TeddySlasher Posted February 10, 2020 Report Share Posted February 10, 2020 The Rebirth of Alchemy Beasts:Alchenemies Based off of direct attacks and banishment. They each have an effect to attack directly and have additional effects when banished. There spells amd traps stack extra effects when they successfully inflict battle damage. Lore wise another type of foe for the HERO monsters to go against. With their bodies merged with animals and elements normally found in Alchemy, they attempt to awaken the carrier of the immortal elixir. Alchenemy - Tin Angel *** Wind/Rock/Effect This card can attack directly. If this card is banished:Target 1"Alchenemy" monster you control,it cannot be destroyed by battle and card effects this turn. ATK:500/DEF:500 Alchenemy - Quicksilver Triton *** Water/Rock/Effect This card can attack directly. If this card is banished:Target 1 Banished "Alchenemy" monster,Special Summon it and increase its ATK by 1000. ATK:500/DEF:500 Alchenemy - Lead Leon *** Earth/Rock/Effect This card can attack directly. If this card is banished:Target 1 Spell/Trap on the field,banish it. ATK:500/DEF:500 Alchenemy - Silver Laluna *** Dark/Rock/Effect This card can attack directly. If this card is banished:Flip all opponent monsters face-down. ATK:500/DEF:500 Alchenemy - Copper Levia *** Light/Rock/Effect This card can attack directly.If this card is banished: Add 1 "Alchemical Process" Spell/Trap from the deck to the hand. ATK:500/DEF:500 Alchenemy - Iron Salaman *** Fire/Rock/Effect This card can attack directly. If this card is banished:Your opponent takes damage equal to the total number of cards banished × 200. ATK:500/DEF:500 Spells/Traps Alchemical Process - Negrido Continuous Spell Any card sent to the GY is banished instead. If this card is destroyed:Add 1 "Alchemical Process - D.Distillation" from your deck to your hand. Alchemical Process - Albido Trap If an "Alchenemy" monster is targeted for an attack:Half the battle damage and banish the attacking monster. Alchemical Process - Xantho Spell Fusion Summon 1 "Alchenemy" Fusion Monster by banishing materials from your Hand,Field,and/or GY.During your next Standby Phase,you can banish this card:Shuffle 2 banished "Alchenemy" monsters into your deck. Alchemical Process - Rubido Continuous Spell If an "Alchenemy" monster attacks directly:Banish 1 card from your opponents GY. Alchemical Process - C.Calcina Quick-Play Spell If your opponent attacks directly or activates an effect that would deal damage:Banish 1 "Alchenemy" monster from you GY,Negate the attack/effect. Alchemical Process - Magnum Opus Spell Return all banished "Alchenemy" monsters to the GY:Fusion Summon 1 "Alchenemy" Fusion monster. On your next standby phase,you can banish this card:Add 1 banished "Alchemical Process" Spell/Trap to your hand. Fusion Monsters Alchenemy - Magne Phoenix ******* Fire/Rock/Fusion/Effect 2 "Alchenemy" monsters The ATK and DEF are each equal to the number of banished monsters x 300.If this card is banished:Special Summon. ATK:?/DEF:? Alchenemy - Arsenic Ostri **** Earth/Rock/Fusion/Effect 2 "Alchenemy" monsters The ATK and DEF are each equal to the number of banished monsters x 200. This card can attack directly. Once Per Turn,during you main phase,banish up to three cards in your GY:This card can attack for each card banished this turn. ATK:?/DEF:? Alchenemy - Gilded Leon ******* Light/Rock/Fusion/Effect 3 "Alchenemy" monsters Must be Fusion Summoned by "Alchemical Process - Magnum Opus"The ATK and DEF are each equal to the number of banished monsters x 500. Once per turn this card cannot be destroyed. If this card is in your GY you can banish this card:Banish up to two "Alchenemy" monsters from your deck. ATK:?/DEF:? Link to comment Share on other sites More sharing options...
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