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Mecha-Star Dragon [WRITTEN, AGM]


Tinkerer

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Hello, fine peoples!

Found this prompt a while back, but never got around to working with it. While the prompt is simple, I really had fun making it. I wanted to focus on actually completing an archetype and making it not overly floaty (which I realized I have a tendency to do with a lot of my stuff).

Anyways, here's the prompt:
 

Mecha-Star Dragon

An archetype based around monsters of varying attributes who are simultaneously Machine-Type and Dragon-Type. They focus on using stat-boosting multi-type exclusive Equip Spell cards to overpower and weaken opposing monsters.

 

[spoiler= Monsters]
Mecha-Star Dragon Adir
LIGHT 7*
Machine/Effect
This card is also always treated as a Dragon-type. If you control 3 or more Equip Spells, you can Special Summon this card from your hand. If this monster has the most ATK, your opponent cannot activate monster effects except in the Main Phase 2. If this card is targeted (for an attack or card effect, except the effect of an Equip Card): You can return all Equip Cards equipped to this card to the hand.
2100/2400

Mecha-Star Dragon Drusus
DARK ****
Machine/Effect
This card is also always treated as a Dragon-type. You can shuffle 1 Equip Spell you control into your Deck to Special Summon this card from your hand. If this card has the most ATK, your opponent cannot activate cards or effects during the Battle Phase, also this card can attack all monsters your opponent controls once each. Once per turn, if this card is targeted (for an attack or card effect), you can either: Equip 1 Equip Spell equipped to this card to another monster you control, OR: Add 1 "Mecha-Star Dragon" Equip Spell from your Deck to your hand.
1700/1400

Mecha-Star Dragon Magni
FIRE *****
Machine/Effect
This card is also always treated as a Dragon-type. You can reveal this card and 1 Equip Spell in your hand: Special Summon this card, and if you do, equip it with the revealed Equip Spell, then draw 1 card. If this card has the most ATK, your opponent cannot activate Spell cards or effects until the Main Phase 2. Once per turn, if this card is targeted (for an attack or card effect): You can shuffle any number of Equip Spells equipped to this card into the Deck, and if you do, add a number of Equip Spells from your Graveyard to your hand up to the number of Equip Spells returned.
2000/200

Mecha-Star Dragon Qiang
WIND ****
Machine/Effect
This card is also always treated as a Dragon-type. If a Equip Spell is activated, you can Special Summon this card from your hand, then, you can equip any number of Equip Spells on the field to this card. If three or more Equip Spells are equipped by this effect, you can draw 1 card. If this card has the most ATK, your opponent cannot activate Trap card or effects until the Main Phase 2. If this card is targeted (for an attack or card effect, except the effect of an Equip Card), you can return all Equip Spells equipped to this card to your hand, then target 1 other "Mecha-Star Dragon" monster you control; it gains 1000 ATK until the End Phase.
1900/500

Mecha-Star Dragon Takeshi
WATER *
Machine/Effect
This card is also always treated as a Dragon-type. You can banish 1 Equip Spell from your Graveyard to Special Summon this card from your hand. If this card is equipped with an Equip Spell, its original ATK and DEF are swapped. If this card has the most ATK, and your opponent adds a card(s) to their hand (except by their Normal Draw): they must discard 1 card. If this card is targeted (for an attack or card effect): you can Special Summon 1 "Mecha-Star Dragon" monster from your hand or Graveyard then equip it with all Equip Spells equipped to this card, and if you do, return this card to your hand. You can only activate this effect of "Mecha-Star Dragon Takeshi" once per turn.
200/1600

Mecha-Star Dragon Zuberi
EARTH ***
Machine/Effect
This card is also always treated as a Dragon-type. You can send 1 Equip Spell you control to the Graveyard to Special Summon this card from your hand. If this card is equipped with an Equip Spell, its original ATK and DEF are swapped. If this card has the most ATK, any card sent to your opponent's Graveyard is banished instead. If this card is targeted (for an attack or card effect, except the effect of an Equip Card), you can send all Equip Spells equipped to this card to the Graveyard, and if you do, Special Summon 1 Level 4 or lower "Mecha-Star Dragon" monster from your Deck. It gains 500 ATK for each Equip Spell sent to the Graveyard this way, but it cannot attack this turn.
0/1500

 



[spoiler Spells]Mecha-Star Dragon's Nirvana
Field Spell
Change the words "If this card has the most ATK" in all "Mecha-Star Dragon" monsters' effects to: "If your opponent controls no monsters with higher ATK than this card". Once per turn, during either player's turn: you can target 1 "Mecha-Star Dragon" monster you control; Equip 1 "Mecha-Star Dragon" Equip Spell from your Graveyard to that target.

Mecha-Star Dragon's Heavenly Fang
Equip Spell
Can only be equipped to a monster that is treated as two or more types. If the equipped monster is a "Mecha-Star Dragon" monster, change the words "If this card has the most ATK" in its effect text to: "If your opponent controls no monsters with higher ATK than this card". Decrease the ATK of all monsters your opponent controls by the Level/Rank of the equipped monster x 150.

Mecha-Star Dragon's Trigger Incinerator
Equip Spell
Can only be equipped to a monster that is treated as two or more types. Increase the ATK of the equipped monster by 800. If the equipped monster battles an opponent's monster, banish it at the end of Damage Calculation, and if you do, all monsters your opponent controls lose ATK and DEF equal to the banished monster's Level/Rank x 100.

Mecha-Star Dragon's Titanium Plating
Equip Spell
Can only be equipped to a monster that is treated as two or more types. Increase the ATK and DEF of the equipped monster by 300. The equipped monster is unaffected by your opponent's card effects during the Main Phase 2.

Mecha-Star Dragon's Recycling Stomach
Equip Spell
Can only be equipped to a monster that is treated as two or more types. Once per turn, if an Equip Spell(s) is sent to your Graveyard, you can increase the equipped monster's ATK by 500, then, you can banish that Equip Spell(s), and if you do, you can add 1 "Mecha-Star Dragon" Equip Spell from your Deck to your hand.

Mecha-Star Dragon's Adaptive Scales
Equip Spell
If your opponent controls a monster(s) and you control no monsters, you can activate this card by targeting 1 monster they control with the lowest ATK. Special Summon 1 monster that can be treated as two or more types from your Deck with less ATK than that target and equip it with this card. The equipped monster gains 100 ATK for each monster you control. Your opponent's monsters lose 100 ATK for each monster they control. If this card is sent from the field to the Graveyard, you can add 1 "Mecha-Star Dragon" card from your Graveyard to your hand.

Mecha-Star Dragon Samsara Technology
Equip Spell
If you control no monsters, you can target 1 monster that can be treated as two or more types in your Graveyard, Special Summon it and equip it with this card. The equipped monster gains 200 ATK for each Equip Spell equipped to it.

Mecha-Star Dragon's Valuable Ore
Equip Spell
You can reveal this card and any number of Equip Spells in your hand. Send this card to the Graveyard, then shuffle the other revealed cards into your Deck, and if you do, draw a number of cards equal to the number of cards you shuffled +1. You can only activate this effect of "Mecha-Star Dragon's Valuable Ore" once per turn. Equip only to a monster that is treated as two or more types. All monsters your opponent controls lose ATK equal to the equipped monster's Level/Rank x 100.



Thanks for looking! As always, CnC much appreciated!

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