Just Crouton Posted August 15, 2018 Report Share Posted August 15, 2018 Piece of Anubis① Discard 1 card; activate 1 "Pyramid of Light" directly from your hand, Deck, or GY, then, add up to 2 LIGHT "Sphinx" monsters from your Deck to your hand. You cannot Special Summon during this turn, except "Sphinx" monsters. ② If a "Pyramid of Light"(s) you control would be destroyed, you can banish this card from your GY; negate that effect, then, you can destroy up to 2 face-up "Sphinx" monsters you control. Link to comment Share on other sites More sharing options...
Dova Posted August 15, 2018 Report Share Posted August 15, 2018 cool artplace face-up in the s/t zone might be more appropriate, but semantics Nice first effect in general. Basic, but that's just what it has to be. I don't understand what the last effect is...it's almost worded a la Zefra Providence, banishing from the GY when the card itself would be destroyed, but you negate an unspecified effect in the second bit. What sort of effect are you going for? A protection effect that simply applies and doesn't activate, or a negation effect in the GY in response to an effect that would destroy your Trap? Would prefer the former, because I don't like GY on-banish activation effects. Still, neat card. Link to comment Share on other sites More sharing options...
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