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[RIRA] Summoned Divine Bow – Apollou(r)sa


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So, you want a Light and Darkness Dragon for Link Decks?

 

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RIRA-JP048 召命の神弓-アポロウーサ Shoumei no Shinkyuu – Apollou®sa (Summoned Divine Bow – Apollou®sa)

Link 4 WIND Fairy Link Effect Monster

ATK ?

Links: Top, Bottom Left, Bottom, Bottom Right

Materials: 2 or more monsters with different names, except Tokens

(1) You can only control 1 “Sacred Bow of the Divine Call – Apolloursa”.

(2) The Original ATK of this card becomes the number of monsters used as Link Materials for this card x 800.

(3) If your opponent activates a monster effect (Quick Effect): You can activate this effect; this card loses exactly 800 ATK, and if you do, negate that activation.

 

Note: This card’s name should be Apollousa, i.e. a title of Artemis, the sister of Apollo. It means “The (female) destroyer”. Usa might be intended as Ursa as a double read because “Oh sheet, It’s a Bear”that she’s riding.

 

Source: https://ygorganization.com/ohshititsadivinebear/

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i mean its cool and all. but Saryuja is really tough competitor in term of advantage 

 

It is 3200 stat LADD with control upon what you can negate though its limited to monster effect so at very least its slighly better than Saryuja in term of offensive usage

 

flavor its nice though, i wish this is a part of an archetype

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i mean its cool and all. but Saryuja is really tough competitor in term of advantage 

 

It is 3200 stat LADD with control upon what you can negate though its limited to monster effect so at very least its slighly better than Saryuja in term of offensive usage

 

flavor its nice though, i wish this is a part of an archetype

 

Something to note, it doesn't float like LADD does ( it doesn't float at all, once it's gone, it's gone ), and reviving it effectively gives you a 0 attack vanilla link 4. It still looks like it could be a good one of in combo-centric decks however, given that you can get a possible 4 negates with it's effect. 

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It's weird since you can't really use it proactively to help block handtraps (since it isn't easy to ladder into Link 4 without proccing a handtrap response), and setting it up at the end of a play probably leaves it at 1600 or so ATK (which will still likely block something but it is underwhelming considering the effort it takes to summon).  How much better could this have been as a Link 3?

 

...on the other hand, if this sees 0 play, it'll probably come to the TCG as a Rare which is nice in a completely different way.  Gotta love that art! <3

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In backrow heavy decks, this card, even with just 2 negates would be a pretty tough threat. Or in combination with something like solitary sword of poison/moon mirror shield to make it into a solo beater with actually respectable stats for a while.

 

The current prominence of sekka's light in ThunDanger means it could possibly shut down an entire deck all on it's own if dropped with some additional ATK modifiers.

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