Thomas★Zero Posted June 13, 2020 Report Share Posted June 13, 2020 So going back to the original Phantom Beast before Mecha Phantom Beast became a thing this support for the theme focuses on gaining additional ability's from the effects of Phantom Beast monsters lurking in your GY. Phantom Beast Sea Solider lv 4 WATER Beast-Warrior/Effect At the start of the damage step, if this card attacks a Defense Position monster: Destroy that monster. While this card is in your GY, Beast andBeast-Warrior "Phantom Beast" monsters you control gain the following effect. * If this card attacks a Defense Position monster, inflict piercing battle damage. ATK/1900 DEF/1200 Gazelle Lord of the Phantom Beast lv 4 EARTH Beast/Effect If this card is Normal or Special Summoned: Add 1 Beast or Beast-Warrior "Phantom Beast" monster from your Deck to your hand. You can only use this effect of "Gazelle Lord of the Phantom Beast" once per turn. While this card is in your GY, your opponent cannot attack your LP directly with monsters whose ATK is higher than your LP. ATK/1500 DEF/1200 Phantom Beast Blast Drake lv 4 FIRE Beast-Warrior/Effect Gains 100 ATK for each Beast and Beast-Warrior "Phantom Beast" monster in your GY with a different name. While this card is in your GY (Quick Effect): You can banish 1 Beast or Beast-Warrior "Phantom Beast" monster from your GY and target 1 monster your opponent controls; destroy the targeted card. You can only use this effect of "Phantom Beast Blast Drake" once per turn. ATK/1500 DEF/1000 Phantom Beast Sky Hunter lv 4 WIND Beast-Warrior/Effect If you control a Beast or Beast-Warrior "Phantom Beast" monster, you can Special Summon this card (from your hand.) You can only Special Summon "Phantom Beast Sky Hunter" once per turn. Once per turn: You can discard 1 card from your hand; this card can attack directly during the Battle Phase this turn. While this card is in your GY, Beast and Beast-Warrior "Phantom Beast" monsters you control cannot be targeted by your opponents card effects. ATK/1400 DEF/700 Phantom Beast Ground Guardian lv 4 EARTH Beast-Warrior/Effect If this card is Normal or Special Summoned: Send 1 Beast or Beast-Warrior "Phantom Beast" monster from your Deck to the GY. You can only use this effect of "Phantom Beast Ground Guardian" once per turn. While this card is in your GY, Beast and Beast-Warrior "Phantom Beast" monsters you control cannot be destroyed by battle. ATK/800 DEF/2000 Phantom Beast Night Striker Rank 4 DARK Beast-Warrior/Xyz/Effect 2 Level 4 Beast or Beast-Warrior monsters Gains 200 ATK for each Beast and Beast-Warrior "Phantom Beast" monster in your GY with a different name. You can only use the following effects of "Phantom Beast Night Striker" once per turn. * (Quick Effect): You can detach 1 Xyz Material from this card and target 1 face-up card your opponent controls; negate the targeted cards effects until the End Phase this turn. * You can banish this card from your GY; Special Summon up to 2 Beast and/or Beast-Warrior "Phantom Beast" monsters from your GY in Defense Position. ATK/2000 DEF/1600 Chimera Winged Lord of the Phantom Beast lv 6 EARTH Beast/Fusion/Effect 2 Beast and/or Beast-Warrior monsters This card can attack all monsters your opponent control during each of your Battle Phases. Each time this card destroys a monster by battle: increase this cards ATK by 200. If this card is sent from the field to the GY: Special Summon 1 Level 4 or lower Beast or Beast-Warrior "Phantom Beast" monster from your GY. You can only use this effect of "Chimera Winged Lord of the Phantom Beast" once per turn. ATK/2100 DEF/1800 Chimera Gazelle King of the Phantom Beast lv 8 EARTH Beast-Warrior/Fusion/Effect 3 Beast and/or Beast-Warrior "Phantom Beast" monsters with different names Gains 200 ATK for each Beast and Beast-Warrior "Phantom Beast" in your GY with different names. This card can attack all monsters your opponent control during each of your Battle Phases. If this card attacks, your opponent cannot activate cards or effects until the end of the Damage Step. If this card is sent from the field to the GY: you can Special Summon 1 "Chimera Winged Lord of the Phantom Beast" from your Extra Deck (this Special Summon is treated as a Fusion Summon.) You can only use this effect of "Chimera Gazelle King of the Phantom Beast" once per turn. ATK/2600 DEF/2100 Phantom Beast Mist of Illusion Field Spell Card Beast-Warrior monsters gain 300 ATK and DEF. You can only activate the following effects of "Phantom Beast Mist of Illusion" once per turn. * After activation: Add 1 "Phantom Beast" Spell/Trap card from your Deck to your hand. * You can target 1 of your banished Beast-Warrior "Phantom Beast" monsters; add the targeted card to your hand or to your GY. Phantom Beast Roar Spell Card Activate this card while you control no monsters. Send 1 Beast-Warrior "Phantom Beast" monster from your Deck to the GY; Special Summon 1 Level 4 or lower Beast-Warrior "Phantom Beast" monster from your Deck. Phantom Beast Fusion Spell Card Fusion Summon 1 Beast or Beast-Warrior "Phantom Beast" Fusion monster from your Extra Deck, using monsters in your hand or Deck as Fusion Materials. For the rest of the turn after this card resolves, you cannot Special Summon monsters except Beast and Beast-Warrior "Phantom Beast" monsters. If a Beast and/or Beast-Warrior "Phantom Beast" monster(s) would be destroyed by battle or by an opponents card effect, you can banish this card instead. You can only activate 1 "Phantom Beast Fusion" per turn. Rock Armour of the Phantom Beast Continuous Trap Card Target 1 Beast or Beast-Warrior monster you control; equip this card to the targeted card. The equipped monster cannot be destroyed by battle or by card effects. All battle damage you take involving the equipped monster becomes 0. Link to comment Share on other sites More sharing options...
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