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Mechanical Commander, Robotic Knight [Written]


Thomas★Zero

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Mechanical Commander, Robotic Knight 
lv 4 FIRE
Machine/Effect
If you control a Machine Monster, you can Special Summon this card (from your hand). You can only Special Summon "Mechanical Commander, Robotic Knight" once per turn this way. You can discard 1 Machine Monster from your hand; inflict 500 points of damage to your opponent. You can only activate the following effects of "Mechanical Commander, Robotic Knight" once per turn.
* You can Tribute this card; Special Summon 1 "Machine King" Monster from your hand or Deck.
* During your Main Phase, except the turn this card was sent to the GY; you can banish this card from your GY; Special Summon 1 Machine Monster from your GY.
ATK/1600 DEF/1800

So this card is a retrain of Robotic Knight that follows its lore as the commander of Machine Monsters where it can summon itself if you control a Machine and you can discard machine monsters to inflict 500 points of damage to your opponent (this being inspired by the Deck Master ability from the anime.) Lastly it has 2 HOPT effects where its first lets you tribute it to bring out any Machine King Monster and its second lets you banish it to bring back a Machine Monster from your GY.

Edit: Noticed I put this in multiples by mistake if anyone can move this to Advanced Card Design that would help.

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I like it, retrains of old cards are fun. The inclusion of the deck master ability is nice. Special summoning from the deck is maybe touching on overpowered since its basically a 1 turn machine king as soon as you draw this. Keen to see other cards that boost machine king as an archetype!

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