Dokutah Posted July 10, 2020 Report Share Posted July 10, 2020 PHRA-JP006 Tribrigade Navel Level 1 WIND Winged Beast Effect Monster ATK 0 DEF 2000You can only use the 1st and 2nd effects of this card’s name once per turn each. (1) You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters from your GY; you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, and Winged Beast monsters, also Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with a Link Rating equal to the number of cards banished. (2) If this card is sent to the GY: You can add 1 “Tribrigade” monster from your Deck to your hand, except “Tribrigde Naval”. PHRA-JP007 Tribrigade Ceras Level 2EARTH Beast EffectMonster ATK 1200 DEF 1500You can only use the 1st and 2nd effect of this card’s name once per turn each. (1) You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand. (2) You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters from your GY; you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, and Winged Beast monsters, also Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with a Link Rating equal to the number of cards banished. PHRA-JP008 Tribrigade Fractaur Level 4 FIRE Beast-Warrior Effect Monster ATK 1900 DEF 1600You can only use the 1st and 2nd effects of this card’s name once per turn each. (1) You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. (2) You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters from your GY; you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, and Winged Beast monsters, also Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with a Link Rating equal to the number of cards banished. PHRA-JP046 Tribrigade Midahana no Felidgette (Tribrigade Felidgette the Fruitless Flower) Link 2 EARTH Beast Link Effect Monster ATK 1600 Links: Left, Bottom LeftMaterials: 2 Beast, Beast-Warrior, and/or Winged Beast monsters You can only use the 1st and 2nd effectd of this card’s name once per turn each. (1) During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, but you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, and Winged Beast monsters. (2) If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand to the bottom of the Deck. PHRA-JP047 Tribrigade Kindan no Lugal (Tribrigade Lugal the Silver Bullet) Link 3 EARTH Beast-Warrior Link Effect onster ATK 2300 Links: Right, Bottom Right, BottomMaterials: 2+ Beast, Beast-Warrior, and/or Winged Beast monsters You can only use the 1st and 2nd effects of this card’s name once per turn each. (1) During your opponent’s Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also return it to the hand during the End Phase. (2) If this card is sent to the GY: You can make all face-up monsters your opponent currently controls lose 300 ATK for each different Type of monster you currently control, until the end of the turn. PHRA-JP048 Tribrigade Kyouchou no Shrike (Tribrigade Shrike the Wicked Wings) Link 4 DARK Winged Beast Link Effect Monster ATK 3000 Links: Left, Bottom Left, Bottom Right, RightMaterials: 2+ Beast, Beast-Warrior, and/or Winged Beast monsters You can only use the 1st and 2nd effects of this card’s name once per turn each. (1) If this card is Special Summoned, OR if another Beast, Beast-Warrior, and/or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. (2) If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand whose Level is equal to or less than the number of your banished Beast, Beast-Warrior, and Winged Beast monsters. PHRA-JP052 Tribrigade Line Continuous Spell CardYou can only use the 2nd effect of this card’s name once per turn. (1) You cannot Special Summon monsters from the Extra Deck, except Beast, Beast-Warrior, and Winged Beast monsters. (2) You can send 1 monster from your hand or field to the GY; add 1 “Tribrigade” monster from your Deck to your hand with a different original Type than the sent monster. (3) If this card in your Spell & Trap Zone is destroyed by an opponent’s card effect: You can activate this effect; your opponent cannot declare an attack for the rest of this turn. PHRA-JP053 Tribrigade Airborne Quick-Play Spell CardYou can only activate 1 card with this card’s name per turn. (1) Target 1 Beast, Beast-Warrior, or Winged Beast monster you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Link Monsters, also Special Summon 1 Beast, Beast-Warrior, or Winged-Beast monster from your Deck, whose ATK is equal to or less than the targeted monster and is a different Type, but negate its effects until the end of this turn. PHRA-EN070 Tribrigade Revolt Normal Trap CardYou can only activate 1 card with this card’s name per turn. (1) Special Summon any number of your Beast, Beast-Warrior, and/or Winged Beast monsters that are banished and/or in your GY, but negate their effects (if any), and if you do, immediatly after this effect resolves, Link Summon 1 “Tribrigade” Link Monster using only those monsters. PHRA-JP071 Tribrigade Oath Normal Trap CardYou can only use 1 of the 1st and 2nd effects of this card’s name per turn, and only once that turn. (1) Target 1 Link Monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster from your hand or GY with a different Type. (2) If you control at least 1 each of Beast, Beast-Warrior, and Winged Beast monsters: You can banish this card from your GY, then target 1 face-up Spell/Trap your oppponent controls; negate its effects until the end of this turn. Source: https://ygorganization.com/forestfriends/ Link to comment Share on other sites More sharing options...
Tinkerer Posted July 10, 2020 Report Share Posted July 10, 2020 Cattle Call, the archetype, the game. I feel like these will play into the Infinite Birb Negate strategy, but I can't put together how yet.. Link to comment Share on other sites More sharing options...
Dokutah Posted July 10, 2020 Author Report Share Posted July 10, 2020 also apparently they have connection to Dragma (check the art on Oath, Line, and Airborne) Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted July 10, 2020 Report Share Posted July 10, 2020 Oh I like these guys, always thought that these 3 types should team up for something, and this goes into that idea full time. Also their art is amazing, and it's hilarious that they got masks giving the current state of the world, one is even a freaking plague mask. Link to comment Share on other sites More sharing options...
~British Soul~ Posted July 10, 2020 Report Share Posted July 10, 2020 What's this? A Jolly Glot topic that doesn't have the (unneeded) first line from the Org article in the thread? In all seriousness, it's nice to see the three Beast types under one umbrella. In theory this looks to be Cockathorium's home (rather than Dragunity as V-Jump claimed), though in practice it probs won't Link to comment Share on other sites More sharing options...
Phantom Roxas Posted July 10, 2020 Report Share Posted July 10, 2020 Really love how splashable these guys are. I think they have a good thing going for them as they are, but I'm more interested in seeing what other archetypes they work well with. Link to comment Share on other sites More sharing options...
The Highlander Posted July 10, 2020 Report Share Posted July 10, 2020 And suddenly Zoodiacs are not terrible anymore. Great support for all kinds of Beast/Beast-Warrior/Winged-Beast archtypes (that have Links they want to get out), although the Zoodiac version sounds by far like the best variant. (also considering how much they flood the grave with Xyz fodder for the Link summon effects) Link to comment Share on other sites More sharing options...
Darj Posted July 11, 2020 Report Share Posted July 11, 2020 Damn, these look great. The support to and from the 3 feral-ish Types often grouped together is quite flexible. Not to mention their artworks. Felidgette is my new YGO waifu. I know Zoodiacs are first to come to mind with these, and have already seen a build by Lithium, but it sometimes used Drident as material so... if a way is found to keep the Drident on board, plus access the infamous Simorgh Link, they ought to become a top tier contender. Link to comment Share on other sites More sharing options...
Tinkerer Posted July 11, 2020 Report Share Posted July 11, 2020 1 hour ago, Darj said: if a way is found to keep the Drident on board, plus access the infamous Simorgh Link, they ought to become a top tier contender. I was putzing around with 'em yesterday and there is, but it's a 2.5 card combo that's not super consistent because getting monsters in the GY is annoying. Basically you just need the Level 2 in hand, a Zoo in hand, and discard Fodder for the Level 2. Combo: - Do w/e to get the Level 2 in hand. - Special Summon the Level 2. - Use its effect to Special Summon a Link 2 Winged Beast (no, none of the current ones are all that helpful). - Link Summon the Simorgh Link using the Winged Beast Link + the Level 2. - NS your Zoo. You get both Drident and Apex Avian, but you're only left with 2 cards in hand and little other protection. If you open up Ratpier or Barrage, your potential board is much stronger, but you're still pretty vulnerable to interruptions. Still, a recurring omni-negate and a Quick-Effect pop isn't bad. Link to comment Share on other sites More sharing options...
vla1ne Posted July 11, 2020 Report Share Posted July 11, 2020 18 minutes ago, Tythe Scora said: You get both Drident and Apex Avian, but you're only left with 2 cards in hand and little other protection. If you open up Ratpier or Barrage, your potential board is much stronger, but you're still pretty vulnerable to interruptions. Still, a recurring omni-negate and a Quick-Effect pop isn't bad. Considering the only thing that 'breaks' that is a kaiju, i'd say it's still a pretty strong board play. personally, i'm looking at navel, revolt, and line, for potential RR splash plays. Link to comment Share on other sites More sharing options...
Tinkerer Posted July 11, 2020 Report Share Posted July 11, 2020 2 hours ago, vla1ne said: Considering the only thing that 'breaks' that is a kaiju, i'd say it's still a pretty strong board play. personally, i'm looking at navel, revolt, and line, for potential RR splash plays. You can Nibiru, Ash the search, or Imperm/Veiler the Level 2. Worst comes to worst, you can also Dark Ruler No More their field. I get what you mean, it's a solid board, but I probably should have said that getting there is far from being secure. Lemme know how these work for Raptors. I never used RR, but I imagine it could be an interesting mix. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted July 13, 2020 Report Share Posted July 13, 2020 I wonder if they'll free broadbull Link to comment Share on other sites More sharing options...
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