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Spell Duplication (Written)


xray1324

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Spell Duplication

Trap Card

Target 1 Spell Card in your GY: Banish it, and if you do; add 1 Spell Card with a different name from that card from your deck to your hand, but you cannot activate it until after your first End Phase after this card's activation.

You can only activate 1 'Spell Duplication' per turn.

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Hmm. This is essentially a Left Arm Offering that doesn't cost you your hand, at the cost of requiring you to wait a turn to use the retrieved Spell.

I can actually see 60cards.deks like Dinos and Infernoids playing this, because you can search Grass and all you really got to do to use it is survive a turn, which isn't that hard for those Decks when you consider Fairy Tail - Snow and the other disruption (like UCT) they have. Then if they do survive a turn, it's practically gg, because Grass is that powerful. 

So I think this card has the potential to be abused by certain Decks.

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