Guest Yairnet Posted April 26, 2018 Report Share Posted April 26, 2018 [spoiler=Changelog]1 - Now the set has 70 cards instead of 140 (Yes that was the original number).2 - The concept has changed (From random evolving and non-evolving Pokemon to Pokemon that evolve twice (like Bulbasaur) and SOME non-evolving Pokemon.3 - Now, most of the cards have effects. Details:Year Of Creation: 2010Number Of Cards: 70[spoiler=Kanto][spoiler=Bulbasaur]When you use this as a Synchro Material Monster for the Synchro Summon of an EARTH Synchro Monster, draw 2 cards. [spoiler=Charmander]When you use this as a Synchro Material Monster for the Synchro Summon of a FIRE Synchro Monster,that Synchro Monster can attack 3 times during this Battle Phase only. [spoiler=Squirtle]When you use this as a Synchro Material Monster for the Synchro Summon of a WATER Synchro Monster,that Synchro Monster is switched to Defense Position and it cannot be destroyed by battle. [spoiler=Nidoran Female]You can only use this card as a Sycnhro Material Monster while it is in your Graveyard.If you Special Summon this card, target 1 Synchro Monster on the field and decrease its ATK or DEF by 500 points. [spoiler=Nidoran Male]You can only use this card as a Sycnhro Material Monster while it is in your Graveyard.If you Special Summon this card, target 1 Synchro Monster on the field and halve its ATK. [spoiler=Abra]Select 1 Synchro Monster from your Extra Deck and 1 non-Tuner Monster you control.Change this card's Level to the difference between the Level of the selected Synchro Monster and the selected non-Tuner Monster. [spoiler=Machop]When this card inflicts Battle Damage, increase its ATK by 200 points.If this card attacks a monster whose Level is higher than its own, double its ATK. [spoiler=Geodude]When you use this card as a Synchro Material Monster for the Synchro Summon of an EARTH or Rock-Type Synchro Monster,destroy 1 card on the field for every 400 ATK the Synchro Monster has. [spoiler=Gastly]This card cannot be destroyed by battle. Any monster attacking this card gets its ATK reduced by half. [spoiler=Dratini]While you control no monsters and your opponent controls at least 2 monsters, you can Special Summon this card from your hand. [spoiler=Jhoto][spoiler=Chikorita]When this card inflicts Battle Damage, your opponent must discard 1 card from their hand.If they cannot, your opponent must send the top card of their Deck instead. [spoiler=Cyndaquil]When this card inflicts Battle Damage, destroy 1 monster on the field with ATK equal to twice the Battle Damage inflicted by this card. [spoiler=Totodile]When this card inflicts Battle Damage, decrease the ATK of 1 monster on the field equal to the Battle Damage inflicted by this card. [spoiler=Pichu]If you would take Effect Damage, you can banish this card from your Graveyard and your opponent takes that damage instead. [spoiler=Cleffa]You can use this 1 card to Synchro Summon a Synchro monster from your Extra Deck, ignoring all the requirements. [spoiler=Igglybuff]While this card is in your Graveyard, Battle Damage and Effect Damage from your opponent's cards is halved. If this card is sent to your Graveyard, draw 1 card. [spoiler=Mareep]If you control another Tuner Monster, you can Special Summon this card from your hand or Graveyard.When this card is Special Summoned this way, it cannot be used as a Synchro Material Monster for 2 turns. [spoiler=Hoppip]A Synchro Monster Summoned using this card as a Synchro Material Monster cannot be affected by Spell and Trap Cards. [spoiler=Swinub]You can send this card from your hand to the Graveyard to double the DEF of all Defense Position monsters you control. [spoiler=Larvitar]If this card is banished, you can Special Summon 1 monster from your Graveyard.After this effect resolves, discard 2 cards from your hand. [spoiler=Hoenn][spoiler=Treecko]When this card is Normal Summoned, you can either increase or decrease the Level of all EARTH Synchro monsters in your Extra Deck by 1. [spoiler=Torchic]When this card is Normal Summoned, you can either increase or decrease the Level of all FIRE Synchro monsters in your Extra Deck by 1. [spoiler=Mudkip]When this card is Normal Summoned, you can either increase or decrease the Level of all WATER Synchro monsters in your Extra Deck by 1. [spoiler=Lotad]You can only use this card as a Synchro Material Monster for the Synchro Summon of a WATER or a Plant-Type monster. [spoiler=Ralts]During each of your End Phases, gain 300 Life Points for each card in your hand. [spoiler=Whismur]Before your opponent's Battle Phase, you can send this card from your hand to the Graveyard,target 1 monster your opponent controls. That target cannot attack during this Battle Phase. [spoiler=Aron]If a Defense Position monster you control is attacked, you can discard this card from your hand to double the attack target's DEF.If a Synchro Monster is selected as an attack target after you discarded this card, its original DEF is doubled. [spoiler=Spinda]Nothing can escape the hypnotic stare of this creature. [spoiler=Spheal]Before you Synchro Summon a WATER Synchro Monster, draw 2 cards and destroy 2 cards on your opponent's side of the field. [spoiler=Bagon]If this card is used as a Synchro Material Monster for the Synchro Summon of a WIND Synchro Monster,double that Synchro Monster's ATK and during this turn only, it is unaffected by your opponent's cards. [spoiler=Sinnoh][spoiler=Turtwig]When using this card as a Synchro Material Monster for the Synchro Summon of an EARTH Synchro Monster,the other Synchro Material Monster(s) can also be in your hand. [spoiler=Chimchar]When using this card as a Synchro Material Monster for the Synchro Summon of a FIRE Synchro Monster,the other Synchro Material Monster(s) can also be in your hand. [spoiler=Piplup]When using this card as a Synchro Material Monster for the Synchro Summon of a WATER Synchro Monster,the other Synchro Material Monster(s) can also be in your hand. [spoiler=Starly]When using this card as a Synchro Material Monster for the Synchro Summon of a WIND Synchro Monster,the other Synchro Material Monster(s) can also be in your hand. [spoiler=Shinx]Switch 1 of your opponent's monsters to Defense Position and halve its DEF. [spoiler=Budew]If this card is attacked, switch it to Defense Position, draw 1 card and gain 700 Life Points. [spoiler=Pachirisu]The electric sacks on this creature's cheeks absorb electricity.A person touching this creature's fur feels as if it got electrocuted. [spoiler=Happiny]When you use this card as a Synchro Material Monster, gain Life Points equal to twice the ATK of that Synchro Monster. [spoiler=Chatot]This parrot understands human speech. [spoiler=Gible]If you Special Summon this card from your hand or Graveyard, increase its Level by 2. [spoiler=Unova][spoiler=Snivy]When an EARTH Synchro Monster is successfully Synchro Summoned, that Synchro Monster gains 2 extra attacks. [spoiler=Tepig]When a FIRE Synchro Monster is successfully Synchro Summoned, destroy 1 card on the field for every 500 ATK that Synchro Monster has. [spoiler=Oshawott]When a WATER Synchro Monster is successfully Synchro Summoned, banish 2 cards from your opponent's Graveyard. [spoiler=Roggenrola]You can send this card from your hand to the Graveyard and neither player can inflict Effect Damage for 3 turns. [spoiler=Timburr]When this card attacks, increase its Original ATK by 500 points.When this card is attacked, halve the attacking monster's ATK. [spoiler=Sewaddle]When using this card as a Synchro Material Monster for the Synchro Summon of a LIGHT Synchro Monster,the other Synchro Material Monster(s) can also be in your hand. [spoiler=Venipede]When using this card as a Synchro Material Monster for the Synchro Summon of a DARK Synchro Monster,the other Synchro Material Monster(s) can also be in your hand. [spoiler=Kling]If you use this card as a Synchro Material Monster while it is in Defense Position,increase that Synchro Monster's ATK by 800 points. [spoiler=Axew]Once per turn, you can change this card's Level to any number from 1 to 5 until the End Phase and draw 2 cards. [spoiler=Deino]Decrease the ATK of all monsters on the field equal to their Level x200. [spoiler=Kalos][spoiler=Chespin]When you Special Summon this card, it counts as 2 EARTH monsters (1 Tuner Monster and 1 non-Tuner Monster). [spoiler=Fennekin]When you Special Summon this card, it counts as 2 FIRE monsters (1 Tuner Monster and 1 non-Tuner Monster). [spoiler=Froakie]When you Special Summon this card, it counts as 2 WATER monsters (1 Tuner Monster and 1 non-Tuner Monster). [spoiler=Fletchling]When a FIRE or a WIND Synchro Monster you control would be destroyed by battle,you can discard this card from your hand instead and the Battle Damage is reduced to 0. [spoiler=Scatterbug]Once per turn, while this card is in your Graveyard, you can either increase or decrease the Level of all monsters in your hand, Extra Deck or side of the field by 1. [spoiler=Flabébé]You can send this card from your hand to the Graveyard to return 1 Synchro Monster from the Graveyard to the Extra Deck. [spoiler=Honedge]When this card is used as a Synchro Material Monster, that Synchro Monster's ATK is doubled. [spoiler=Hawlucha]In addition to its flying skills, it is also an amazing martial artist with skills that can match pro wrestlers. [spoiler=Dedenne]The antennas on its cheeks can produce some intense electrical attacks. [spoiler=Goomy]As long as this card is in face-up Defense Position, Battle Damage and Effect Damage from your opponent's cards is reduced to 0.If this card is used as a Synchro Material Monster while it is in face-up Defense Position, banish up to 3 random cards from your opponent's side of the field. [spoiler=Alola][spoiler=Rowlet]When this card is in your Graveyard, you can banish it to Special Summon 1 EARTH or WIND Synchro Monster from your Graveyard. [spoiler=Litten]When this card is in your Graveyard, you can banish it to Special Summon 1 FIRE Synchro Monster from your Graveyard. [spoiler=Popplio]When this card is in your Graveyard, you can banish it to Special Summon 1 WATER Synchro Monster from your Graveyard. [spoiler=Pikipek]When this card is in your Graveyard, you can banish it to return 1 WIND Synchro Monster from your Graveyard to your Extra Deck. [spoiler=Grubbin]If you would take Effect Damage, you can banish this card from your hand or Graveyardto decrease the ATK of all your opponent's monster equal to the Effect Damage you would have taken. [spoiler=Bounsweet]You can discard this card from your hand to make 1 of your Synchro monsters attack directly. [spoiler=Comfey]They say that whoever sits near this creature will know true relaxation. [spoiler=Minior]This tiny meteor collects particles from the atmosphere that change its core's color. [spoiler=Jangmo-o]When this card is attacked by a monster whose ATK is higher than its own,increase this card's ATK equal to half the ATK of the attacking monster. [spoiler=Cosmog]Once per turn, during each of your Standby Phases, gain 500 Life Points, increase this card's Level by 1 and increase its ATK and DEF by 300 points.When this card is used as a Synchro Material Monster for the Synchro Summon of a LIGHT Synchro Monster, gain 1000 Life Points for each Level this card gained.When this card is used as a Synchro Material Monster for the Synchro Summon of a DARK Synchro Monster, inflict 500 damage to your opponent for each Level this card gained. Link to comment Share on other sites More sharing options...
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