Atypical-Abbie Posted January 21, 2019 Report Share Posted January 21, 2019 Here's an interesting little Continuous Trap that is able to negate end the Battle Phase in two different ways. So, when your opponent targets a monster you control for an attack, you get to either an effect that negates the attack and ends the Battle Phase and makes your opponent draw a card, or power up your monster, but your opponent can then choose to negate the attack and end the Battle Phase, making the choice of them ramming into a monster, but getting to keep attacking afterwards or to stop the Battle Phase, leaving your monsters powered up and protected, so this card really plays with both players. Once per turn, when your opponent targets a monster you control for an attack: You can activate 1 of these effects;● Negate the attack, then end the Battle Phase, also your opponent draws 1 card.● The attack target gains 1000 ATK and DEF, then your opponent can negate the attack, then end the Battle Phase. Link to comment Share on other sites More sharing options...
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