Jirachibi Posted March 26, 2019 Report Share Posted March 26, 2019 Hey all! :) I made an archetype of DARK Dragons and put a decent amount of time into it to make it balanced, though I probably missed a few things. Im not the best with PSCT, so if there's an issue there I can totally fix it! Also, this archetype originated in a story i was working on, so there's quite a few more cards than this, but im only posting highlights unless im asked for the others :) [spoiler=Non tribute Main Deck Monsters] Underflame DraglingDARKLevel 4Dragon/Effect1000/1000 If you control no monsters: You can Special Summon this card from your hand. This Special Summoned card can be treated as 2 tributes for the tribute summon of an "Underflame" monster. When this card is tributed for the tribute summon of an "Underflame" monster: You can Normal Summon 1 "Underflame" monster in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn). Underflame LavilDARKLevel 4Dragon/Effect1200/2100 When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Underflame" monster from your GY and, if you do, change this card to defense position. When this card is tributed for the tribute summon of an "Underflame" monster: You can Special Summon 1 Level 4 or lower "Underflame" monster from your Deck, but its effect(s) are negated. You can only use each effect of "Underflame Lavil" once per turn. Underflame LindrakeDARKLevel 4Dragon/Effect1800/1400 When this card is Normal Summoned: You can add 1 "Underflame" card from your Deck to your hand. When this card is destroyed by an opponent's card: You can Special Summon 2 "Underflame Tokens" (DARK/Dragon-type/Level 4/ATK: 1000/DEF: 1000) in defense position. You can only use each effect of "Underflame Lindrake" once per turn. A "Underflame" monster tribute summoned using this card or an "Underflame Token" summoned by this monster's effect gains the following effect:* During battle between this attacking card and a defense position monster: inflict piercing damage to your opponent. Underflame Sky PatrolDARKLevel 4Dragon/Effect1600/1000 You can banish 1 DARK monster in your GY: Special Summon this card from your hand. When this card is Special Summoned: You can Special Summon 1 Level 4 or lower "Underflame" monster from your GY in defense position. You can only use this effect of "Underflame Sky Patrol" once per turn. An "Underflame" monster tribute summoned using this card as a tribute gains the following effect:* When this card destroys a monster as a result of battle: You can Special Summon 1 Level 4 or lower "Underflame" monster from your Deck in Defense Position. Underflame WyburnDARKLevel 4Dragon/Effect1400/1600 You can tribute this card and 1 other "Underflame" monster you control: Special Summon 1 Level 8 "Underflame" monster that is banished or in your GY. (This is treated as a tribute summon). You can only use this effect of "Underflame Wyvern" once per turn. An "Underflame" monster tribute summoned using this card as a tribute gains the following effect:* Banish any monster this card destroys as a result of battle, also its effects are negated. [spoiler=Tribute Main Deck Monsters] Underflame DragonlordDARKLevel 8Dragon/Effect3000/2000 If this tribute summoned card attacks: Your opponent cannot activate cards or effects until the end of the damage step. When this card declares an attack, you can target 1 card your opponent controls, except the monster its battling: Destroy it. When this card destroys a monster by battle: Monsters your opponent controls lose ATK equal to the level/rank/link rating of the destroyed monster x 100. Gains ATK equal to the number of other DARK monsters you control x 100. Underflame UnderbladeDARKLevel 8Dragon/Effect2800/2400 If this card attacks, your opponent's cards and effects cannot be activated until the end of the Damage Step. During battle between this attacking card and a defense position monster: Inflict piercing damage to your opponent. When this tribute summoned monster destroys a monster as a result of battle, you can discard 1 card: Draw 1 card. Then, if the discarded monster was an "Underflame" monster; all monsters your opponent controls lose 800 ATK and DEF, until the End Phase. Underflame SkyburnerDARKLevel 8Dragon/Effect2500/1800 When this card attacks: Your opponent cannot activate cards or effects until the end of the damage step. When this card inflicts battle damage to your opponent: All monsters your opponent currently controls lose ATK equal to the damage inflicted, until the end phase. When this tribute summoned card destroys a monster as a result of battle whose ATK is lower than its original ATK: You can add 1 "Underflame" monster from your Deck to your hand. [spoiler=Spell/Traps] Underflame TreasureSpell CardNormal Tribute 1 "Underflame" monster you control or in your hand: Draw 2 cards. You can only activate 1 "Underflame Treasure" per turn. Underflame BurnwingSpell CardNormal Special Summon 1 Level 4 or lower "Underflame" monster from your hand. It gains 500 ATK and DEF. If you control no monsters when this card was activated: you can Special Summon from the Deck instead. You can banish this card in your GY: Special Summon 1 "Underflame Token" (Dragon/DARK/Level 4/ATK 1000/DEF 1000). You can only use one effect of "Underflame Burnwing" per turn and only once that turn. Underflame DomainSpell CardField You can tribute summon DARK Dragon monsters with 1 less tribute. Your opponent cannot negate the tribute summon of a DARK monster. Once per turn (Quick Effect), you can make all monsters your o0pponent controls lose ATK equal to the number of DARK dragon monsters you control x 200. When this card you control is destroyed or leaves the field by an opponent's card: You can Special Summon 1 Level 8 "Underflame" monster from your Hand or Deck. You can only use each effect of "Underflame Domain" once per turn Underflame FusionSpell CardNormal Fusion Summon 1 "Underflame" monster by sending monsters from your hand or field to the GY as fusion materials. If you control a face-up tribute summoned "Underflame" monster: you can also banish "Underflame" monsters in your GY as material instead. You can only activate 1 "Underflame Fusion" per turn. You can banish this card in your GY: Immediately after this effect resolves, tribute summon 1 "Underflame" monster. You can only use this effect of "Underflame Fusion" once per turn. Underflame DarkprisonTrap CardNormal Activate only when a "Underflame" monster you control is destroyed by an opponent's monster, (Either by battle or by effect): Special Summon that monster from your GY and, if you do, it gains 1000 ATK. Also the opponent's monster loses ATK equal to that monster's original ATK and has its effects negated. If this card was activated during the opponent's battle phase: That monster must attack it. You can only activate 1 "Underflame Darkprison" per turn, If this set card is sent to the GY: You can Special Summon 1 Level 4 or lower "Underflame" monster from your GY. [spoiler=Extra Deck] Underflame BrawlerDARKDragon/Link/Effect1800/L2Arrows: Bottom Right / Bottom Left 2 DARK Dragon monstersWhen this card is Link Summoned: You can add 1 "Underflame Fusion" from your Deck or GY to your hand. You can only use this effect of "Underflame Bralwer" once per turn. When this card destroys a monster as a result of battle: you can Special Summon 1 Level 4 or lower "Underflame" monster from your GY to a zone this card points to. Underflame BlastroopDARKLevel 6Dragon/Fusion/Effect2400/1700 2 "Underflame" monstersYou can target 1 monster on the field: inflict damage to your opponent equal to the number of cards in your hand x 200. Then, that monster loses ATK equal to the amount lost. When this card you control is destroyed: You can Special Summon 1 "Underflame" monster from your hand. You can only use each effect of "Underflame Blastroop" once per turn. Underflame ClawriDARKLevel 7Dragon/Fusion/Effect2700/1000 2 "Underflame" monstersWhen this card is fusion summoned: you can target 1 monster your opponent controls; it loses ATK and DEF equal to the number of "Underflame" cards in either GY x 100. When this card destroys a monster as a result of battle: you can shuffle 2 "Underflame" cards in your GY into the Deck, then, draw 1 card. You can only used each effect of "Underflame Clawri" once per turn. Underflame BurnpentDARKLevel 8Dragon/Fusion/Effect2800/2800 2 "Underflame" monstersWhen this card is Special Summoned: All monsters your opponent controls lose 800 ATK and DEF .When this card attacks: Your opponent cannot activate cards or effects, until the end of the damage step. If this card is in your GY and a face-up "Underflame" fusion monster is destroyed: You can Special Summon this card from your GY in Defense Position. You can only use this effect of "Underflame Burnpent" once per turn. Underflame OverflameDARKLevel 10Dragon/Fusion/Effect4000/4000 1 "Underflame" fusion monster + 2 DARK monstersCannot be destroyed by card effects. Monsters whose ATK/DEF are lower than their original ATK/DEF cannot activate their effects. When this card destroys a monster as a result of battle: Inflict damage to your opponent equal to the difference between its original ATK and its ATK when it was destroyed. Once per turn, you can target 1 "Underflame" monster in your GY and 1 card in your opponent's GY: Shuffle the first target into the deck and banish the second target. When this card leaves the field due to an opponent's card effect: You can Special Summon 2 Level 4 or lower "Underflame" monsters from your Deck. Link to comment Share on other sites More sharing options...
Dokutah Posted March 27, 2019 Report Share Posted March 27, 2019 let's start with main monster first and hopefully i have time to spare at some point in future to complete the CnC Underflame Dragling: CyDra summon effect, double tribute is, can extent your Tribute summon Shenanigans, pretty good Underflame Lavil: the "Eidos" of the deck really good in conjunction with Dragling this will put 2 2 tribute monster on the field Underflame Lindrake: Standard searcer, Token effect is kinda wonky in term for its tribute/fusion usage but at very least it can act as your shield in grind game, the piercing bonus is neat Underflame Sky Patrol: you need to watch out for that self-summon effect since is quite generic as other deck engine especially with the rise of dragon meta in OCG and then in TCG soon (though it hampered slightly in OCG with REDMD banned) bonus effect is pretty sweet. Underflame Wyburn: 1st effect is cool but the way it was worded irks me like how unlike other card with similiar effect this trying to tied different summon method (normal dan special summon) which i think can cause quite a confusion. my personal solution is to make the summoning process a Normal Summon entirely by borrowing Gemini monster logic that "no matter where its originate as long its place on field with normal summon process then its a normal summon" which roughly like this: "During your Main Phase, You can: Immediately after this effect resolve, Tribute Summon 1 Level 8 "Underflame" Monster in your GY by tributing "Underflame" Monsters including this card." the Banish and Negate effect is nice Link to comment Share on other sites More sharing options...
Jirachibi Posted March 27, 2019 Author Report Share Posted March 27, 2019 let's start with main monster first and hopefully i have time to spare at some point in future to complete the CnC Underflame Dragling: CyDra summon effect, double tribute is, can extent your Tribute summon Shenanigans, pretty good Underflame Lavil: the "Eidos" of the deck really good in conjunction with Dragling this will put 2 2 tribute monster on the field Underflame Lindrake: Standard searcer, Token effect is kinda wonky in term for its tribute/fusion usage but at very least it can act as your shield in grind game, the piercing bonus is neat Underflame Sky Patrol: you need to watch out for that self-summon effect since is quite generic as other deck engine especially with the rise of dragon meta in OCG and then in TCG soon (though it hampered slightly in OCG with REDMD) bonus effect is pretty sweet. Underflame Wyburn: 1st effect is cool but the way it was worded irks me like how unlike other card with similiar effect this trying to tied different summon method (normal dan special summon) which i think can cause quite a confusion. my personal solution is to make the summoning process a Normal Summon entirely by borrowing Gemini monster logic that "no matter where its originate as long its place on field with normal summon process then its a normal summon" which roughly like this: "During your Main Phase, You can: Immediately after this effect resolve, Tribute Summon 1 Level 8 "Underflame" Monster in your GY by tributing "Underflame" Monsters including this card." the Banish and Negate effect is niceThanks for the feedback! Usually i make archetypes kinda quickly because i have a lot of ideas, so they can be bad, but i spent ages trying to make sure the cards here were worded correctly and were fair :3 Glad im doing at least an okay job! :) Link to comment Share on other sites More sharing options...
Dokutah Posted March 28, 2019 Report Share Posted March 28, 2019 This time its the Tribute Summon monsters All of them is UTL which kinda annoying personally but its still an ok effect most of the time also its a fair trade given these monster is really battle oriented Dragonlord: i haven't got to extra deck and yet you going ham with this card. This does wreck your opponent board in quite decent manner and given the plenty "break my board" strategy out there i probably give this a pass for now Underblade & Skyburner: these have same problem they have effect that basically same as the level <4 tributes bonus effect making those card kinda redundant. The rest of the effects is practical being stat manipulation effect so its ok although its understandably boring (with exception of the draw 1. That there is nice) Link to comment Share on other sites More sharing options...
Jirachibi Posted March 28, 2019 Author Report Share Posted March 28, 2019 This time its the Tribute Summon monsters All of them is UTL which kinda annoying personally but its still an ok effect most of the time also its a fair trade given these monster is really battle oriented Dragonlord: i haven't got to extra deck and yet you going ham with this card. This does wreck your opponent board in quite decent manner and given the plenty "break my board" strategy out there i probably give this a pass for now Underblade & Skyburner: these have same problem they have effect that basically same as the level <4 tributes bonus effect making those card kinda redundant. The rest of the effects is practical being stat manipulation effect so its ok although its understandably boring (with exception of the draw 1. That there is nice)Sure thing! I'll try to give them some more unique effects :) Link to comment Share on other sites More sharing options...
Dokutah Posted April 1, 2019 Report Share Posted April 1, 2019 jump a bit to extra deck option while im not against theme that utilize different summon types. i do have a bit expectation that designs that connect 1 summon type to the other to have a substantial synergy distributed across them. which sadly is not the case with these cards with exception of Underflame Fusion (we get to that later). these link and fusion don't have that synergy like bonus or certain combo if you control tribute summoned monster or use tribute summoned monster as material. heck if you can just put effect that treat fusion as multi-tribute fodder like Battle City Rule of the DM era will be a plus point already Underflame Brawler: the overall effect is decent. fetch Fusion card the battle effect is not that far off with huge number of stat reduction these archetype has Underflame Blastroop: generic material, good reduction and burn effect. has float which always welcomed Underflame Clawri: decent stat reduction effect, the battle bonus is mini Avarice so its welcomed Underflame Burnpent: nice stat reduction effect, UTL shutdown is nice,float to replace fusion. no complaints (besides above) Underflame Overflame: nice boss. decent immunity, decent floodgate effect, bit burn is welcomed, the recursion effect + GY manipulated effect is nice although i personally think to make this effect has requirement that related to tribute summmon somehow but thats just my opinion, float is nice Link to comment Share on other sites More sharing options...
Jirachibi Posted April 2, 2019 Author Report Share Posted April 2, 2019 jump a bit to extra deck option while im not against theme that utilize different summon types. i do have a bit expectation that designs that connect 1 summon type to the other to have a substantial synergy distributed across them. which sadly is not the case with these cards with exception of Underflame Fusion (we get to that later). these link and fusion don't have that synergy like bonus or certain combo if you control tribute summoned monster or use tribute summoned monster as material. heck if you can just put effect that treat fusion as multi-tribute fodder like Battle City Rule of the DM era will be a plus point already Underflame Brawler: the overall effect is decent. fetch Fusion card the battle effect is not that far off with huge number of stat reduction these archetype has Underflame Blastroop: generic material, good reduction and burn effect. has float which always welcomed Underflame Clawri: decent stat reduction effect, the battle bonus is mini Avarice so its welcomed Underflame Burnpent: nice stat reduction effect, UTL shutdown is nice,float to replace fusion. no complaints (besides above) Underflame Overflame: nice boss. decent immunity, decent floodgate effect, bit burn is welcomed, the recursion effect + GY manipulated effect is nice although i personally think to make this effect has requirement that related to tribute summmon somehow but thats just my opinion, float is nice I can try to make it more tribute summon based if it helps, then, thanks :3 Link to comment Share on other sites More sharing options...
Dokutah Posted April 10, 2019 Report Share Posted April 10, 2019 Underflame Treasure: decent draw power for a fair trade.Underflame Burnwing: very nice summon effects to start the setupUnderflame Domain: everything about this is relatively fine although the negation prevention for tribute summon is kinda excessive for my taste. but i let it slide for nowUnderflame Fusion: nice fusion utility and nice additional normal summon effect. well-rounded card overallUnderflame Darkprison: nice float effect that can facilitate you to chipping opponent's board down. not bad at all Link to comment Share on other sites More sharing options...
Jirachibi Posted April 11, 2019 Author Report Share Posted April 11, 2019 Alright, thanks! Glad I did okay :) I'll take your comments into consideration and make the fusions have more to do with tribute summoning :) Link to comment Share on other sites More sharing options...
Jirachibi Posted April 22, 2019 Author Report Share Posted April 22, 2019 https://www.duelingbook.com/replay?id=750-9617767https://www.duelingbook.com/replay?id=750-9617858https://www.duelingbook.com/replay?id=750-9617889 Dunno if replays are allowed, but doing some testing with the deck and its kiiinda samey? All 3 sets were summon 2, summon brawler, add fusion, fusion summon. The third was a little different, but eh. Idk if the deck being the same thing every single time is an issue or not :o Link to comment Share on other sites More sharing options...
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