare an attack.

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DBGI-JP015 Evil★Twin Kisikil
Link 2 LIGHT Fiend Link Effect Monster
ATK 1100
Links: Bottom, Right
Materials: 2 monsters, including a “Kisikil” monster
You can only use each effect of this card’s name once per turn.
(1) If this card is Special Summoned and you control a “Lilla” monster: You can draw 1 card.
(2) During the Main Phase, if you control no “Lilla” monsters (Quick Effect): You can Special Summon 1 “Lilla” monster from your GY, but you cannot Special Summon monsters from the Extra Deck for the rest of the tur, except Fiend monsters.

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DBGI-JP016 Evil★Twin Lilla
Link 2 DARK Fiend Link Effect Monster
ATK 1100
Links: Left, Bottom
Materials: 2 monsters, including a “Lilla” monster
You can only use each effect of this card’s name once per turn.
(1) If this card is Special Summoned and you control a “Lilla” monster: You can target 1 card on the field; destroy that card.
(2) During the Main Phase, if you control no “Kisikil” monsters (Quick Effect): You can Special Summon 1 “Kisikil” monster from your GY, but you cannot Special Summon monsters from the Extra Deck for the rest of the tur, except Fiend monsters.

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DBGI-JP017 Evil★Twins Kisikil-Lilla
Level 8 DARK Fiend {Special Summon} Effect Monster
ATK 2200
DEF 2200
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 2 Link Monsters. You can only use the (1) effect of this card’s name once per turn.
(1) If this card is Special Summoned: You can make your opponent send cards they control to the GY until they control 2.
(2) Gains 2200 ATK/DEF while there is a “Kisikil” monster and a “Lilla” monster in your GY.

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DBGI-JP018 Live☆Twin Entrance
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) Discard 1 card; Special Summon 1 “Kisikil” or “Lilla” monster from your Deck, but you cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except “Evil★Twin” monsters.

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DBGI-JP019 Live☆Twin Channel
Field Spell Card
You can only use each effect of this card’s name once per turn.
(1) When a monster declares an attack: You can Tribute 1 “Kisikil” or “Lilla” monster; negate that attack.
(2) During each End Phase: You can target 1 “Kisikil” or “Lilla” monster in your GY; shuffle it into the Deck, or, if you control no monsters, you can add it to your hand instead.

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DBGI-JP021 Evil★Twin Challenge
Normal Trap Card
You can only activate 1 card with this card’s name per turn.
(1) Target 1 “Kisikil” or “Lilla” monster in your GY; Special Summon it, then, immediately after this effect resolves, you can Link Summon 1 “Evil★Twin” Link Monster using monsters you control.

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DBGI-JP022 Evil★Twin Easy Game
Continuous Trap Card
You can only use the (1) effect of this card’s name once per turn.
(1) You can Tribute 1 “Kisikil” or “Lilla” monster to activate 1 of these effects.
● Target 1 “Kisikil” or “Lilla” monster you control; it gains ATK equal to the Tributed monster’s original ATK, until the end of this turn.
● When a card or effect is activated that would destroy a card(s) on the field: You can negate that effect.

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DBGI-JP023 Evil★Twin Present
Normal Trap Card
You can only activate 1 card with this card’s name per turn.
(1) If you control a “Kisikil” monster and a “Lilla” monster: You can activate 1 of these effects.
● Target 1 “Kisikil” or “Lilla” monster you control and 1 face-up monster your opponent controls; switch control of those monsters.
● Target 1 Set Spell/Trap your opponent controls; shuffle it into the Deck.

Source:

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I like the Spells referencing a website, since they are partly Cyberse monsters. As for the rest, seems like they could be decent, my main concern is that they have so few member in the Main Deck, and they rely pretty heavily on having those monsters out, at least they have Live☆Twin Entrance which can pull them from the Deck, and since they only need 1 of them for the Link Summons, they can use  Evil★Twin Present  and  Evil★Twin Challenge for some fun plays in that regard.

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This is like if Lefty Driver and Righty Driver had archetypal support. It looks like these were never intended to just be a deck by themselves, but something pretty splashable. I'm actually blanking on all the possibilities right now, but a few off the top of my head:

- You can use them as an easy and consistent engine to enable Chaos plays.

- Something, something Link Devotee into "Kisikil-Lilla"?

- Something, something Link plays into Knightmare Gryphon?

- Low Levels Searchable via Cyberse Mining. Boss searchable via Dark Spirit Mastery.

- Note: the boss monster's Summon effect does not seem to be OPT.

Obviously, the things you usually have to worry about with these are the Link monsters' Fiend restriction, and the fact that these pretty much have to be the first play you commit to (since they only trigger when you have no other monsters). Other issues are that they make prime Ash and Nibiru bait.

Between generic usability and "waifu-tax", I'm expecting these to be a real pain to get though.

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