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[Written & Remastered] Accel Androids


Thomas★Zero

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So Accel Androids were a Theme I made a over a year or 2 ago where I improved this theme by having the Synchro's gain effects when a Synchro Monster is used as a Sychro Material to summon them and the Main Deck cards have more consistency to set up synchros.

 

The general idea of Accel Androids is that you ladder your Synchro's and swarm the field with your Monsters. In addition cards like Greatfly, Needlefiber and Stardust Dragon would make good additions to this deck for giving them that bit of Extra Support.

 

[spoiler=Main Deck]Accel Android - Warp Twister

lv 1 WIND

Psychic/Tuner/Effect

When this card is Normal or Special Summoned: add 1 "Accel Android" Monster from your Deck or GY to your hand. You can only activate this effect of "Accel Android - Pole Twister" once per turn. If you use this card you control for a Synchro Summon, you can treat it as a non-Tuner monster.

ATK/100 DEF/100

 

Accel Android - Moonwalker

lv 2 WIND

Psychic/Tuner/Effect

When this card is Normal or Special Summoned: you can Special Summon 1 Non-Tuner "Accel Android" Monster from your GY to your side of the field and the ATK and DEF of the Monster summoned by this effect become 0. You can only activate this effect of "Accel Android - Moonwalker" once per turn.

ATK/600 DEF/200

 

Accel Android - Free Styler

lv 2 WIND

Psychic/Effect

When this card is Normal or Special Summoned: you can Special Summon 1 "Accel Android" Monster from your deck to your side of the field. You can only activate this effect of "Accel Android - Free Styler" once per turn.

ATK/600 DEF/200

 

Accel Android - Funky Rooster

lv 3 WIND

Psychic/Tuner/Effect

When this card is Normal or Special Summoned: you can Special Summon 1 "Accel Android" Monster from your hand to your side of the field. You can only activate "Accel Android - Funky Rooster" once per turn.

ATK/900 DEF/600

 

Accel Android - Fidget Spinner

lv 3 WIND

Psychic/Effect

When this card is Normal or Special Summoned: you can Special Summon 1 "Accel Android" Tuner Monster from your GY to your side of the field and the ATK and DEF of the summoned Monster becomes 0. You can only activate this effect of "Accel Android - Fidget Spinner" once per turn.

ATK/900 DEF/600

[spoiler=Extra Deck]Accel Android - Flash Beat

lv 5 WIND

Psychic/Synchro/Tuner/Effect

1 "Accel Android" Tuner Monster + 1+ "Accel Android" Non-Tuner Monsters

When this card is Synchro Summoned: Special Summon 1 Level 3 or lower "Accel Android" Monster from your GY to your side of the field. You can only activate this effect of "Accel Android - Flash Beat" once per turn. Once per Chain, during your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect).

ATK/2000 DEF/1000

 

Accel Android - Wink Beat

lv 5 WIND

Psychic/Synchro/Effect

1 "Accel Android" Tuner Monster + 1+ "Accel Android" Non-Tuner Monster

When this card is Synchro Summoned: draw 1 card and reveal it, if the revealed card is an "Accel Android" Monster, you can target 1 Monster your opponent controls, destroy the targeted card and if you do: Special Summon the revealed card from your hand to your side of the field. You can only activate this effect of "Accel Android - Wink Beat" once per turn.

ATK/2100 DEF/1200

 

Accel Android - Air Beat

lv 6 WIND

Psychic/Synchro/Effect

1 "Accel Android" Tuner Monster + 1+ "Accel Android" Non-Tuner Monster

When this card is Synchro Summoned: add 1 "Rhythm" Spell/Trap from your deck to your hand. You can only activate this effect of "Accel Android - Air Beat" once per turn. If this card was Synchro Summoned using a Synchro Monster as a Synchro Material, it gains the following effect.

* This card can attack your opponent directly.

ATK/2200 DEF/1500

 

Accel Android - Echo Beat

lv 7 WIND

Psychic/Synchro/Effect

1 "Accel Android" Tuner Monster + 1+ "Accel Android" Non-Tuner Monster

When this card is Synchro Summoned: inflict 700 points of damage to your opponent. Once per turn (Quick Effect): you can target 1 Monster your opponent controls, negate the targeted Monsters effects until the End Phase that turn. If this card was Synchro Summoned using a Synchro Monster as a Synchro Material, it gains the following effect.

* This card can attack all Monsters your opponent controls once during each of your Battle Phases.

ATK/2400 DEF/2000

 

Accel Android - Soul Beat

lv 8 WIND

Psychic/Synchro/Effect

1 "Accel Android" Tuner Monster + 1+ "Accel Android" Non-Tuner Monster

Must be Synchro Summoned. When this card is Synchro Summoned: increase your LP equal to the number of "Accel Android" Monsters in your GY x 200. Increase this cards ATK equal to the number of "Accel Android" Monsters in your GY x 200. If this card was Synchro Summoned using a Synchro Monster as a Synchro Material, it gains the following effect.

* (Quick Effect) When your opponent activates a card or effect: you can banish this card until the End Phase this turn; negate that cards effects and destroy it.

ATK/2800 DEF/2200

 

[spoiler=Spell and Trap Cards]Resurrection Rhythm

Spell Card

Activate this card while you control a "Accel Android" Synchro Monster. Special Summon 1 Level 5 or lower "Accel Android" Monster from your GY to your side of the field. If the summoned Monster is a Synchro Monster, this Special Summon is treated as a Synchro Summon. You can only activate "Resurrection Rhythm" once per turn

 

Rhythm Party

Spell Card

Special Summon up to 2 "Accel Android" Monsters from your hand to your side of the field. If you control a "Accel Android" Synchro Monster, you can also Special Summon 1 Level 3 or lower "Accel Android" Monster from your GY to your side of the field.

 

Rhythm Storm

Quick-Play Spell Card

Destroy Spell/Trap Cards up to the number of "Accel Android" Monsters you control.

 

Reckless Rhythm

Quick-Play Spell

Increase the ATK of all "Accel Android" Monsters you control each to the number of "Accel Android" Monsters you control x 200.

 

Rhythm Recovery

Trap Card

Return 1 "Accel Android" Synchro Monster with the highest Level from your GY to the Extra Deck, then, Special Summon 2 "Accel Android" Monsters with different Levels from your GY to your side of the field.

 

Rhythm Force

Trap Card

Activate this card when your opponents Monster attacks while you control "Accel Android" Monster you control. Shuffle all Attack Position Monsters your opponent controls into the Deck and return all Defence Position Monsters your opponent controls to the hand.

 

Rhythm Counter

Counter Trap Card

Activate this card when your opponent activates a card or effect while you control a "Accel Android" Monster. Negate the activation of that card and return it to the owners hand. If you control a "Accel Android" Synchro Monster, banish that card face-down instead.

 

Rhythm Break

Counter Trap

Activate this card when your opponent activates a card or effect during the Battle Phase that would increase the ATK and/or DEF of a Monster your opponent controls while you control a "Accel Android" Monster. The ATK and DEF of all Monsters your opponent controls whose current ATK and/or DEF are higher than their original ATK and/or DEF become 0 and their ATK and DEF cannot be increased until the End Phase this turn.

 

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