Thomas★Zero Posted April 4, 2019 Report Share Posted April 4, 2019 Get Out!Trap CardTarget 2 monsters your opponent controls that were Special Summoned from the Extra Deck; Shuffle them into the Deck. You can only activate 1 "Get Out!" per turn. Link to comment Share on other sites More sharing options...
Tinkerer Posted April 4, 2019 Report Share Posted April 4, 2019 It's pretty good. It can stop a play pretty effectively and you can grab this with Trap Trick. Not much else to say other than that it falls into the same issues as any other trap. Link to comment Share on other sites More sharing options...
Thomas★Zero Posted April 4, 2019 Author Report Share Posted April 4, 2019 Might wanna update the text. According to Org, the card targets 2 monsters (no more, no less). It's pretty good. It can stop a play pretty effectively and you can grab this with Trap Trick. Not much else to say other than that it falls into the same issues as any other trap. sorry my bad on the typo. Still its good against decks using multiple link monsters. Link to comment Share on other sites More sharing options...
Ultimagamer Posted April 4, 2019 Report Share Posted April 4, 2019 "What if we took Nekroz of Brionac's on-field effect and made it into a trap card?" The card looks pretty good though. Might see some potential play, especially vs decks like guardraons and thunder dragons ( or both ), given that it doesn't destroy or send it to the GY, which prevents floating effects like Dante's from triggering. Link to comment Share on other sites More sharing options...
vla1ne Posted April 5, 2019 Report Share Posted April 5, 2019 This card deserves to be $100 for the art and lore alone. The effect is really good though, it's effectively a double compulsory against ED monsters. Considering how much ED monsters are used for laddering now, it's pretty much guaranteed to see some use down the line, especially after sky strikers leave the format. Link to comment Share on other sites More sharing options...
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