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[Written] Abyss Actor - Improptu Designer


Bringerofcake

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Abyss Actor - Improptu Designer

DARK

Fiend/Link/Effect

1900/LINK - 2

SW SE

2 "Abyss Actor" monsters

If this card is Link Summoned: You can take 1 "Abyss Actor" card, or 1 Spell card that lists "Abyss Actor" cards in its text from your Deck and either add it to the hand or Set it on the field. While you control a Set Spell/Trap, your face-up Spells/Traps cannot be targeted or destroyed by your opponent's effects. Once per turn, if your opponent activates a card/effect: You can Tribute 1 monster this card points to; that effect becomes "Destroy 1 Set card your opponent controls."

 

Why do they gotta separate props, scripts, and the theater, it makes it really hard to design a "search everything" effect...

 

But really though, this is the big push card I talked about in my previous thread. One of the actor's main issues is that having parity with the scripts and the monsters is necessary to do basically anything, and opening too many of either one is game. While this doesn't do anything about having too many scripts, at the very least you can make a link monster under mellow that helps your gamestate. Having a Script set up keeps your scales alive, meanwhile going one for one at the least for "negation" is doable and something that AA can do with a dedicated link. Also, yep that's not a hard OPT search, and it's probably fine, though if a convincing case can be made for why not, it's within reason for a hard OPT to happen.

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