ShinobiDark72 Posted April 29, 2008 Report Share Posted April 29, 2008 It's got A Pretty cool ability, but is it worth being a Secret Rare? Also Note, that I've never seen anyone with this card, not even the top collector where I go for tourney's has it. Link to comment Share on other sites More sharing options...
Orochi Posted April 29, 2008 Report Share Posted April 29, 2008 hmmm, let's see... - it starts with 2 counters- gains 300 ATK each counter- gains a counter when a spell is activated- remove 2 counters and the opponent discards 1 card and you ask why it's secret?? Link to comment Share on other sites More sharing options...
Abstract [Atrocity] Posted April 29, 2008 Report Share Posted April 29, 2008 Not that bad, although it needs a tribute to get 2 free counters. Pretty good for hand advantage. Link to comment Share on other sites More sharing options...
pizzaman Posted April 29, 2008 Report Share Posted April 29, 2008 I think Thestalos is better.At least if Dark Red's effect wasn't once per turn, it may have been redeeming, but a monster which only has 1700 ATK after using the effect is... meh. Link to comment Share on other sites More sharing options...
Fh-Fh Posted April 29, 2008 Report Share Posted April 29, 2008 The first time I saw this card I said: OMG AWESOME EFFECT!!! Then I looked at the level: Oh...Eh, still good, but should be ultra. ...put one spell counter on this card. It gains 300 ATK for each... Lol Spell counter gets ATK. Link to comment Share on other sites More sharing options...
Logmon1 Posted April 29, 2008 Report Share Posted April 29, 2008 Ownage, if you can get it out... Sure with it had some protection... Link to comment Share on other sites More sharing options...
The Dark One Posted April 29, 2008 Report Share Posted April 29, 2008 Good card is way too slow for this ridiculous format. Bring us back into a slow-paced control environment please, that's more fun, and this would be better. Link to comment Share on other sites More sharing options...
Huntar! Posted April 29, 2008 Report Share Posted April 29, 2008 Hand control for Spellcasters = Good. Can be used very effectively I think. Link to comment Share on other sites More sharing options...
Silencerleader Posted April 29, 2008 Report Share Posted April 29, 2008 It's got A Pretty cool ability' date=' but is it worth being a Secret Rare? Also Note, that I've never seen anyone with this card, not even the top collector where I go for tourney's has it.[/quote'] Worth being a secret? Your joking right? Link to comment Share on other sites More sharing options...
zelda_tp_fan Posted April 29, 2008 Report Share Posted April 29, 2008 it can be a fun card when used right... ... I want a couple Link to comment Share on other sites More sharing options...
Father Wolf Posted April 29, 2008 Report Share Posted April 29, 2008 hes pretty good in a spell counter deck i run 2 of him in mine in tag force 2 but i hardly ever play with spell counters. Link to comment Share on other sites More sharing options...
Huntar! Posted April 29, 2008 Report Share Posted April 29, 2008 He can be abused with Apprentice at 3. Random hand pwnage. Link to comment Share on other sites More sharing options...
The Dark One Posted April 29, 2008 Report Share Posted April 29, 2008 He can be abused with Apprentice at 3. Random hand pwnage. Link to comment Share on other sites More sharing options...
Purple Dinosaur Posted April 29, 2008 Report Share Posted April 29, 2008 Not bad for a 6-star...But I'd rather have it have more ATK than DEF for some weird purposes Link to comment Share on other sites More sharing options...
CrabHelmet Posted April 29, 2008 Report Share Posted April 29, 2008 Good card. Would have been rather broken without the once-per-turn thing. Link to comment Share on other sites More sharing options...
Orochi Posted April 29, 2008 Report Share Posted April 29, 2008 Not bad for a 6-star...But I'd rather have it have more ATK than DEF for some weird purposes why?? with the inicial 2 counters it starts with 2300 ATK and can earn more... but hey!! LOL ATK!!! Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted April 29, 2008 Report Share Posted April 29, 2008 i agree with Crab. Its good but itd be broken without the once per turn. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted April 29, 2008 Report Share Posted April 29, 2008 good for hand control but i prefer firestorm monarch Link to comment Share on other sites More sharing options...
tonisanoob Posted April 29, 2008 Report Share Posted April 29, 2008 middle of the road card is midle of the road Link to comment Share on other sites More sharing options...
wilson91 Posted April 29, 2008 Report Share Posted April 29, 2008 WTF tonis is WTF. Anyway, this is awesome. I need one or 3. Link to comment Share on other sites More sharing options...
Cyber Altair Posted April 29, 2008 Report Share Posted April 29, 2008 HAWT card is HAWT. the art is sexy and the effect is great, looking at cards like these gives me faith in Konami. Link to comment Share on other sites More sharing options...
Kizzi Posted April 29, 2008 Report Share Posted April 29, 2008 Good card. Would have been rather broken without the once-per-turn thing.Quote for emphasis. I was gonna type something like this out once I saw the thread, but... >_> Link to comment Share on other sites More sharing options...
sasori_puppet_master Posted April 29, 2008 Report Share Posted April 29, 2008 Not bad but takes too long!! Link to comment Share on other sites More sharing options...
Sander Posted April 29, 2008 Report Share Posted April 29, 2008 Not bad but takes too long!! Not really, as it starts of it 2 Spell Counters.......... As it was said on this thread before, in this Spell heavy Meta, it will have more than enough counters It's the Normal Summoning requirement that is a little drawback...but a little one Link to comment Share on other sites More sharing options...
Kizzi Posted April 29, 2008 Report Share Posted April 29, 2008 Not bad but takes too long!! Not really' date=' as it starts of it 2 Spell Counters.......... As it was said on this thread before, in this Spell heavy Meta, it will have more than enough counters It's the Normal Summoning requirement that is a little drawback...but a little one[/quote']No, it's the "Once per turn" bit that's a major drawback. Link to comment Share on other sites More sharing options...
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