Thomas★Zero Posted September 24, 2018 Report Share Posted September 24, 2018 Neospace Connector Level 4 LIGHT Warrior/Effect When this card is Normal Summoned: You can Special Summon 1 “Neo-Spacian” monster or 1 “Elemental HERO Neos” from your hand or Deck in Defense Position. You can Tribute this card, then target 1 “Neo-Spacian” monster or 1 “Elemental HERO Neos” in your GY; Special Summon that target in Defense Position. You can only activate each effect of "Neospace Connector" once per turn. ATK/800 DEF/1800 Well this card by itself has fixed a lot of Neos Decks main issues. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted September 24, 2018 Report Share Posted September 24, 2018 Well then, welcome to speed zone, population Neo-Spacian. They already got a tiny bit of support before, so having this guy could make them playable. Maybe, I haven't really tried them. Link to comment Share on other sites More sharing options...
Thomas★Zero Posted September 24, 2018 Author Report Share Posted September 24, 2018 Regarding this where if you play this off both Covert Contact and Contact Gate combo then play this to get Neos on the field thats a 3 card triple contact right their that also a +1 which can grant you easy access to Nebula Neos. Link to comment Share on other sites More sharing options...
Mr. Best Male 2008 Posted September 24, 2018 Report Share Posted September 24, 2018 This is a mistranslation. Here is the actual effect. When this card is Normal Summoned: You can Special Summon 1 “Neo-Spacian Aqua Dolphin" from deck. Use Aqua Dolphin's effect to rip hand traps out of your opponents hand. Make Isolde with Neospace Connector and Aqua Dolphin. Proceed to Extra Link Phase. Link to comment Share on other sites More sharing options...
The Highlander Posted September 24, 2018 Report Share Posted September 24, 2018 This is a mistranslation. Here is the actual effect. When this card is Normal Summoned: You can Special Summon 1 “Neo-Spacian Aqua Dolphin" from deck. Use Aqua Dolphin's effect to rip hand traps out of your opponents hand. Make Isolde with Neospace Connector and Aqua Dolphin. Proceed to Extra Link Phase. Though why would one's opponent not use Effect Veiler, Ghost Ogre, Impermanence or Ash Blossom against this or Dolphin ? Link to comment Share on other sites More sharing options...
Mr. Best Male 2008 Posted September 24, 2018 Report Share Posted September 24, 2018 Though why would one's opponent not use Effect Veiler, Ghost Ogre, Impermanence or Ash Blossom against this or Dolphin ?Because they can hit something more important? Or this baits hands traps as well? What kind of whack ass question is this Also why list Ghost Ogre here lmao. Ghost Ogre this and you are straight up booty. That's an instant loss Link to comment Share on other sites More sharing options...
Blake Posted September 24, 2018 Report Share Posted September 24, 2018 Whoa this is a warrior that gets aqua dolphin (also a warrior) That is kinda gross Link to comment Share on other sites More sharing options...
Mr. Best Male 2008 Posted September 24, 2018 Report Share Posted September 24, 2018 Whoa this is a warrior that gets aqua dolphin (also a warrior)That is kinda gross- Krow That feel when this card is better in other decks than Neo Spacians Link to comment Share on other sites More sharing options...
Phantom Roxas Posted September 24, 2018 Report Share Posted September 24, 2018 I'm glad that they're steadily giving Neo-Spacians more support to make them viable. Still a lot of work to do, but this is certainly a nice addition. I get that this does help grab Aqua Dolphin, though my main issue with this is that it's designed more for getting out a standard Contact Fusion, when you'd get more value out of a Triple Contact Fusion. Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted September 24, 2018 Report Share Posted September 24, 2018 ((Replying to @@Phantom Roxas 'cuz the browser I'm currently using won't let me properly quote him.)) As Thomas Zero mentioned, Convert Contact(s) + Contact Gate + this nets you a Triple Contact with ease, assuming you get all 3 in the hand/draw(s), and even then, Triple Contacts are a double-edged sword that you wouldn't want to make T1. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted September 24, 2018 Report Share Posted September 24, 2018 If they have ash or maxx, it's getting chained to this effect. TCG and its dolphin fanboys SMDH Link to comment Share on other sites More sharing options...
Mr. Best Male 2008 Posted September 24, 2018 Report Share Posted September 24, 2018 TCG can also chainblock this with butterspy so you cant ash. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted September 24, 2018 Report Share Posted September 24, 2018 TCG can also chainblock this with butterspy so you cant ash.Sounds like you're investing a lot of cards to make sure ash fails lol Link to comment Share on other sites More sharing options...
Blake Posted September 24, 2018 Report Share Posted September 24, 2018 Maxx c doesn’t exist tho Also, yeah, this will get ashed... but there’s one ash per turn, which means something more valuable might not be Ashed. It’s not like this is the only ashable play you’ll make Link to comment Share on other sites More sharing options...
The Highlander Posted September 24, 2018 Report Share Posted September 24, 2018 Maxx c doesn’t exist tho Also, yeah, this will get ashed... but there’s one ash per turn, which means something more valuable might not be Ashed. It’s not like this is the only ashable play you’ll makeOr Effect Veiler or Impermanence, not like it is the only handtrap. Though I agree luring out a handtrap is nice, however losing one's normal summon is also unpleasant.Depends on the deck. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted September 24, 2018 Report Share Posted September 24, 2018 being vulnerable to hand traps doesn't make cards bad, especially when they essentially force the activation. Link to comment Share on other sites More sharing options...
Mr. Best Male 2008 Posted September 24, 2018 Report Share Posted September 24, 2018 Sounds like you're investing a lot of cards to make sure ash fails lol Yes. I'm investing one card that triggers off of Connector's summon that chainblocks you from Ashing me. This nets me Aqua Dolphin which then proceeds to rip x hand trap so you cant hit my Isolde. Even if Connector or Aqua Dolphin get hit with Infinite/Veiler I still can make isolde due to Butterspy. So I'm not really understanding your point of view here. All of these cards are good in warriorgoodstuff which is a very very strong deck in the TCG. These arent really investments rather than cards that already work together with the benefit of funking my opponent. Or Effect Veiler or Impermanence, not like it is the only handtrap. Though I agree luring out a handtrap is nice, however losing one's normal summon is also unpleasant.Depends on the deck.The deck you play this in does not care for the normal because of extenders like butterspy, junk forward etc. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted September 24, 2018 Report Share Posted September 24, 2018 Next you guys will tell the dark level 2 YZ is good since it forces out negates Link to comment Share on other sites More sharing options...
Blake Posted September 24, 2018 Report Share Posted September 24, 2018 Next you guys will tell the dark level 2 YZ is good since it forces out negatesbut jiaotu was good for its time Nevermind how bad a comparison that is, considering it’s a discard 2 that leaves you ducked if it doesn’t resolve, given the deck it fits in Whereas this fits in a deck with lots of chances to throw extra bodies onto the board and doesn’t cost a discard unless it goes through, at which point you accomplish what you set out to do Link to comment Share on other sites More sharing options...
The Highlander Posted September 24, 2018 Report Share Posted September 24, 2018 Next you guys will tell the dark level 2 YZ is good since it forces out negatesThe difference is that this is a vanilla body that forces out a handtrap, whereas the dark Yang Zing (jiaotu I assume it gets called) is a vanilla body that "forces out a handtrap" and leaves you at an additional (-2), which is really painful. Link to comment Share on other sites More sharing options...
Mr. Best Male 2008 Posted September 24, 2018 Report Share Posted September 24, 2018 Next you guys will tell the dark level 2 YZ is good since it forces out negatesYou're really bad at comparisons. Black and Highlander pretty summed up the differetences, but if this gets negated you still have other plays. If it doesnt get negated well that's funking fantastic. Also the fact that you can run cards that go off and also prevent you from even negating this card in first place. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted September 24, 2018 Report Share Posted September 24, 2018 being vulnerable to hand traps doesn't make cards bad, especially when they essentially force the activation. Exactly. "This card can be negated by a card specifically designed to negate it, therefore it sucks" is a fairly weak critique. As pointed out, there are other plays you can still make, but this can still successfully bait your opponent. If your opponent decides to negate this, you've at least managed to make them waste an activation while ideally minimizing the net cost to yourself. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted September 25, 2018 Report Share Posted September 25, 2018 You're really bad at comparisons. Black and Highlander pretty summed up the differetences, but if this gets negated you still have other plays. If it doesnt get negated well that's funking fantastic. Also the fact that you can run cards that go off and also prevent you from even negating this card in first place.You're burning your normal on it. You're going to need stuff like speeder and the one butterfly card you keep tryna push. If you get 2 card combos to resolve a simple effect, at the very least you need to give your opponent those same options. If you're doing all this to snip hand-traps, it's just not worth ityou play IRL right, why even bother about a card that wont be TCG legal for a format Link to comment Share on other sites More sharing options...
Blake Posted September 25, 2018 Report Share Posted September 25, 2018 You're burning your normal on it. You're going to need stuff like speeder and the one butterfly card you keep tryna push. If you get 2 card combos to resolve a simple effect, at the very least you need to give your opponent those same options. If you're doing all this to snip hand-traps, it's just not worth ityou play IRL right, why even bother about a card that wont be TCG legal for a formatit is a 3-1 engine that fits into a deck that will already run rota and already had the option of techning dolphin this gives you a +0 isolde that also ghas the chance to snipe a card. It's a 1-card combo on its own, but it also has ways to keep it from being outplayed, which is in no way bad, just a point that makes it slightly better The point is that goodstuffs already exist, and this fits into that perfectly, so the card is good in that context. I don't see why thinking ahead is bad, either. Link to comment Share on other sites More sharing options...
Mr. Best Male 2008 Posted September 25, 2018 Report Share Posted September 25, 2018 You're burning your normal on it. You're going to need stuff like speeder and the one butterfly card you keep tryna push. If you get 2 card combos to resolve a simple effect, at the very least you need to give your opponent those same options. If you're doing all this to snip hand-traps, it's just not worth ityou play IRL right, why even bother about a card that wont be TCG legal for a formatAll I read is "why do people run armageddon knights its a one card extra link but it wastes your normal" Idk how it's possible to be so short sighted on something like this lol Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.