TF2_The_Scout Posted November 29, 2019 Report Share Posted November 29, 2019 Double Barrel Dragon Level 4 DARK Machine/Effect ATK: 0 DEF: 1800 When this card is Normal Summoned: You can flip a coin, up to the number of unoccupied monster zones on your side of the field. For each heads, Special Summon 1 “Barrel Dragon” from your hand with a different name than the other monsters you control. You can only Summon monsters with effects that flip a coin during the turn this effect is used. Armor Piercing Barrel Dragon Level 8 DARK Machine/Effect ATK: 3000 DEF: 0 You can banish 1 “Barrel Dragon” monster from your Hand or GY to Special Summon this card from your Hand. You can only summon “Armor Piercing Barrel Dragon” this way once per turn. This card can inflict piercing damage. You can flip a coin 3 times, then change monsters your opponent controls to defense position for each heads result. This card can attack all defense position monsters your opponent controls once each. Over-Under Barrel Dragon Level 1 DARK Machine/Tuner/Effect ATK: 500 DEF: 0 When an effect with an effect that flips a coin resolves and all the results were heads, you can Special Summon this card from your Hand. You can only Summon “Over-Under Barrel Dragon” once per turn this way. This card can attack directly, and if it does, you can flip a coin 3 times. For each heads result, increase this card’s ATK by 500, and if all results were 3, other monsters you control cannot attack. Grapeshot Barrel Dragon DARK Machine/Link/Effect ATK: 2000 LINK-2 Arrows: Up, Bottom left 2 DARK Machine monsters When your opponent Special Summons a monster(s): You can flip a coin for each monster Summoned. For each heads result, destroy 1 of those monsters, then if you destroyed all monsters with this effect, inflict 1000 damage to your opponent. You can only use this effect of “Grapeshot Barrel Dragon” once per turn. Gatling Barrel Dragon Level 8 DARK Machine/Fusion/Effect ATK: 2600 DEF: 1300 2 “Barrel Dragon” monsters You can Fusion Summon this card by shuffling 2 “Barrel Dragon” monsters you control into your Deck. Once per turn: You can target all monsters your opponent controls, then toss a coin for each monster. Destroy 1 monster for each heads result, then if you destroy all monsters your opponent controls, you can special summon 1 “Barrel Dragon” monster from your GY, but only it can attack this turn. Link to comment Share on other sites More sharing options...
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