SecondSeraphim Posted October 26, 2018 Report Share Posted October 26, 2018 Some miscellaneous Fusion Support to try and fill in some of the blanks. Fusion from Normalcy Normal SpellPay half your LP; Fusion Summon 1 Fusion Monster from your Extra Deck, using non-effect monsters from your hand, field, Deck, or Extra Deck as Fusion Material. [supports “First of the Dragons”, “Dragon Master Knight”, “Blue-Eyes Ultimate Dragon”, “Dark Flare Knight”, “Dragonecro Nethersoul Dragon”, assorted “Elemental Hero” Fusions, the “Gaia” Fusions, The “Pyro + Machine” Fusions, ect.] Deep Fusion Normal SpellFusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use a monster you control as Fusion Material, you may also use a Fusion Monster in your Extra Deck as one of the Material. [supports “Dragon Master Knight”, “Dark Flare Knight”, “Dragonecro Nethersoul Dragon”, assorted “Hero” Fusions, the “Gaia” Fusions, The “Pyro + Machine” Fusions, the “Lunalight” Fusions, the “Melodious” Fusion, ect.] Unstable Fusion Equip SpellFusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material and equip this card to that Fusion Monster. If this card is removed from the field return that Fusion Monster to the Extra Deck, then, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them. [“Polymerization” + “De-fusion” in Equip form.] Union Fusion Normal SpellSpecial Summon a Machine Fusion Monster from your Extra Deck by banishing Union and/or Normal Monsters listed on it as Material from your hand, field, or Deck, including a monster you control. That monster is treated as having been Special Summoned by its own Summoning condition. If you would activate the effect of a Machine Fusion Monster by discarding, you can banish this card from your GY instead of discarding. [i think it’s pretty obvious what this supports. A-to-Z for the win!] Link to comment Share on other sites More sharing options...
Perry Ellis. Posted October 26, 2018 Report Share Posted October 26, 2018 Ah some fresh new generic Fusion spells, lets see what you got here Fusion for Normalcy: this card is ok for now, I think that the fact this card can pull out any non-effect card from anywhere and then use it as material could be bad later on dependent upon future gemini support and if Konami wanted to make them broken but for now just having to pay half your lp for a first of dragons isn't that bad since I would guess this would probably see the most play in a gemini deck. Deep Fusion: this card is interesting. especially how it acts as a one card Leo or Panther in lunalights which definitely speeds up their win con, as this card really would really boost the consistency of decks that require extra deck monsters to make, do I think that there needs to be some kind of draw back for the user of this card. Unstable Fusion: I really like this card, its balance enough that your not overwhleming your opponent so that it needs to be limited but also setting up plays for the future as the user might decide they need to Link summon with the monsters used as fusion material after unstable's second effect goes off. Union Fusion: this card is odd to me, maybe that just because I don't really play abc or vwxyz but I would guess this would only really help the latter part of the archetype. I feel as though when Konami release the newer abc's that they intended to make it so that this archetype or play style wouldn't need to rely upon a fusion card. as I would see this really only being played in the vwxyz variant maybe changing it little bit to support them even more so that VWXYZ boss guy can be summoned even quicker. overall I liked the idea behind these cards but can see room for improvement, maybe adding a few type support effects after they are sent to the GY or some limitations on others. Link to comment Share on other sites More sharing options...
SecondSeraphim Posted October 26, 2018 Author Report Share Posted October 26, 2018 Gemini count as Effect monsters in the deck so it wouldn't work with them I'm afraid. TY for the review. Link to comment Share on other sites More sharing options...
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