Gorlois Posted December 9, 2019 Report Share Posted December 9, 2019 GigantamaxingNormal Trap Shuffle 1 face-up monster you control into the Deck; Special Summon 1 "Gigantamax" monster from your Extra Deck with the same Type that monster had on the field. During the 3rd End Phase after this card was activated, return that Special Summoned monster on the field to the Extra Deck, and if you do, Special Summon 1 monster from your Deck with the same name as the monster shuffled to activate this card. Gigantamax Pikachu7/LIGHT/Thunder/Fusion/2500/2000 Must be Special Summoned with "Gigantamaxing". Your opponent cannot target monsters on the field for attacks or with card effects, except this one. Once per turn, when an attack is declared for a battle involving this card: Monsters your opponent controls cannot attack until the end of your opponent's next turn. Gigantamax Meowth7/DARK/Beast/Fusion/2700/2700 Must be Special Summoned with "Gigantamaxing". Players cannot discard or send cards from their hand to the GY to activate card effects. Once per turn, when an attack is declared for a battle involving this card: Draw 2 cards, then discard 1 card. Gigantamax Eevee8/EARTH/Beast/Fusion/2000/3000 Must be Special Summoned with "Gigantamaxing". Cannot be destroyed by battle while you control a monster your opponent owns. Once per turn, when an attack is declared for a battle involving this card: Take control of 1 face-up monster your opponent controls while you control this card. Gigantamax Lapras8/WATER/Sea Serpent/Fusion/2950/3050 Must be Special Summoned with "Gigantamaxing". Halve all damage you take until the 5th End Phase after this card was Special Summoned (even if it leaves the field). Once per turn, when an attack is declared for a battle involving this card: Activate this effect; you can Special Summon 1 monster from your hand, then regardless, monsters you control cannot be destroyed by battle this turn. Gigantamax Corviknight8/DARK/Winged Beast/Fusion/3000/2900 Must be Special Summoned with "Gigantamaxing". Cannot be destroyed by card effects. Once per turn, when an attack is declared for a battle involving this card: Destroy all face-up Spells/Traps your opponent controls. Gigantamax Garbodor8/DARK/Fiend/Fusion/?/? Must be Special Summoned with "Gigantamaxing". This card's original ATK/DEF is equal to the number of monsters in the GYs x 300. Once per turn, when an attack is declared for a battle involving this card: Make your opponent Tribute 1 monster they control (for no effect). Gigantamax Machamp8/DARK/Warrior/Fusion/3200/0 Must be Special Summoned with "Gigantamaxing". If 2 monsters battle, other cards' effects cannot be activated until the end of the Damage Step. Once per turn, when an attack is declared for a battle involving this card: This turn, the next battle damage your opponent takes is doubled. Gigantamax Alcremie8/LIGHT/Fairy/Fusion/2500/3500 Must be Special Summoned with "Gigantamaxing". Monsters you control are unaffected by your opponent's activated card effects that do not target them. Once per turn, when an attack is declared for a battle involving this card: Gain 3000 LP. Gigantamax Flappletun8/EARTH/Wyrm/Fusion/3000/1300 Must be Special Summoned with "Gigantamaxing". Your opponent cannot activate monster effects in response to the activation of your monster effects. Once per turn, when an attack is declared for a battle involving this card: Flip a coin, and banish, until the end of this turn, as many monsters on the field as possible, with more ATK than this card if Heads, or with less ATK than this card if Tails. Gigantamax Kingler8/WATER/Fish/Fusion/2400/2800 Must be Special Summoned with "Gigantamaxing". The ATK/DEF of monsters you control cannot be changed by your opponent's card effects. Once per turn, when an attack is declared for a battle involving this card: Halve the ATK/DEF of all monsters your opponent controls. Gigantamax Coalossal8/FIRE/Pyro/Fusion/1500/4000 Must be Special Summoned with "Gigantamaxing". If this card you control would be destroyed, you can banish 1 monster from your GY, instead. Once per turn, when an attack is declared for a battle involving this card: Activate this effect; during the End Phase this turn, destroy 1 monster on the field, and if you do, inflict damage to your opponent equal to its original ATK. Gigantamax Butterfree9/WIND/Insect/Fusion/3300/1800 Must be Special Summoned with "Gigantamaxing". Monsters you control cannot have their effects negated. Once per turn, when an attack is declared for a battle involving this card: Negate the effects of all currently face-up monsters your opponent controls. Gigantamax Orbeetle9/DARK/Psychic/Fusion/2800/3200 Must be Special Summoned with "Gigantamaxing". Players must Set Spells before activating them, and cannot activate them until their next turn. Once per turn, when an attack is declared for a battle involving this card: Activate this effect; you can Set 1 Trap from your hand, then regardless, this turn, players can activate Traps the turn they are Set. Gigantamax Duraludon9/EARTH/Dinosaur/Fusion/3000/3500 Must be Special Summoned with "Gigantamaxing". Your opponent must pay 500 LP to activate cards or effects. Once per turn, when an attack is declared for a battle involving this card: Make your opponent banish 1 card from their hand, face-down. Gigantamax Gengar9/DARK/Zombie/Fusion/2600/3300 Must be Special Summoned with "Gigantamaxing". Monsters destroyed and sent to your opponent's GY are banished instead. Once per turn, when an attack is declared for a battle involving this card: Change as many monsters your opponent controls as possible to face-down Defence Position. Monsters changed by this effect cannot change their battle positions. Gigantamax Hatterene9/LIGHT/Spellcaster/Fusion/2200/3100 Must be Special Summoned with "Gigantamaxing". Once per turn, when another monster's effect is activated (Quick Effect): Negate the activation, and if you do, destroy it. Once per turn, when an attack is declared for a battle involving this card: Each player chooses 1 monster they control, except "Gigantamax Hatterene", and switches control of it. Gigantamax Drednaw9/WATER/Aqua/Fusion/3200/2800 Must be Special Summoned with "Gigantamaxing". When your opponent Normal or Special Summons a monster(s): Inflict 500 damage to your opponent. Once per turn, when an attack is declared for a battle involving this card: Destroy all Set cards your opponent controls. Gigantamax Sandaconda9/EARTH/Reptile/Fusion/2000/3700 Must be Special Summoned with "Gigantamaxing". Monsters your opponent controls must attack, if able. Once per turn, when an attack is declared for a battle involving this card: Return to the hand all cards the turn player controls in the same or adjacent column as this card. Gigantamax Toxtricity9/DARK/Thunder/Fusion/3100/2600 Must be Special Summoned with "Gigantamaxing". This card can attack all monsters your opponent controls, once each. Once per turn, when an attack is declared for a battle involving this card: Your opponent discards 1 card, and if they do, they cannot activate cards or effects with the same card type (Monster, Spell or Trap) as the discarded card for the rest of this turn. Gigantamax Grimmsnarl9/DARK/Beast-Warrior/Fusion/3500/900 Must be Special Summoned with "Gigantamaxing". Monsters you control are unaffected by your opponent's Trap effects. Once per turn, when an attack is declared for a battle involving this card: Skip your opponent's next Draw Phase. Gigantamax Charizard10/FIRE/Dragon/Fusion/3500/1200 Must be Special Summoned with "Gigantamaxing". Once per turn, during the Standby Phase: You can target 1 card your opponent controls; destroy it. Once per turn, when an attack is declared for a battle involving this card: Inflict 2000 damage to your opponent. Gigantamax Melmetal10/EARTH/Machine/Fusion/3400/3200 Must be Special Summoned with "Gigantamaxing". Monsters you control are unaffected by your opponent's Spell effects. Once per turn, when an attack is declared for a battle involving this card: Shuffle into the Deck all cards in your opponent's GY and all cards they have banished. Gigantamax Snorlax10/EARTH/Plant/Fusion/0/5000 Must be Special Summoned with "Gigantamaxing". Neither player can target this card with card effects. Once per turn, when an attack is declared for a battle involving this card: Add 1 Spell from your GY to your hand, also, if this card is in Attack Position, change it to Defence Position. Gigantamax Centiskorch10/FIRE/Insect/Fusion/1000/100 Must be Special Summoned with "Gigantamaxing". This card can attack directly. Once per turn, when an attack is declared for a battle involving this card: All monsters you control gain 1000 ATK. Gigantamax Copperajah10/EARTH/Rock/Fusion/3600/2000 Must be Special Summoned with "Gigantamaxing". If a monster you control attacks a Defence Position monster, inflict doubled piercing battle damage to your opponent. Once per turn, when an attack is declared for a battle involving this card: Send the top 5 cards of each player's Deck to the GY. Gigantic Dragon Eternatus10/DARK/Divine Beast/3000/2500 You can discard this card; add 1 "Gigantamaxing" from your Deck or GY to your hand. If a face-up "Gigantamax" monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can Special Summon this card. You can only use each effect of "Gigantic Dragon Eternatus" once per turn. Eternamax Eternatus12/DARK/Divine Beast/Fusion/5000/3000"Gigantic Dragon Eternatus" + 1 "Gigantamax" Fusion Monster Must be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be destroyed by card effects. Card effects cannot return monsters on the field to the Main or Extra Deck. Once per turn, when an attack is declared for a battle involving this card: Send as many other cards on the field to the GY as possible, and if you do, skip your next turn's Battle Phase. Link to comment Share on other sites More sharing options...
Horu Posted December 9, 2019 Report Share Posted December 9, 2019 Gigantamax might work better as Links since they really don't function defensively. Just a thought. Link to comment Share on other sites More sharing options...
Yuuji Kazami Posted December 10, 2019 Report Share Posted December 10, 2019 I'm more concerned with the fact that Snorlax is a plant xd Link to comment Share on other sites More sharing options...
Horu Posted December 10, 2019 Report Share Posted December 10, 2019 4 hours ago, Yuuji Kazami said: I'm more concerned with the fact that Snorlax is a plant xd I guess because Gigantamax Snorlax has a tree on his stomach? Regardless, I would've classed him as a Beast. Also, Charizard isn't a Dragon type pokemon. He's Fire/Flying and categorized as the Flame pokemon. I'd make him a Pyro. Kingler is a crab, crabs are not fish, make it Aqua. Link to comment Share on other sites More sharing options...
Gorlois Posted December 10, 2019 Author Report Share Posted December 10, 2019 I’m aware of all those things. My intention was to make at least one for every Type so that the Trap could be used in combination with every monster. Cyberse is the only one missing because I couldn’t possibly justify any of them being that Type other than Toxtricity, which I ultimately decided against. Link to comment Share on other sites More sharing options...
Horu Posted December 10, 2019 Report Share Posted December 10, 2019 55 minutes ago, Gorlois said: I’m aware of all those things. My intention was to make at least one for every Type so that the Trap could be used in combination with every monster. Cyberse is the only one missing because I couldn’t possibly justify any of them being that Type other than Toxtricity, which I ultimately decided against. Well, by the Cyberse logic, there are only 3 pokemon that fall under that type perfectly so I don't blame you there. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.