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"Adventure Time" Custom Archetype


bjnabours

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Came across some old custom Yu-Gi-Oh decks I've made in the past. I thought it would be fun to show off one of my favorites on here and see if anyone would like to discuss the engine, correct anything, or just check 'em out! I've made an entire deck and extra deck, below are some of the main cards.

 

The intention is for them to activate their effects upon being banished from from play (field, hand, or graveyard). This makes them play a little bit like shaddolls or a similar deck which benefits from sending monsters to the graveyard. Also, I know the cards all say "Adventur" card/monster, this isn't a typo, at the time of creation I just thought I might use the word "Adventuring" in some cards..although in hindsight, I'd rather it say "adventure" card/monster.

 

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Adventurer - Finn

Once per turn, during either player's turn: You can target 1 monster you control; it
gains 200 ATK. You can only use this effect of "Adventurer - Finn" once per turn.
During either player's turn: if this card is banished, and was banished this turn:
you can draw 1 card. You can only activate this effect of "Adventurer - Finn" once
per turn.

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Adventurer - Jake

Once per turn, when another face-up "Adventur" monster you control is targeted for
an attack: You can make this card the attack target instead. This card cannot be
destroyed by battle. During either player's turn: if this card is banished, and was
banished this turn: you can target 1 banished "Adventur" card, except "Adventurer -
Jake"; place that card on top of your deck. You can only activate this effect of
"Adventurer - Jake" once per turn.

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Adventurer - Princess Bubblegum

You can discard this card; add 1 "Adventur" monster from your Deck to your hand.
During either player's turn: if this card is banished, and was banished this turn:
you can banish 1 "Adventur" card from your deck, except "Adventurer - Princess
Bubblegum". You can only activate this effect of "Adventurer - Princess Bubblegum"
once per turn.

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Adventurer - BMO

FLIP: You can target 1 card on the field; banish it. During either player's turn: if
this card is banished, and was banished this turn: you can add 1 "Adventur"
Spell/Trap Card from your deck to your hand. You can only use this effect of
"Adventurer - Beemo" once per turn.

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Adventurer's Rest

During your Main Phase, you can Normal Summon 1 "Adventur" monster in addition to your Normal Summon/Set.
Once per turn, you can activate one of these effects:
-Banish 1 "Adventur" monster from your hand or field; add 1 "Adventur" card from your deck to your hand.
-If your opponent controls a monster(s) and your do not: you can Fusion Summon 1
"Finn" monster from your Extra Deck, banishing monsters from your deck as materials,
but negate the summoned monster's effect until the end of the turn.

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Jakesuit Finn

"Adventurer - Jake" + "Adventurer - Finn"
Must be Special Summoned (from your Extra Deck) by banishing the above cards you
control, and cannot be Special Summoned by other ways. (You do not use
"Polymerization".) Once per turn: you can banish 1 card from your hand, then target
1 card your opponent controls; banish that target. If this card is sent to the
Graveyard, banish 1 "Adventur" card from your graveyard; return 1 banished
"Adventur" card, with a different name, to your hand.
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