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The Phantom Knights of Shade Brigandine


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ThePhantomKnightsofShadeBrigandine-PGL3-

 

Special Summon this card in Defense Position as a Normal Monster (Warrior-Type/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap Card.) If you have no Trap Cards in your Graveyard, you can activate this card the turn it was Set. You can only activate 1 "The Phantom Knights of Shade Brigandine" per turn.

 

 

 

I'm sure you've heard of this card before, and know of the meme it becomes in Link settings. It's more prominently good in Warrior decks for having no real conditions to summon (as if you'll have traps in your grave on your first turn). The hard OPT kinda hurts, but it's still not too bad as a warrior body you can plant on the board at any stage in a combo (so long as you don't have any traps in the grave). Discuss.

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It's a good card, one of the only posts in this section I can agree with. My buddy has been playing it in his ABCs for quite awhile. He was playing something like 15 free special summons so he could spam links like a mother funker. It's an interesting deck. He's almost gotten his invite with it at every event. Poor guy chokes on the last game that matters though.

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IIRC, didn't some Gouki decks run this? (I know a few builds did maybe a month ago, but idk about now). Seems good in any warrior deck that doesn't run traps (or as many).

 

Maybe even the memey NK can run this?

 

I looked it up, and apparently only a handful did? And even then they ran like, one copy. Which makes not too much sense to me; it's not the kind of deck that's running so many traps that they have no choice when it comes to picking what to discard, and a free Warrior body is a free Warrior body.

 

Seems a little overlooked to me, but that's also not a deck I run so maybe space is just too tight and they can't make room for it? I'd have to look into it more.

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