scorp33n Posted October 20, 2019 Report Share Posted October 20, 2019 Reminiscent Woods (original artwork) Normal trap card, Active only when your opponent declares an attack. Target a 1 level 4 or lower monster in your Graveyard; Special Summon that target. If your opponent fails to Destroy the target by the end of the Battle Phase they are dealt x2 the number of LP you would have lost from the initial attack. The effect was made to symbolise an aged warrior reflecting on past battles. Has no specific monster type requirements. Been creating my own cards for a while but this is my first time posting so I'd still appreciate any advise or crits. luv u Link to comment Share on other sites More sharing options...
Dokutah Posted October 20, 2019 Report Share Posted October 20, 2019 rough fix: When Your opponent's monster declares an attack: Target 1 Level 4 or lower monster in your GY; Special Summon it to your side of the field. also at the end of the battle phase, if you control the monster special summoned by this effect, Your opponent take damage equal to double of the total amount of battle damage you took this turn. its slow but it should not be something to be felt bad much given all traps in general are to slow these days. but at least its a fun design with niche but decent utility. combo it with monster that can't be destroyed like Arcana Force 0 - the Fool both to either a chance to stop opponent win and guarantee the damage at resolution Link to comment Share on other sites More sharing options...
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