Thomas★Zero Posted September 2, 2020 Report Share Posted September 2, 2020 Meklord Imperial Genesis Trap Card If you control no cards, you can activate this card from your hand. Send 1 "Wisel" monster, "Skiel" monster and 1 "Granel" monster from your hand and/or Deck to the GY; Special Summon 1 "Meklord Astro" monster from your hand, Deck or GY ignoring its summoning conditions. For the rest of the turn after this card resolves, you cannot Special Summon monsters except "Meklord" monsters. You can only activate 1 "Meklord Imperial Genesis" per turn. So I come across this card in the anime and thought to re-work it into OCG/TCG standards where I made it send 1 Wisel, Skiel and Granel to reflect the cost of the three cores while this also is able to summon any Astro monster but locks you into Meklords. Lastly I made it so if you have no cards on the field you can activate this card from your hand. Link to comment Share on other sites More sharing options...
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