Jump to content

A Few Chaos Cards [WRITTEN]


Tinkerer

Recommended Posts

Chaos Doriado
DARK ****
Spellcaster/Effect
Cannot be Normal Summoned/Set.  If you have no FIRE, WATER, WIND, or EARTH monsters in your GY, you can Special Summon this card from your hand, but send it and 1 LIGHT or DARK monster from your Deck to the GY during the End Phase.  When a monster effect is activated while all the monsters you control cannot be Normal Summoned/Set (Quick Effect): You can banish 1 LIGHT or DARK monster from your GY and send this card from your hand or field to the GY; negate that effect.
1200/1400

Chaos Armed Dragon
LIGHT 7*
Dragon/Effect
Cannot be Normal Summoned/Set.  Must first be Special Summoned by sending 1 other monster that cannot be Normal Summoned/Set from your hand to the GY.  Twice per turn: You can banish 1 LIGHT or DARK monster from your GY and target 1 card on the field; destroy it.  If you activated this effect twice this turn, send this card to the GY during the End Phase.
2800/1000

Light-and-Dark Winged Kuriboh
LIGHT 8*
Fiend/Effect
While this card is on the field or in the GY, it is also a DARK Fiend monster.  Cannot be Normal Summoned/Set.  Must be Special Summoned by the effect of a "Kuriboh" monster.  If you take battle damage while you control no monsters (Quick Effect): Discard this card; end the Battle Phase, then, Special Summon 1 LIGHT or DARK monster from your GY whose ATK is less than or equal to the damage you took.  Once per Chain (Quick Effect), if a Spell, Trap, or Monster Effect is activated: This card loses 100 ATK, negate that activation.  If this card is sent from the field to the GY or if this card is banished: You can target 1 banished LIGHT or DARK monster; Special Summon it in face-down defense position.
300/200

 

Some off-the-cuff cards to fit in with the support from Toon Chaos.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...