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All I read is "why do people run armageddon knights its a one card extra link but it wastes your normal"

 

Idk how it's possible to be so short sighted on something like this lol

Armageddon is a one card needlefiber, isolde, and half a dozen other things, not once per turn, not restricted to normal summons

 

And yes, firewalling a geddon does happen. It's an oddly specific card to lure out a hand trap, when in most cases they will just cuck your play right away with said hand traps if they have them. It's a fine card, but there seem to be better options that aren't as vulnerable in the case of goodstuff

it is a 3-1 engine that fits into a deck that will already run rota and already had the option of techning dolphin

 

this gives you a +0 isolde that also ghas the chance to snipe a card. It's a 1-card combo on its own, but it also has ways to keep it from being outplayed, which is in no way bad, just a point that makes it slightly better

 

The point is that goodstuffs already exist, and this fits into that perfectly, so the card is good in that context.

 

I don't see why thinking ahead is bad, either.

Right, but in the case of goodstuff there are much better goodstuff decks

 

If you're playing real TCG, this card is immaterial since it doesn't exist

 

If you're playing Imaginary, there are better variants with needlefiber

 

If you're playing OCG, the loss of summon sorc greatly hurt goodstuff link, and Gouki are frail as is due to maxx

 

I'm not seeing the niche

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Armageddon Knight is just as vulnerable, it just has a chance of being usable outside of the NS... but that doesn't change that it will be predominately used as a NS.

 

The entire premise of your poinst hinges on "yeah, but", but they aren't good ones. This card is no more "vulnerable" than Armageddon Knight. A bit less live, due to the lack of proccing on SS, but it's certainly no more vulnerable. The comparison is still not perfect for Arma to this, tho.

 

You're also treating this card as if it will never resolve and refusing to accept that there are cases where it will, and it's not like its only purpose is to hit a handtrap.

 

It's the same logic as any other 3-1 engine, except this one's special factors are "Warrior" and "anti-handtrap", which gives it a reasonable niche.

 

And, as said, the goodstuff already runs a searcher for this AND can run Aqua Dolphin... So you're investing 3 copies of a fairly powerful NS to a deck that has lots of "throw hand onto board", which means you're not really sacrificing anything for it.


Armageddon is a one card needlefiber, isolde, and half a dozen other things, not once per turn, not restricted to normal summons

 

And yes, firewalling a geddon does happen. It's an oddly specific card to lure out a hand trap, when in most cases they will just cuck your play right away with said hand traps if they have them. It's a fine card, but there seem to be better options that aren't as vulnerable in the case of goodstuff


Right, but in the case of goodstuff there are much better goodstuff decks

 

If you're playing real TCG, this card is immaterial since it doesn't exist

 

If you're playing Imaginary, there are better variants with needlefiber

 

If you're playing OCG, the loss of summon sorc greatly hurt goodstuff link, and Gouki are frail as is due to maxx

 

I'm not seeing the niche

It. Is. Looking. Ahead.

 

How on earth is it wrong to plan ahead? Yes, this card doesn't exist in any format yet, but there is nothing wrong with saying "hey, this deck exists, and if it still does this will be good in it."

 

Instead, it's shortsighted to not do that. Even if things change, there is nothing wrong with theorying what will be and how to use it.

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Armageddon Knight is just as vulnerable, it just has a chance of being usable outside of the NS... but that doesn't change that it will be predominately used as a NS.

 

The entire premise of your poinst hinges on "yeah, but", but they aren't good ones. This card is no more "vulnerable" than Armageddon Knight. A bit less live, due to the lack of proccing on SS, but it's certainly no more vulnerable. The comparison is still not perfect for Arma to this, tho.

 

You're also treating this card as if it will never resolve and refusing to accept that there are cases where it will, and it's not like its only purpose is to hit a handtrap.

 

It's the same logic as any other 3-1 engine, except this one's special factors are "Warrior" and "anti-handtrap", which gives it a reasonable niche.

 

And, as said, the goodstuff already runs a searcher for this AND can run Aqua Dolphin... So you're investing 3 copies of a fairly powerful NS to a deck that has lots of "throw hand onto board", which means you're not really sacrificing anything for it.

It. Is. Looking. Ahead.

 

How on earth is it wrong to plan ahead? Yes, this card doesn't exist in any format yet, but there is nothing wrong with saying "hey, this deck exists, and if it still does this will be good in it."

 

Instead, it's shortsighted to not do that. Even if things change, there is nothing wrong with theorying what will be and how to use it.

Here's a scenario: Isolde gets banned next list

 

Unless you've been playing a lot of imaginary, there's really no point thinking about this.

 

This really reminds me of the OCG players who got all excited about Azzathoth+Ptolo in PEPE, and that had a confirmed overlap. That cute combo lasted all of a week between the extra pack and list banning Ptolo.

 

Regarding this card, Krow mentioned some two card combos to deal with it getting impermanence'd or veilered or ashed....wouldn't you have to consider you opponent having multiple cards too?

 

Like saying you have junk forward in case this gets neg'd but not considering your opponent may have another hand trap seems kinda silly no? 

 

Look I'm not saying this is a bad card. It's basically AHL in monster form that takes up your normal. It's good, but there are a LOT of invest your normal to get 2 body cards out there, and a number of them are better than this.

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Here's a scenario: Isolde gets banned next list

 

Unless you've been playing a lot of imaginary, there's really no point thinking about this.

 

This really reminds me of the OCG players who got all excited about Azzathoth+Ptolo in PEPE, and that had a confirmed overlap. That cute combo lasted all of a week between the extra pack and list banning Ptolo.

 

Regarding this card, Krow mentioned some two card combos to deal with it getting impermanence'd or veilered or ashed....wouldn't you have to consider you opponent having multiple cards too?

 

Like saying you have junk forward in case this gets neg'd but not considering your opponent may have another hand trap seems kinda silly no? 

 

Look I'm not saying this is a bad card. It's basically AHL in monster form that takes up your normal. It's good, but there are a LOT of invest your normal to get 2 body cards out there, and a number of them are better than this.

"Let's say if..."

 

And there's the problem. You want to make assumptions based on info we don't have, as opposed to theorying based on what we DO know. There's no point saying "I shouldn't theory because Isolde might be banned", that only hurts growth.

 

There's nothing wrong with doing things like that. It can change, but that doesn't mean you can't make theory based on what is known, which requires fewer assumptions.

 

He listed that there are some ways to outplay counterplay with cards in the deck as-is... Of course the opp can have multiple, but that doesn't change that the deck doesn't have to give up anything in order to do said outplaying, so why does "yeah but opp can have more" change? That's you being pedantic.

 

Nevermind that Junk Forward doesn't care about handtraps? At all? And the Butterspy only cares about Maxx C, which isn't TCG relevant? So your point loses all merit.

 

Potential handtrap sniping + warrior is a pretty solid connotation when, for the third time, you barely make any concessions to pull this off. It's not like you're making space for a giant engine or bad cards, you already run the things you need to make this live.

 

also this is in no way ahl the funk

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Maybe you're right. But again if you're playing Imaginary, going TGU into Sangan for Cherbini, or the million Fiber plays just seems superior for Good Stuff deck

 

Imaginary format as a whole is a what-if. What if this card is released and my deck doesn't get hit at all for 6 months is pushing it. Isolde was an extreme example, but expecting no hits and building a deck that's really not helpful IRL seems pointless to me. 

 

Question, how does Oger vs Dolphin resolve in TCG?

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