JerryFreelance Posted July 6, 2007 Report Share Posted July 6, 2007 Well a lot of people are making half-assed decks that'll get you nowhere in life, so I've decided to take it upon myself to write guides for those of us who are less, fortunate in the field of deck-making. I made this one quite some time ago, and it was featured on TCGPlayer last year. So it's the first of many to come. As one would imagine, many people will probably begin to write guides. That's fine with me, just make them good. Kthxbai. bhim’s Guide to Rush Burn and Burn/Stallbhim’s Guide to Rush Burn and Burn/Stall I: Introduction So, you wanna build the best rush burn deck ever but don’t know where to start? Why don’t you start here? I’ll give you some tips to make what some people call “the only burn archetype that could survive the new metagame” This guide will teach you the basics of making a good Rush Burn deck as well as point out a few of the main cards and safety cards to protect yourself. Let’s begin, shall we? II: Summary/Strategy The main strategy of the Rush Burn deck is to quickly eliminate your opponent’s life points using card effects. III: Card Info Here are some of the cards used in this deck. Not only will I post the useful cards, but I will also post cards that can really support those cards. Okay, let’s begin. A: Monsters Stealth Bird ***{3}DARKWinged-Beast/Effect700/1700You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is Flip Summoned successfully, inflict 1000 points of damage to your opponent's Life Points. This card is a key component of the Burn Deck. 1700 DEF is enough to stop most attacks, especially when used in conjunction with cards like “Level Limit – Area B” and “Gravity Bind” and especially “Messenger of Peace” [see spells/traps] Flip it up and do 1000 damage, maybe attack, then during main phase 2, flip it face down again. Des Koala ***{3}DARKBeast/Effect1100/1800FLIP: Inflict 400 points of Direct Damage to your opponent's Life Points for each card in your opponent's hand. This card is just an awesome card. You flip it up and your opponent takes damage. If Infinite cards is on the field, this could really have its perks! Cannon Soldier ****{4}DARKMachine/Effect1400/1300Offer 1 monster on your side of the Field as a Tribute to inflict 500 points of Direct Damage to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to other card's effects are excluded. This is one of the BEST burners EVER. This card is just an amazing combo card. Basically, you just play scapegoat and that’s 2000 damage right there! Or, another combo would be with the new card Blockman! Leave it out for 4 turns, and there is another 2000 damage! Or Snatch Steal a monster, attack, and then sacrifice it! The possibilities are endless! Lava Golem********{8}FIREFiend/Effect3000/2500This monster must be Special Summoned on your opponent's side of the field by offering 2 monsters on your opponent's side of the field as a Tribute. This card inflicts 1000 points of Direct Damage to the Life Points of this card's controller during each of his/her Standby Phases. When you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn. This card right here is the epitome of Burn. If it wasn’t for this card, people would not be burnin’. It’s a great card to use in conjunction with Gravity Bind or Level Limit - Area B. Giant Germ**{2}DARKFiend/Effect1000/100When this card is sent to the Graveyard as a result of Battle, inflict 500 points of Direct Damage to your opponent's Life Points. You can also take cards of the same name from your Deck and Special Summon them to the Field in face-up Attack Position. The Deck is then shuffled. Deck Thinning, slow burn, this card speaks for itself… Solar Flare Dragon****{4}FIREPyro/Effect1500/1000This card cannot be attacked if there is another Pyro-Type monster on your side of the field. This card inflicts 500 points of damage to your opponent's Life Points during the End Phase of your turn. Get two of these on the field, and it’ll be tough not to win, so, umm… yeah… B: Spells Level Limit – Area B SPELLContinuous SpellAll face-up Level 4 or higher monsters on the field are changed to Defense Position and remain in Defense Position as long as this card is active. Stall help. Your opponent can’t attack with that lava golem. You’re set for life. Wave – Motion Cannon SpellContinuous SpellSend this card on the field to the Graveyard during your Main Phase. Inflict Direct Damage to your opponent's Life Points equal to the number of your Standby Phases that have passed after this card was activated x 1000 points. Actually, this is the epitome of burn. This card is what burners use to win most of the time. Your opponent will spend most of their time trying to kill this card. Getting two out pretty much screams victory. Magic Reflector SPELLNormal SpellSelect 1 Magic Card that remains face-up on the field and put 1 counter on it. If the selected card is destroyed, the counter is removed instead of the card being destroyed. Not really a burn OR stall card, mainly just to protect your Wave-Motion Cannons from death. Your opponent will have to work double time to kill your cannons. Swords of revealing light SPELLNormal SpellCounting from your opponent’s turn, none of your opponent's monsters can attack for 3 turns of his/her own. When this card is activated, opponent's face-down monsters at that time are turned face-up, but remain in Defense Position. Any effects the monsters may have are immediately activated. Stall. What more can be said? Nightmare’s Steelcage SPELLNormal SpellThis card remains face-up on the field for 2 of your opponent’s turns. No monsters can attack. Destroy this card during your opponent's 2nd End Phase after this card was activated. See Swords of Revealing Light… Messenger of Peace SPELLContinuous SpellYou must pay 100 Life Points at each of your Standby Phases. If you cannot pay, this card is destroyed. All monsters with an ATK of 1500 or more cannot attack. This card is a good stalling technique as it can shut down some level threes as well. And, what is 100 life points in comparison to victory? C: Traps Gravity Bind TRAPContinuous TrapAll monsters of Level 4 or higher cannot attack. Their positions may still be changed. Good stall technique. Just watch out for Jinzo or Royal Decree. Ceasefire TRAPNormal TrapFlip all face-down Defense Position monsters on the field face-up. Flip Effects are not activated at this time. Inflict 500 points of damage to your opponent’s Life Points for each Effect Monster on the field. This is an awesome card!!! It can negate Nobleman of Crossout and then deal damage!!!! It’s plain to see why it’s restricted to one… Secret Barrel TRAPNormal TrapInflict Direct Damage to your opponent’s Life Points equal to the total number of cards on your opponent's side of the field and in your opponent's hand x 200 points. Oh how I wish Cyber Jar was unbanned… Still, this is a great card in it’s self. Judgment of Anubis TRAPCounter TrapDiscard 1 card from your hand to negate the activation and effect of a Spell Card controlled by your opponent that includes the effect of destroying Spell and/or Trap Card(s) on the field and destroy it. Then, you can destroy 1 face-up monster on your opponent's side of the field and inflict damage to your opponent equal to the ATK of the destroyed monster. I love this card!!! This is what helps you when your opponent activates their Mystical Space Typhoon or Heavy Storm or Dust Tornado or something. Then, you destroy that Lava Golem for what could be the game! IV: Deck This is a crappy version of a burn/stall deck I made when I first joined TCGPlayer. You can edit it in your own ways. 3 Balloon Lizard1 Blockman2 Cannon Soldier2 Des Koala3 Giant Germ2 Blockman2 Lava Golem3 Solar Flare Dragon3 Stealth Bird 1 Book of Moon1 Level Limit - Area B3 Magic Reflector1 Messenger of Peace1 Scapegoat1 Swords of Revealing Light3 Wave-Motion Cannon 1 Ceasefire2 Gravity Bind3 Judgment of Anubis1 Magic Cylinder3 Secret Barrel V: Conclusion So, thanks for taking the time to read up on this little guide of mine! I really appreciate it! Hopefully, I’ll build another deck and put that in here too! Also, don’t feel restricted to the cards I put in here… Experiment! Now, as I said, this is fairly old. Obviously, there are new cards to burn stall, and the banned lists may do something to this guide... Make edits, and I'll put 'em in. Link to comment Share on other sites More sharing options...
chaoserver Posted July 6, 2007 Report Share Posted July 6, 2007 Not my favorite deck type, but very nice guide nonetheless, glad a few people know what their doing here! Edit: why only two germs in the rough deck? Kind of defeats the point. Link to comment Share on other sites More sharing options...
cyberdude Posted July 6, 2007 Report Share Posted July 6, 2007 y seriousloy im glad a few of us now wht were doing Link to comment Share on other sites More sharing options...
JerryFreelance Posted July 6, 2007 Author Report Share Posted July 6, 2007 Not my favorite deck type' date=' but very nice guide nonetheless, glad a few people know what their doing here! Edit: why only two germs in the rough deck? Kind of defeats the point.[/quote'] When I started the game :) Link to comment Share on other sites More sharing options...
Kocrow17 Posted July 6, 2007 Report Share Posted July 6, 2007 Nice guide to burn/stall. Link to comment Share on other sites More sharing options...
JerryFreelance Posted July 7, 2007 Author Report Share Posted July 7, 2007 Thanks Kaze! Anybody else have something to say? Link to comment Share on other sites More sharing options...
Mr. Best Male 2008 Posted July 7, 2007 Report Share Posted July 7, 2007 nice guide to stall/burn :lol: Link to comment Share on other sites More sharing options...
StevenBray Posted July 7, 2007 Report Share Posted July 7, 2007 well set out, easy to follow and no wasted time with worthless writing. Very nice guide, can't wait to see the others Link to comment Share on other sites More sharing options...
JerryFreelance Posted July 7, 2007 Author Report Share Posted July 7, 2007 Thanks guys! I'm working on the next guide as we speak, expect it out sometime tonight! :lol: Link to comment Share on other sites More sharing options...
MikeGallo Posted July 7, 2007 Report Share Posted July 7, 2007 nice guide really helpful Link to comment Share on other sites More sharing options...
JerryFreelance Posted July 7, 2007 Author Report Share Posted July 7, 2007 np, glad I could help! Link to comment Share on other sites More sharing options...
JyShin Posted August 1, 2007 Report Share Posted August 1, 2007 Nice deck! I use a burn deck too (though I don't duel very often), and you have a lot of nice combos I never thought of! I use a specific burn combo in my deck too, and I was wondering if you knew a specific drawback, because I'm sure you know the combo. Secret Barrel Behind the Door + Ring of Destruction on a Lava Golem deals some good burn, right? Or is there something wrong with this combo that you can think of? JyShin Link to comment Share on other sites More sharing options...
chaoserver Posted August 1, 2007 Report Share Posted August 1, 2007 magic reflector isn't really useful here, as judgement of anubis should be enough protection and trunade gets rid of it either way. Solemn on the other hand =[) Link to comment Share on other sites More sharing options...
Father Wolf Posted August 1, 2007 Report Share Posted August 1, 2007 the combo of fox fire and backfire is quit nice too. ^.^ lol. great guild 9/10. may i ask what block man is doing in there? Link to comment Share on other sites More sharing options...
JerryFreelance Posted August 3, 2007 Author Report Share Posted August 3, 2007 Blockman is just for Cannon Soldier burn... Just sac and burn. Yeah chaoserver you're right... I'll change it. And Jyshin, that's definitely doable. I'll put that in somewhere. Link to comment Share on other sites More sharing options...
Azuh Posted August 4, 2007 Report Share Posted August 4, 2007 wall of revealing light is a great stall card aswell :D Link to comment Share on other sites More sharing options...
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