Psilocyborg Posted August 14, 2020 Report Share Posted August 14, 2020 Double Lamby [Normal Trap] Special Summon 2 "Evil Lamb Tokens" (Beast/ Dark / Level 1 / ATK 0 / DEF 0) to your opponent's side of the field in Defense Position. These Tokens cannot be used as material for a Link Summon. _____________________________________________________________________________________________________________________________________________ So like I was reminiscing about how cool "Ojama Trio" was when it clogged your opponent's field... But, like bummer. Links exist. Sooooo yeah, I like made this... Rad side note: this is like a play on the phrase "Double Whammy" which means like two bad things at one time. Link to comment Share on other sites More sharing options...
Dokutah Posted August 15, 2020 Report Share Posted August 15, 2020 Its cute but unless you did intending this card as a softlock this probably wont do much clogging. Synchro loves level onesies and most fusion nowdays are pretty generic so as per MR5 this card is more like a free help to your opponent Link to comment Share on other sites More sharing options...
Psilocyborg Posted August 16, 2020 Author Report Share Posted August 16, 2020 2 hours ago, Dr. Jolly Glot the III said: Its cute but unless you did intending this card as a softlock this probably wont do much clogging. Synchro loves level onesies and most fusion nowdays are pretty generic so as per MR5 this card is more like a free help to your opponent Yeah, bro. It is more of like a soft lock as you say. But, like... Do you think it would be like acceptable to block Fusions and Synchros off as well? Or like should I even bother? Link to comment Share on other sites More sharing options...
Dokutah Posted August 16, 2020 Report Share Posted August 16, 2020 11 hours ago, Psilocyborg said: Yeah, bro. It is more of like a soft lock as you say. But, like... Do you think it would be like acceptable to block Fusions and Synchros off as well? Or like should I even bother? i think you can. although in the original spirit of the card you should do a bit of work around so that it still be a softlock. to be fair i haven't yet find the effect yet. although i do think either the token has just stright up that material limitation or a bit more complex than that like, each token has different inherent effects that choke your opponent further each time they use them as mat, or special summoning this card and 1 other card they own ala "Magical Hats" that cannot be checked (borrow wording from "Question") and your opponent has to use 1 of those as material and if they use wrong penalty effect will occur. idk, there so much direction we can go Link to comment Share on other sites More sharing options...
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