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[SAST] Summon Over


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Field Spell Card
(1) Each time a monster(s) is Special Summoned, place 1 summon counter on this card (max. 6).
(2) If this card has 6 summon counters, it cannot be destroyed by card effects.
(3) If this card has 6 summon counters at the start of the Main Phase 1, then turn player can activate this effect; send this card to the graveyard, and if you do, send all Special Summoned monsters the opponent controls to the GY.
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This card is... kinda bad. kinda really bad. you need to summon 6 times to get the protection, either player can trigger the send effect, the destruction immunity doesn't extend to bouncing or banishing... i'm not sure if this has any serious use potential at all.

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The most I could deduce is using it as a pseudo floodgate. Activate, Summon 5 times, and if your opponent has no backrow removal they can use from their hand, you get to Raigeki their board at the start of your next turn. However, that's such a specific scenario I don't see it seeing play unless there's a combo Deck going nuts in the near future that needs curbing.

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The most I could deduce is using it as a pseudo floodgate. Activate, Summon 5 times, and if your opponent has no backrow removal they can use from their hand, you get to Raigeki their board at the start of your next turn. However, that's such a specific scenario I don't see it seeing play unless there's a combo Deck going nuts in the near future that needs curbing.

Sadly, even under that scenario, the other card revealed in this same reveal, daitan muteki, is arguably the better 'pack filler' card. it at least has a set niche, and potential uses that are cemented in a rational playstyle (assuming you run aromages).

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