Thomas★Zero Posted May 20, 2020 Report Share Posted May 20, 2020 So this remaster of Armour Beast is a EARTH Pendulum Beast, Beast-Warrior, Winged-Beast theme that focuses on combat and dishing out damage where they have Links to support Pendulum Summoning from the Extra Deck and their Pendulum effects can grant monsters certain ability's. Armour Beast Eagle lv 1 EARTH Scale: 8 Pendulum: After activation: Add 1 "Armour Beast" Card from your Deck or GY to your hand. You can only activate this effect of "Armour Beast Eagle" once per turn. If a "Armour Beast" Monster you control destroys a Monster by battle: Inflict 300 points of damage to your opponent. Winged-Beast/Pendulum/Effect If a "Armour Beast" Monster you control is targeted for an attack: You can tribute this card; negate that attack. ATK/300 DEF/500 Armour Beast Nekogal lv 3 EARTH Scale: 8 Pendulum: Once per turn: You can target 1 "Armour Beast" Monster you control; the targeted monster can attack twice during the Battle Phase this turn. Beast-Warrior/Pendulum/Effect This card can attack twice during each of your Battle Phases. If your opponent activates a Spell Card (Quick Effect): You can tribute this card; negate the activation and destroy it. ATK/1100 DEF/900 Armour Beast Hawk lv 4 EARTH Scale: 8 Pendulum: Once per turn: You can target 1 "Armour Beast" Monster you control; the targeted monster can attack directly this turn, also if the targeted monster attacks directly using this effect, all battle damage dealt to your opponent by the targeted card this turn is halved. Winged-Beast/Pendulum/Effect This card can attack your opponent directly, but when it uses this effect, any battle damage dealt to your opponent is halved. If your opponent activates a Trap Card (Quick Effect): You can tribute this card; negate the activation and destroy it. ATK/1800 DEF/1000 Armour Beast Tiger lv 5 EARTH Scale: 1 Pendulum: Once per turn: You can target 1 "Armour Beast" Monster you control; the targeted monster can inflict piercing battle damage during the Battle Phase this turn. Beast/Pendulum/Effect "Armour Beast" Monsters you control gain 500 ATK and DEF. If your opponent activates a Monster effect (Quick Effect): You can tribute this card; negate the activation and destroy it. ATK/2000 DEF/1500 Armour Beast Lion lv 6 EARTH Scale: 1 Pendulum: All "Armour Beast" Monsters you control gain 400 ATK and DEF. During either players turn: You can destroy this card and 1 "Armour Beast" Monster you control; double the targeted Monsters original ATK until the End Phase this turn. You can only use this effect of "Armour Beast Lion" once per turn. Beast/Pendulum/Effect This card can attack all Monsters your opponent controls during each of your Battle Phases. ATK/2300 DEF/1900 Armour Beast Werewolf lv 7 EARTH Scale: 1 Pendulum: If you Pendulum Summoned a "Armour Beast" Monster(s), you can Special Summon this card from your Pendulum Zone. Beast-Warrior/Pendulum/Effect If this card is Pendulum Summoned: Add 1 "Armour Beast" Card from your Deck or GY to your hand. You can only use this effect of "Armour Beast Werewolf" once per turn. If this card attacks a Defense Position Monster, inflict piercing Battle Damage. ATK/2800 DEF/2000 Armour Beast Liger EARTH Link: DL, DR Beast/Link/Effect 2 "Armour Beast" Monsters This card, also "Armour Beast" Monsters this card points to gain ATK equal to the number of Monsters your opponent controls x 200. If this card destroys a Monster by battle: Inflict damage to your opponent equal to the destroyed monsters original ATK. ATK/2000 LINK-2 Armour Beast Cerberus EARTH Link: DL, D, DR Beast/Link/Effect 3 "Armour Beast" Monsters with different names If this card was Link Summoned using "Armour Beast Werewolf" as Link material: This card can attack thrice during each of your Battle Phases. Pendulum Monsters this card points to cannot be targeted for attacks or by your opponents card effects. ATK/3000 LINK-3 Armour Beast Slash Quick-Play Spell Card Activate this card while you control a "Armour Beast" Monster that was Pendulum Summoned. Target 1 card your opponent controls; destroy the targeted card, also, if the destroyed card was a Monster, inflict damage to your opponent equal to half of the destroyed Monsters original ATK. You can only activate "Armour Beast Slash" once per turn. Armour Beast Rage Continuous Spell Card Once per turn: You can target 1 "Armour Beast" Card in your Pendulum Zone; return the targeted card to the hand. Each time you Pendulum Summon a Monster(s): Place 1 Beast Counter on this card for each "Armour Beast" Monster that was Pendulum Summoned. "Armour Beast" Monsters you control gain 200 ATK for each Beast Counter on this card. If a "Armour Beast" Monster(s) would be destroyed by Battle or by Card effect, you can remove 2 Beast Counters from this card instead. Armour Beast Spear Equip Spell Card Equip to a "Armour Beast" Monster. The equipped Monster gains 400 ATK. Any piercing battle damage dealt to your opponent by the equipped Monster is doubled. If the equipped Monster would be destroyed, you can destroy this card instead. Armour Beast Ambush Trap Card Activate this card while you control a "Armour Beast" Monster. Target 1 face-up Card your opponent controls; negate that cards effects and destroy it, and if you do, Special Summon 1 face-up "Armour Beast" Pendulum Monster from your Extra Deck (this Special Summon is treated as a Pendulum Summon.) You can only activate 1 "Armour Beast Ambush" per turn. Link to comment Share on other sites More sharing options...
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