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[SOFU] Dinowrestlers


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Dinowrestler King T Wrextle
EARTH Dinosaur Link Effect Monster
3000 ATK / Link-3 (Bottom-left, Bottom, Bottom-right)

2+ "Dinowrestler" monsters
(1) If this card battles, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step.
(2) Your opponent cannot target other monsters for attacks.
(3) At the start of your opponent's Battle Phase: You can target 1 monster your opponent controls in Attack Position; during this Battle Phase, your opponent must declare an attack with it, also other monsters cannot attack, or else destroy it at the end of the Battle Phase.

 

 

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Dinowrestler Capaptera
Level 3 WIND Dinosaur Effect Monster
ATK 1600 / DEF 0

-You can only use this card name's (1) effect once per turn.
(1) If your opponent controls more monsters than you do: You can target 1 monster your opponent controls; send it to the GY.
(2) If this card is sent to the GY as Link Material for the Link Summon of a "Dinowrestler" monster: You can have that monster gain 1000 ATK until the end of this turn.
 

 

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Dinowrestler Capoeiraptor
Level 4 EARTH Dinosaur Effect Monster
ATK 1800 / DEF 0

-You can only use this card name's (2) effect once per turn.
(1) This card in Attack Position cannot be destroyed by battle, also if it was attacked, change it to Defense Position at the end of the Damage Step.
(2) During the Standby Phase, while this card is in Defense Position: You can Special Summon 1 "Dinowrestler Capoeiraptor" from your Deck.

 

 

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Dinowrestler Sistego
Level 4 EARTH Dinosaur Effect Monster
ATK 1900 / DEF 0

-You can only use each of this card name's (1) and (2) effects once per turn.
(1) If this card is Special Summoned: You can add 1 "Dinowrestler" monster or "World Dino Wrestling" from your Deck to your hand.
(2) During the End Phase, if this card was sent to the GY and your opponent controls more monsters than you do: You can target 1 "Dinowrestler" monster in your GY, except "Dinowrestler Sistego"; Special Summon it.

 

 

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World Dino Wrestling
Field Spell

-You can only use this card name's (3) effect once per turn.
(1) While you control a "Dinowrestler" monster, only 1 monster can attack during each Battle Phase.
(2) If your "Dinowrestler" monster attacks an opponent's monster, it gains 200 ATK during damage calculation only.
(3) If your opponent controls more monsters than you do: You can banish this card from your GY; Special Summon 1 "Dinowrestler" monster from your Deck.

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These seem a bit rough, it sure isn't Gouki again, but I can see some potential here, locking down attacks and forcing them to attack could be good, but the lack of speed worries me a bit. Dinosaur of course has a great deal of amazing support these days, so maybe it isn't a huge problem. Well, we'll see what happens.

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Its good to see Dinowrestlers being printed in here where I hope they also print Dinowrestler Martial Ankylo and Dinomuscle so they have everything thats been shown so far for them in the anime still the fact the Link 3 requires 2+ Monster instead of a 3 Monsters for a Link 3 with 3000 ATK gives this scary potential if this theme gets any link 2 monsters.

 

Still this being Dinosaurs also means they will get a lot of support from the generic dino support like Fossil Dig, Fossil Excavation and Survival of the Fittest.

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Its good to see Dinowrestlers being printed in here where I hope they also print Dinowrestler Martial Ankylo and Dinomuscle so they have everything thats been shown so far for them in the anime still the fact the Link 3 requires 2+ Monster instead of a 3 Monsters for a Link 3 with 3000 ATK gives this scary potential if this theme gets any link 2 monsters.

 

Still this being Dinosaurs also means they will get a lot of support from the generic dino support like Fossil Dig, Fossil Excavation and Survival of the Fittest.

 

Thinking more along the line of using Double Evolution Pill, the Dinos would benefit heavily from limiting the number of attacks-that means less strikes at the board, and definitely benefit from more chances to run control. Especially with Sistego being able to bring back the Link if needed.

 

Seems the strategy here is to force a battling issue with the opponent, a strategy I'd have more faith in if we had, say, more legal copies of Miscellaneousaurus to help out in case of a rainy day-as it is, it's one more painful reminder of the primary way most meta Duelists handle fields, and this Archetype works a Phase too late to properly give them a challenge. Still, its EARTH Dinos, and most are Level 4, so I do think the Evolzar Xyzes can help in that regard should you find a way to pump them out quick enough. 

 

Pity its not on Gouki's Level, but that's like being mad Vendread isn't on Nekroz's Level-easy to be a good Deck when everything in your hand searches everything else with near-disgusting ease.

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