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Cyberdark Gravity [Written]


Thomas★Zero

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Cyberdark Gravity
Continuous Trap Card
All monsters your opponent controls lose 800 ATK for each card equipped to a "Cyberdark" monster(s) you control. All monsters with Levels in your GY become Level 3. If you control a "Cyberdark" monster thats equipped with a card, your opponent cannot activate cards or effects in response to the activation of this card.

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Eh, not really a fan of this one tbh.  It's effect is so heavily involved with fixing problems that it doesn't really add anything to the deck's strategy besides "big numbers" which is unfortunate since it's a Trap.  It also adds a new potential problem if you build a deck with this card at its core; by adding bigger dragons to use alongside this card's second effect, you are adding bricks to a deck that already isn't fast or strong.

It's searchable off of Cyber Dragon Core and Cyberdark Claw which is neat.  It's also kinda interesting that it doubles as a battle trap and it's second effect has flavor (since it's kinda like that anime-only card that changes types in the GY), but, those things really don't compensate for the above issues.

 

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Its more intended to be used with Cyberdark Claw where Claw sends a monster from the Extra Deck to the graveyard where this makes that monster a Level 3 so you can equip say a Shooting Quaser Dragon onto one of your main deck Machine Cyberdarks where you don't need to force high Level dragons into the main deck for this.

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Ah, I see.  That makes sense.  And since you'd likely be using Claw to search this, that ideally should work.  That said, it means that everything is still reliant on a CyDark actually battling, and with this being a Trap you wouldn't be able to get the benefit of the ATK drop until later.

This kinda makes me wanna write up some CyDark support myself...

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