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Coin Toss and Dice Rolling Support Cards


CardSharpDoppel

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I love gimmicky gamble cards in Yugioh, but right now, there aren't enough gamble cards, nor do their gamble effects pay off for the risk you make. Right now, I am working on an archetype specifically geared toward coin tossing and dice rolling, but here are some generic staple concepts I have came up with that can work well with both. The artwork is shoddy, but I do want to get some concepts out there because Gamble cards need support! Please tell me what you think of the ideas. 

DUAL-SUPPORT (3)

These cards can work well with both coin tossing and die rolling decks:

  • Card Counter - Searcher for Second Coin Toss Cards(s) (See below) and functions as a fall back for failed coin tosses / dice rolls

 

CardCounter.jpg.622860a861122d8c95a09fd263c1cbbe.jpg

 

  • Roulette Merchant - Basic Searcher for gamble card

 

RouletteMerchant.jpg.45d2ed6ebe7918bcd3e2760ce1564a6f.jpg

  • Bargaining - Multiple Monster Summoning
    • Cost : 1000 LP

 

Bargaining.jpg.1a73ece013ad63ee2d6b3f33286ce045.jpg

Coin Toss Support (4)

The Coin Toss Support I have are:

  • Summoning Coin - Great recovery / Summoning card
    • Cost : 1000 LP

 

SummoningCoin.jpg.3b22b74580585e3b9f9dba082803ebf4.jpg

  • Lucky Golden Coin - Basic coin toss spell / trap searching and offers a fallback on coin tosses
    • Cost : 1000 LP

1232148315_LGC2.jpg.9c7e6d2a4f3b73ce6f67b89def159548.jpg

 

 

  • Reckless Second Coin Toss - Higher risk / higher rewards alternative to Second Coin Toss. Pay 500 LP to re-preform coin tosses, can be sacrificed to activate coin toss abilities twice per turn

 

RecklessSecondCoinToss.jpg.a14247f4540ea601736ae52a5745533f.jpg

 

  • Up The Ante - Great beat down card - Declare heads or tails, then lock into a coin toss battle with your opponent; winner looks at their opponents hand and discards 2 cards from their hand

 

UpTheAnte.jpg.4ca612a7d0c702fe65d9b6e315a059ef.jpg

 

Dice Support (4)

The dice support cards I have are:

  • Second Dice Roll - Functions as a Second Coin Toss, but for dice. Can be used on your opponent as well

SecondDiceRoll.jpg.c42cfb4298252fed045a93410c5e1664.jpg

 

 

  • Lucky Platinum Dice - Searches die rolling spell / traps. Can be banished from the graveyard to change the result on all dice during a roll.
    • Cost : 1000 LP

LuckyPlatinumDice.jpg.f4af7c9d2bf77a80447cb23f4aaf10cb.jpg

 

 

  • Leveling Dice - Great level manipulation. Roll 2 dice and add the results, you then can increase the levels of all monsters up to the sum results.
    • Cost: 1000 LP

LevelingDice.jpg.ed8dba545b1821e62bddbc42f92e1de3.jpg

 

  • All-In! - Both players roll 2 dice and add the results, the loser banishes the top cards of their deck face down
    • Cost: 2000 LP

 

 

ALLIN.jpg.a2ebb05c32c0193c0c2f5feddc9d52d0.jpg

 

 

That's all I have, please tell me what you think of it!

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