RockerXD Posted December 3, 2018 Report Share Posted December 3, 2018 I could've had better choice in art to keep with the theme of Raye switching suits, lets just say the suits have wigs. Sky Striker Ace - Kuroi Link 1 - 1500 ATK LIGHT Machine 1 non-LIGHT "Sky Striker Ace" monsterYou can only Special Summon Sky Striker Ace - Kuroi(s) once per turn. During the turn this card was Special Summoned, if this card battles an opponent's monster: you can make this card gain ATK equal to that monster's ATK until the end of this turn. You can only use this effect of "Sky Striker - Ace Kuroi" once per turn. Basically an option to get over big threats with annoying protection, and a way to stall during your opponent's turn if you want to stop their battle phase essentially Sky Striker Ace - ChizuruLink 1 - 1500 ATK EARTH Machine1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: draw 1 card. Gains 100 ATK for each Spell in your GY. You can banish this card from your GY; target up to 3 "Sky Striker" cards in your GY and shuffle them into the Deck, then draw 1 card. You can only activate these effects of "Sky Striker Ace - Chizuru" once per turn. Recycle card and an alternative summon to Kagari. Though with this card's second effect, I can see this card being straight up limited if ever a similar card were to be released. Ideally allows you to recycle links and lets you last longer in an extended duel Link to comment Share on other sites More sharing options...
Darj Posted December 3, 2018 Report Share Posted December 3, 2018 For starters, IMO Stikers don't need further support when the already good, and I would leave any further support to Konami. Kuroi: Looks good enough to me. Helps with dealing with big threats if you are not already stealing them with Anchor. Chizuru: Nope to this one. There is already an EARTH Striker Link, and this is way too good and does too many things compared to Kagari and Shizuku. The floating in particular is nasty, because it gives the too much longevity to the archetype, which is one of the drawbacks that keep them on check and normally pushes the deck to run Hercules Base. Link to comment Share on other sites More sharing options...
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