Thomas★Zero Posted July 11, 2018 Report Share Posted July 11, 2018 Orphegor OrchestrionDARKLinks: Top, Top Right, Bottom Left, BottomMachine/Link/Effect Monster2+ Effect Monsters including an “Orphegor” monsterWhile this card is linked, it cannot be destroyed by battle or card effects. You can target 3 of your banished Machine monsters; Return them to the Deck, also, if your opponent controls any face-up monsters that are linked, the ATK and DEF of those monsters becomes 0 and their effects are negated. You can only activate this effect of "Orphegor Orchestrion" once per turnATK/3000 LINK-4 Link to comment Share on other sites More sharing options...
Darj Posted July 11, 2018 Report Share Posted July 11, 2018 The heck is this? An orchestra-themed DARK/Machine archetype? And one of their big members is a levitating stage? I like the concept already.From this card I can only guess they like to be banished. Unless the rest of the archetype is floaty, I don't think this is that good, though: 4 monsters for a 3000 ATK beater, the protection should be easy to play around nowadays and the other effect can neuter at least 2 monsters or an entire Link-based lock. Still, it should be fine as an emergency board-breaker button to have in the Extra Deck? IDK. Link to comment Share on other sites More sharing options...
goodfusion Posted July 11, 2018 Report Share Posted July 11, 2018 I think the archetype is going to be something World Legacy related. The World Legacy monsters so far have been DARK Machine, and the Knightmares have a musical notation theme in the artwork, so it could be something to do with either of them. Link to comment Share on other sites More sharing options...
Darj Posted July 11, 2018 Report Share Posted July 11, 2018 Wouldn't be surprised if they are. Besides, this monster reminded me of the Mekk-Knight boss and its protection effect under opposite conditions, so it could be seen as its antithesis, IDK. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted July 11, 2018 Report Share Posted July 11, 2018 The heck is this? An orchestra-themed DARK/Machine archetype? And one of their big members is a levitating stage? I like the concept already.From this card I can only guess they like to be banished. Unless the rest of the archetype is floaty, I don't think this is that good, though: 4 monsters for a 3000 ATK beater, the protection should be easy to play around nowadays and the other effect can neuter at least 2 monsters or an entire Link-based lock. Still, it should be fine as an emergency board-breaker button to have in the Extra Deck? IDK.It's a Link Monster for a World Legacy theme, so who knows if it's going to be DARK/Machine. I hope not, because Machines just have so damn many Archetypes at this point, but we'll see. Anyway, having another music theme thing makes sense I suppose, looking closely, I can see that it actually is a church with a rainbow-like light coming in through the windows, presumably referencing Mekk-Knights. As Palladion is referencing Paladins, as I understand it, is related to Christianity, having a church with an organ, which is most often associated with that as well, we seem to have a somewhat Christian theme going on, with Qliphort previously being Jewish, which is pretty neat seeing a meta relation here. Now, for the card itself, there is not a lot to go on, could be another Knightmare situation, but for the good guys, since World Legacy have those Machine monsters, and there is a semi-banish focus there, perhaps the other Orphegors will be Extra Deck only, which I kind of hope not. Returning banished cards to the Deck though, that isn't something I see very often in an Archetype, I wonder what they'll do with that. Link to comment Share on other sites More sharing options...
Dokutah Posted July 11, 2018 Report Share Posted July 11, 2018 god that art though. a titanic being based on Church Organ (complete with the stain glass window) is amusingly beautiful so the prediction here that the archetype will be banish-happy. well assuming all of the members is DARK the premise is not that far-fetch given banish-based strategy is what DARK do. is also quite ok boss with relatively generic material. effects that can contribute to end game while at the same time when it could failed at least could return some of your resources. best put in Left EMZ i suppose to anticipate opponent Link Ladder towards Extra Link Link to comment Share on other sites More sharing options...
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