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Jim Crocodile Cook's anime cards (Fossil Cards 5/5)


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https://yugioh.wikia.com/wiki/Fossil
 
[spoiler Cards]
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Cenozoic Fossil Knight - Skullger (Rock/EARTH/Level 4/Fusion/Effect/ATK 2000/DEF 800)
1 Rock monster + 1 Level 4 or lower monster
Must be Fusion Summoned. If this card is Fusion Summoned: Send the top 2 cards of your opponent's Deck to the GY, and if you do, if a monster(s) is sent there by this effect; this card gains 400 ATK, until the End Phase. If this card is sent from the field to the GY, or banished from your GY, as Fusion Material: You can Special Summon 1 Rock monster from your GY, except "Cenozoic Fossil Knight - Skullger". You can only use this effect of "Cenozoic Fossil Knight - Skullger" once per turn.
 
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Mesozoic Fossil Knight - Skullknight (Rock/EARTH/Level 6/Fusion/Effect/ATK 2400/DEF 1100)
1 Rock monster + 1 Level 5 or 6 monster
Must be Fusion Summoned. If this card is Fusion Summoned: Send the top 3 cards of your opponent's Deck to the GY, and if you do, if a monster(s) is sent there by this effect; Special Summon 1 of your banished Rock monsters, except "Mesozoic Fossil Knight - Skullknight". If this attacking card destroys an opponent's monster by battle: You can activate this effect; this card can attack an opponent's monster once again, in a row. If this card is sent from the field to the GY, or banished from your GY, as Fusion Material: You can add 1 "Polymerization" or "Fusion" Spell from your Deck or GY to your hand. You can only use each effect of "Mesozoic Fossil Knight - Skullknight" once per turn.
 
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Paleozoic Fossil Knight - Skullking (Rock/EARTH/Level 8/Fusion/Effect/ATK 2800/DEF 1300)
1 Rock monster + 1 Level 7 or higher monster
Must be Fusion Summoned. If this card is Fusion Summoned: Send the top 4 cards of your opponent's Deck to the GY, and if you do, if a monster(s) is sent there by this effect; target 1 Rock Fusion Monster in your GY or among your banished cards, then replace this effect with that target's effect(s) on the field, until the End Phase. At the start of the Damage Step, if this card attacks an opponent's face-up monster whose ATK is equal to or less than this card's original ATK: You can destroy that monster, and if you do; inflict damage to your opponent equal to its ATK on the field. If this card is sent from the field to the GY, or banished from your GY, as Fusion Material: You can target 1 monster in your opponent's GY; Special Summon it to your field in face-up Attack Position. Its effects are negated. You can only use each effect of "Paleozoic Fossil Knight  Skullking" once per turn.
 
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Paleozoic Fossil Dragon - Skullgeoth (Rock/EARTH/Level 8/Fusion/Effect/ATK 3500/DEF 0)
1 Rock Fusion Monster + 1 Level 8 or higher monster
Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending 1 of the above monsters you control to the GY, then banishing the other monster from either GY, except the first monster sent to the GY this way (in which case you do not use "Polymerization"). If this card is Fusion Summoned, or Special Summoned from your Extra Deck this way: Send 1 or 2 random cards from your opponent's hand to the GY, and if you do, if a monster(s) is sent there by this effect; send the same number of Rock monsters from your Deck to the GY, then draw that many cards. If this card declares an attack on an opponent's monster: The ATK of that monster becomes equal to this card's DEF, until the end of the Damage Step. If this card is sent from the field to the GY, or banished from your GY, as Fusion Material: You can Special Summon 1 Rock monster from your hand. You can only use each effect of "Paleozoic Fossil Dragon - Skullgeoth" once per turn.
 
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Fossil Fusion (Normal Spell)
Activate this card only during your Main Phase 1, while you control no monsters, or if all monsters you control are Rock monsters (min. 1). Fusion Summon 1 Rock Fusion Monster from your Extra Deck, by sending the Fusion Materials listed on it from your field to the GY and/or banishing materials (other than those sent monsters) from either GY. If this card is in your GY, except the turn it was is sent there: You can target 2 of your banished Rock monsters, then return them to your GY, and if you do; add this card to your hand, but you cannot activate it for the rest of this turn.

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