Black D'Sceptyr Posted July 12, 2019 Report Share Posted July 12, 2019 [spoiler=Baina Haimara: Info]Equip Spell Card Lore: Each time a card or effect is activated, except an Equip Spell, the equipped monster's controller must destroy 1 card they control, except the equipped monster, when that effect resolves. When they do: They gain 500 LP. The equipped monster's controller cannot activate monster effects in response to the activation or effects of this card. You can banish this card from your GY, then target 1 monster you control; this turn, it gains 500 ATK for each card destroyed by this card's effect, also it cannot attack directly. You can only use this effect of "Baina Haimara" once per turn. For the curious, Baina Haimara is Punjabi for, well, a weapon that looks much like what's shown in the picture used in the process of declaring something... And now that that exercise of bilingualism behind us, let's turn to what's before us. Your opponent having to choose which one of their cards gets the D on each activation of an effect will effectively forces them to break their own board. Usually. And in this case, they will gain Life Points for the privilege, but sufficient damage-dealers and anti-cure efforts should close off that avenue to them. One such damage-dealing avenue comes if this card's in the GY, and it can get a monster you've got real big real quick-probably making this more compatible with ol' Two-Tales currently eyeing this card from the distance. Lovely. So yeah-reviews, revelry, you know the drill. BD'S, signing off. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.