Ryusei the Morning Star Posted October 16, 2018 Report Share Posted October 16, 2018 Alien Soldier Mighty/Frame / Alien Shocktrooper Mighty/FrameLight Reptile / Link / EffectLink-2 1900 / BL BR2 Reptile monstersYou can only use this card name's (1) and (2) effects once per turn each.(1) (Quick Effect): You can discard 1 monster; place A-Counters on face-up monsters equal to the original Level of the discarded monster.(2) If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon any number of Reptile monsters with different names from your GY, except Link Monsters, up to the number of monsters your opponent controls with A-Counters. Link to comment Share on other sites More sharing options...
Guest BGMCANN0N Posted October 16, 2018 Report Share Posted October 16, 2018 Yes~ This is exactly what Aliens needed: An Extra Deck monster with a thorough way to distribute A-Counters. Now Spell/Traps that require A-Counters like Brainwashing Wave, Code A Ancient Ruins, etc are way more feasible to use. And not to mention those Spells and Traps can mitigate the minus to use this guys effects as they are surprisingly strong. Link to comment Share on other sites More sharing options...
Blake Posted October 16, 2018 Report Share Posted October 16, 2018 This isn't even good. It might enable the deck a bit more, but that's settling for what you must, not getting a good card. Needing to go neg just to enable your cards is ridiculous. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted October 16, 2018 Author Report Share Posted October 16, 2018 It's finally snake rain's time to shine This card is garbage, I apologize for the hot take Link to comment Share on other sites More sharing options...
Guest BGMCANN0N Posted October 16, 2018 Report Share Posted October 16, 2018 This isn't even good. It might enable the deck a bit more, but that's settling for what you must, not getting a good card. Needing to go neg just to enable your cards is ridiculous.Well Brainwashing steals a monster so that is +1 and the cost would make it neutral. And Code A Brings back stuff (provided you have at least 2 A-Counters) from GY and that is +1 once again neutral. Link to comment Share on other sites More sharing options...
Blake Posted October 16, 2018 Report Share Posted October 16, 2018 Well Brainwashing steals a monster so that is +1 and the cost would make it neutral. And Code A Brings back stuff (provided you have at least 2 A-Counters) from GY and that is +1 once again neutral.And that doesn't change that going neg in order to enable those isn't worth it. Other decks don't have to go neg to do those things. funking Darklords steal monsters on a -1 (read: +0) or a +2 (opp loses 1, you gain 1). And that's not even good. Thievery is not the beast it once was, and Aliens fell behind on it. Revival is also better. Needing to go neg in order to enable this isn't good. That means you're paying a card in order to enable things that other decks do better. Yes, it can be valuable, but so many things have to go right in order for that to happen, when you're already investing an absolute minimum of 2 cards for this to be effective, though likely more than that. This is not a good support. They'll take what they can get, but that does not make this good. Doesn't even compare to the Quickplay they got back in Arc-V. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted October 16, 2018 Report Share Posted October 16, 2018 My main gripe with this is it requires your opponent to have monsters out to do things. Aliens will need a lot more. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted October 16, 2018 Author Report Share Posted October 16, 2018 My main gripe with this is it requires your opponent to have monsters out to do things. Aliens will need a lot more. No it doesn't, just play metalfoes. You can get so much advantage off this and snake rain it's not even funny Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted October 16, 2018 Report Share Posted October 16, 2018 "up to the number of monsters your opponent controls with A-Counters." though. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted October 16, 2018 Author Report Share Posted October 16, 2018 "up to the number of monsters your opponent controls with A-Counters." though.I redact everything I ever said about this cardI thought it was the number of A counters your opponent had. So you could like put 5 counters on one monster Link to comment Share on other sites More sharing options...
Darj Posted October 16, 2018 Report Share Posted October 16, 2018 As others stated before, this doesn't look good enough. While Aliens do want more A-Counter generators that are practical, this does it as a cost. Then the second effect is too reliant on the opponent. At least you can destroy it yourself to trigger it, but you will need your opponent to control multiple monsters to reap benefits from it.Heck, it doesn't even carry the iconic A-counter star-reduction effect for surprise reductions during a Battle Phase. Link to comment Share on other sites More sharing options...
goodfusion Posted October 16, 2018 Report Share Posted October 16, 2018 This card is fine. It's easy to summon and it can place A-Counters, which is more or less what I'd hope an Alien Link-2 could do. Sure, other decks got stronger Link monsters, and discarding a card isn't always ideal, but it works well with the archetype and what more can you really ask for.Aliens were already a functional casual deck, if a bit slow. This doesn't really speed them up much but it makes cards like Brainwashing Beam. Code A Ancient Ruins and Mysterious Triangle a lot more usable, as you are no longer having to rely on "A" Cell Recombination Device and Alien Dog for counter placement. Thinking about it, you could use Mysterious Triangle as a means of destroying this and triggering its effect, during either player's turn. That honestly seems really awesome. Also, this card, along with Tsuchinoko, gives me a great reason to finally play Danger! Aliens! And it makes Divine Serpent Geh an amusing option that can be searched by King of the Feral Imps. Link to comment Share on other sites More sharing options...
vla1ne Posted October 17, 2018 Report Share Posted October 17, 2018 it's not amazing, and it doesn't single handedly make the deck meta, but it's decent. deck needs more (way more), but this is a nice start. Link to comment Share on other sites More sharing options...
The Highlander Posted October 19, 2018 Report Share Posted October 19, 2018 It is not even bad, it is simply that it would need to summon from the deck, not rely on the opponent's field and trigger upon leaving in any way to make up for the subpar reptile pool.An ok Link 2 does not change that and it does not help that better (and larger) types like Warriors have something like Isolde. Link to comment Share on other sites More sharing options...
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