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Rush Dragon Archetype [Written]


Thomas★Zero

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So with Rush Dragon Dragears reveal in the Rook Starter Deck for Rush Duels I felt Rush Dragon would be more of a Archetype name where following more of a TCG/OCG representation of Rush Dragons (including a TCG/OCG version of Dragears.) Rush Dragons as a them I feel focus on being a mix of agrro and swarm.

Rush Dragon Clockwyrm
lv 3 LIGHT
Dragon/Effect
If you control a Level 4 or higher "Rush Dragon" monster, this card cannot be targeted for an attack. You can Normal Summon 1 "Rush Dragon" monster in addition to your Normal Summon/Set (You only gain this effect once per turn.) 
ATK/1200 DEF/300

Rush Dragon Railvern
lv 4 LIGHT
Dragon/Effect
If you control a face-up "Rush Dragon" monster, you can Special Summon this card from your hand. You can only Special Summon "Rush Dragon Railvern" this way once per turn. Gains 300 ATK for each "Rush Dragon" monster you control.
ATK/1500 DEF/500

Rush Dragon Boltdon
lv 5 LIGHT
Dragon/Effect
If you control no monsters or only "Rush Dragon" monsters, you can Normal Summon this card without tributing. If this card is Normal or Special Summoned: Add 1 "Rush Dragon" from your Deck to your hand. You can only use this effect of "Rush Dragon Boltdon" once per turn.
ATK/1800 DEF/700

Rush Dragon Screwdra
lv 6 LIGHT
Dragon/Effect
If you control 2 or more "Rush Dragon" monsters, you can Special Summon this card from your hand. You can only Special Summon "Rush Dragon Screwdra" this way once per turn. Once per turn: You can target 1 "Rush Dragon" monster you control; it can make an additional attack during the Battle Phase this turn.
ATK/2100 DEF/1300

Rush Dragon Dragears
lv 7 LIGHT
Dragon/Effect
(Quick Effect): You can banish 1 "Rush Dragon" monster from your GY; Special Summon this card from your hand. You can only Special Summon "Rush Dragon Dragears" this way once per turn. After damage calculation, if this card destroyed a monster by battle: You can send the top card of your Deck to the GY; this card can make an additional attack during the Battle Phase this turn (You only gain this effect once per turn.)
ATK/2500 DEF/1500

Rush Dragon Road
Field Spell Card
Dragon monsters gain 500 ATK and DEF. If a "Rush Dragon" monster is Normal or Special Summoned: Draw 1 card. You can only activate this effect of "Rush Dragon Road" once per turn.

Rush Dragon Reckless
Quick-Play Spell Card
Tribute 1 "Rush Dragon" you control and target 1 "Rush Dragon" monster you control; the targeted monster gains ATK equal to the ATK of the tributed monster until the End Phase this turn.

Rush Dragon Restore
Spell Card
Target 1 "Rush Dragon" monster in your GY; Special Summon the targeted card. You can only activate "Rush Dragon Restore" once per turn.

Rush Dragon Rebel
Trap Card
Target cards your opponent controls up to the number of "Rush Dragon" monsters you control; destroy the targeted cards. If you control "Rush Dragon Dragears", you can activate this card from your hand. You can only activate 1 "Rush Dragon Rebel" per turn.

Rush Dragon Reinforcement
Trap Card
"Rush Dragon" monsters you control cannot be destroyed by battle or by card effects this turn. If you control "Rush Dragon Dragears", you can activate this card from your hand. 

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