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Eternal Darkness Archtype


Billyc4898@gmail.com

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So, this is my first post and I have not made Cards in a LONG time...

essentially the archetype revolves around banishing monsters. I'd be happy to hear what you think and I'm planning on adding more Spell/Trap & Monster cards to this set (Including more Extra Deck Monsters)

 

Monsters:

[spoiler Knight Of The Eternal Darkness]

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Dark - Monster - Effect - Level 4 - Fiend

ATK 1800 - DEF 500

Effect: Can not be Normal Summoned or Set unless there is a face up "Eternal Darkness Kingdom" on the field. If this Monster is Attacked by a LIGHT Monster it gains 1000 ATK until the end of the Battle Phase.

 

 

 

[spoiler Priestess Of The Eternal Kingdom]

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Dark - Monster - Effect - Level 4 - Fiend

ATK 1250 - DEF 700

Effect: Can not be Normal Summoned or Set unless there is a face up "Eternal Darkness Kingdom" on the field. Once per turn, if you have no other face-up "Eternal Darkness" Monsters on your side of the field except "Priestess Of The Eternal Darkness" you can Special Summon one "Eternal Darkness" Monster with 1000 or less DEF from your hand or deck.

 

 

[spoiler Jester Of The Eternal Darkness]

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Dark - Monster - Tuner - Effect - Level 2 - Fiend

ATK 200 - DEF 1000

Effect: Can not be Normal Summoned or Set unless there is a face up "Eternal Darkness Kingdom" on the field. You can discard this card from your hand and add one "Eternal Darkness" card from your Deck to your Hand.

 

 

[spoiler Sorceress Of The Eternal Darkness]

dDgNqFn.jpg

Dark - Monster - Tuner - Level 3 - Fiend

ATK 1200 - DEF 300

Effect: Can not be Normal Summoned or Set unless there is a face up "Eternal Darkness Kingdom" on the field. You can Special Summon this Monster from your Hand by Banishing one "Eternal Darkness" Monster from your GY.

 

 

[spoiler Steed Of The Eternal Darkness]

uN14Eyq.jpg

Dark - Monster - Effect - Level 3 - Fiend

ATK 1500 - DEF 750

Effect: Can not be Normal Summoned or Set unless there is a face up "Eternal Darkness Kingdom" on the field. You can pay 500 LP to Banish one "Eternal Darkness" Monster from your GY and add one "Eternal Darkness" Spell or Trap Card from your Deck to your hand.

 

 

[spoiler Legend Of The Eternal Darkness]

tpAq7Q9.jpg

Dark - Monster - Level 5 - Fiend

ATK 2100 - DEF 1700

Effect: Can not be Normal Summoned or Set unless there is a face up "Eternal Darkness Kingdom" on the field. Once Per Turn You can Pay 500 LP to Banish up to Three "Eternal Darkness" Monster Cards from your GY. This Monster gains 200 ATK for each of your Banished "Eternal Darkness" Monsters.

 

 

[spoiler General Of The Eternal Darkness]

Na0z55K.jpg

 

 

[spoiler Centaur Of The Eternal Darkness]

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Dark - Monster - Effect - Synchro - Level 8 - Fiend

ATK - 3000 DEF - 2750

Effect: 1 "Eternal Darkness" Tuner Monster + 1 or more "Eternal Darkness" Monsters

Can not be Synchro Summoned unless there is a face up "Eternal Darkness Kingdom" on the field. Banish all the Monsters used in the Synchro Summon of this Monster. When this Monster is Destroyed and set to the GY, Banish it instead.

[spoiler Sprite Of The Eternal Darkness]
3qAMkxb.jpg
Dark - Monster - Effect - Level 2 - Fiend
ATK - 300 DEF - 500
Effect: Can not be Normal Summoned or Set unless there is a face up "Eternal Darkness Kingdom" on the field. You can Banish this Monster from your Hand to add one "Eternal Darkness Kingdom" to your Hand from your Deck.

[spoiler Tyrant Of The Eternal Darkness]
NYNPlEx.jpg
Dark - Monster - Effect - Level 8 - Fiend
ATK - 3750 DEF - 2800
Effect: Can not be Normal Summoned or Set unless there is a face up "Eternal Darkness Kingdom" on the field. Banish all Monsters used to Tribute Summon this Monster. When this Monster destroys an opponents Monster by Battle you can Special Summon one Banished "Eternal Darkness" Monster with a Level equal to or less than that of the Monster destroyed.

[spoiler Spellcaster Of The Eternal Darkness]
EzFD3KO.jpg
Dark - Monster - Effect - Synchro - Level 7 - Fiend
ATK - 2500 DEF - 1800
Effect: 1 "Eternal Darkness" Tuner Monster + 1 or More "Eternal Darkness" Monster
Can not be Synchro Summoned unless there is a face up "Eternal Darkness Kingdom" on the field. You can Banish one "Eternal Darkness" Monster from your GY to add one "Eternal Darkness" Spell or Trap Card from your GY to your Deck.

 
Spell:
[spoiler Eternal Darkness Kingdom]
AQu5WGI.jpg
Effect: Pay 1000 LP to activate this card. All "Eternal Darkness" Monsters you control are not effected by Spell or Trap Cards. Once Per Turn you can discard one Card to add one Banished "Eternal Darkness" Monster to your Deck. 

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