Thomas★Zero Posted August 17, 2018 Report Share Posted August 17, 2018 So DARK ZERO is a theme of DARK Cyberse Monsters with 0 ATK and DEF but have effects that act around using 0 ATK DARK Monsters as well as various other effects to banish cards face-down and spam onto the field. DARK ZERO - Eyez lv 1 DARK Cyberse/Effect When this card is Normal Summoned: add 1 "DARK ZERO" Monster from your deck to your hand. (Quick Effect) while you control only DARK Monsters with a original ATK of 0: you can banish this card from your GY; look at your opponents hand, then, target 1 card in your opponents hand, banish the targeted card face-down. You can only activate this effect of "DARK ZERO - Eyezer" once per turn. ATK/0 DARK ZERO - Fallz lv 1 DARK Cyberse/Effect While you control only DARK Monsters with a original ATK of 0, all Monsters you control cannot be destroyed by battle and all damage you take becomes 0. When this card leaves the field by an opponents card effect, you can target 1 card on your opponents side of the field, destroy the targeted card. ATK/0 DEF/0 DARK ZERO - Pitz lv 1 DARK Cyberse/Effect When this card is Normal or Special Summoned: banish cards from the top of your opponents deck face-down for each DARK Monster you control thats original ATK is 0. You can only activate this effect of "DARK ZERO - Pitz" once per turn. ATK/0 DEF/0 DARK ZERO - Deleterz lv 4 DARK Cyberse/Effect Once per turn while all DARK Monsters you control have a original ATK 0: you can target 1 Monster your opponent controls with a original ATK of 2000 or less, destroy the targeted card, then, inflict damage to your opponent equal to the destroyed Monsters ATK. ATK/0 DEF/0 DARK ZERO - Cerberz DARK Link: L, D, R Cyberse/Link/Effect 3 DARK Monsters with a original ATK of 0 Once per turn while all DARK Monsters you control have a original ATK of 0: target 1 Monster your opponent controls, destroy the targeted card, then, inflict damage equal to the destroyed cards ATK. If this card attacks while theirs a DARK Monster with a original ATK 0 in a zone this card points to, this card gains 3000 ATK during damage calculation only. ATK/0 LINK-3 DARK ZERO - Meduz DARK Link: L, U, R Cyberse/Link/Effect 3 DARK Monsters with a original ATK of 0 While you control only DARK Monsters with a original ATK of 0: Monsters your opponent controls cannot attack and their effects are negated. If this card attacks while theirs a DARK Monster with a original ATK 0 in a zone this card points to, this card gains 3000 ATK during damage calculation only. ATK/0 LINK-3 DARK ZERO - Zeroth Dragon DARK Link: L, DL, UL, UR, DR, R Cyberse/Link/Effect 2+ DARK Monsters with a original ATK of 0 including 1 Link Monster Must be Link Summoned. While you control only DARK Monster with a original ATK of 0: destroy all Monsters your opponent controls, then, inflict damage to your opponent equal to the destroyed Monster with the highest ATK (if tied, you choose.) Your opponent cannot activate card effects in response to the activation of this effect. You can only activate this effect of "DARK ZERO - Zeroth Dragon" once per turn. If this card attacks while theirs a DARK Monster with a original ATK 0 in a zone this card points to, this card gains 5000 ATK during damage calculation only. ATK/0 LINK-6 DARK ZERO - Zeroth Nemesis DARK Link: all Cyberse/Link/Effect 3 DARK Monsters with a original ATK of 0 including 1 "DARK ZERO - Zeroth Dragon" Must be Link Summoned. This card cannot be destroyed by battle or by card effects. All Battle damage you take involving this card becomes 0. Once per turn, when your opponents Monster attacks: you can negate that attack. If this card attacks while theirs a DARK Monster with a original ATK 0 in a zone this card points to, this card gains ATK equal to the number of DARK Monsters with a original ATK of 0 in a zone it points to x 5000 during damage calculation only. ATK/0 LINK-8 Zero Reinforce Spell Card Add 1 Monster with a original ATK and DEF of 0 from your deck or GY to your hand. You can only activate "Zero Reinforce" once per turn. Zero Flood Spell Card Target 1 Monster you control with a original ATK and DEF of 0, Special Summon up to 2 Monsters with the same name as the targeted card from your hand, deck or GY to your side of the field. You can only activate "Zero Flood" once per turn. Zero Storm Spell Card Destroy cards on your opponents side of the field up to the number of Monsters you control with a original ATK of 0. You can only activate "Zero Storm" once per turn. Zero Erazer Spell Card Activate this card while you control only Monsters with a original ATK of 0. Banish cards from the top of your opponents deck face-down for each Monster you control with a original ATK of 0. You can only activate "Zero Erazer" once per turn. Zero Wave Continuous Spell Card Once per turn: you can Special Summon 1 Monster from your hand or GY with a original ATK and DEF of 0. Zero Drain Trap Card Activate this card while you control only Monsters with a original ATK of 0. Reduce the ATK and DEF of all Monsters your opponent controls to 0, then increase your LP equal to the number of Monsters your opponent controls x 100. Zero Shutdown Counter Trap Card Activate this card when your opponent acts a card or effect while you control only Monsters with a original ATK of 0. Negate that cards effects and banish it face-down, then, banish the top card of your opponents deck face-down. You can only activate 1 "Zero Shutdown" per turn. Link to comment Share on other sites More sharing options...
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