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Rebound Monsters...new idea


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Guest setojim

Rebound Soldier

4

Earth

Warrior/Effect

1300

0

When this card is summoned, it is switched to defense position. When this card is switched from defense position to attack position, you can special summon 1 level 4 or lower "Rebound" monster from your hand.

 

Rebound Beast

4

Earth

Beast/Effect

1800

0

When this card is summoned, it is switched to defense position. When this card is switched from defense position to attack position, select 1 level 4 or lower "Rebound" monster from your deck and add it to your hand.

 

Rebound Skylight

Field Spell

You must tribute 2 "Rebound" monsters to activate this card. Any battle damage you take involving a "Rebound" monster you control is halved and your opponent takes the same amount of damage.

 

Rebound Cycle

Quickplay Spell

All battle damage you take during the turn you activate this card involving "Rebound" monster(s) is instead inflicted to your opponent.

 

Rebound Chimera

5

Earth

Beast/Effect

2100

0

When this card is summoned, it is switched to defense position. When this card is switched from defense position to attack position, you can special summon as many level 4 or lower "Rebound" monsters from your graveyard as possible.

 

Rebound Gardna

4

Earth

Warrior/Effect

100

2000

When this card is summoned, it is switched to defense position. When this card is switched from defense position to attack position, inflict 1000 points of damage to your opponent. As long as this card remains in face-up defense position, your opponent cannot attack any other "Rebound" monsters. This card is unaffected by the effects of trap cards.

 

Rebound Researcher

2

Earth

Spellcaster/Effect

100

0

When this card is summoned, it is switched to defense position. When this card is switched from defense position to attack position, destroy 1 card on the field. You can remove this card from your graveyard from play during your battle phase to allow 1 monster you control that has attacked attack once again this turn.

 

Shifttidus, the Rebound Deity

10

Earth

Dragon/Effect

?

?

You must tribute 3 monsters to normal summon or set this card. This card gains ATK/DEF equal to the number of "Rebound" monsters you tributed to summon this card x 1000 points. When this card is summoned, send your entire hand to the graveyard. Then, add "Rebound" monsters from your deck to your hand equal to the number of cards sent to the graveyard by this effect. You can send any number of "Rebound" monsters from your hand to the graveyard during your main phase 1 to decrease the ATK and DEF of all face-up monsters your opponent controls by 700 points per card. If you do this, destroy this card during the end phase.

 

Rebound Force

Continuous Spell Card

When a face-up monster is switched to defense position, switch it to attack position. You can send this face-up card to the Graveyard to draw 1 card.

 

This is what i have so far of the set. Plz help me out by fixing and rating. Thnx!

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Very unique idea here! Monsters swarming the field and their effects only activate when switch from defense to attack, ingenious!

 

I enjoyed the effect of Rebound Skylight, rebounding half of the Battle damage of a battle with a rebound monster will make an opponent think twice about using Fairy Meteor Crush.

 

On Rebound Reasearcher try this effect at the end, "Once per turn, during your Battle Phase, by sending this card out of play from your Graveyard, select 1 monster that has already attacked this turn. That monster may attack once more."

 

...or have its effect grant the monster 2 attacks, or something like that.

 

Keep up the good work! 9/10

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Okay, first, you should state that the position cannot be changed for the rest of this turn, for it will be broken. Also, the effects are nice, but they are slow in that case. It would take a turn to activate their effects but I assume that they will be destroyed before they activate their effects.

But since your cards are creative enough, i'll be giving it a 8.2/10

P.S. Zero Gravity and hopefully Guard Penalty will abuse this set.

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Okay' date=' first, you should state that the position cannot be changed for the rest of this turn, for it will be broken.[/b'] Also, the effects are nice, but they are slow in that case. It would take a turn to activate their effects but I assume that they will be destroyed before they activate their effects.

But since your cards are creative enough, i'll be giving it a 8.2/10

P.S. Zero Gravity and hopefully Guard Penalty will abuse this set.

 

I see no need in that, as, in the rules u, it says that you arnt alowd to chnage the battle position of a monster the turn it is summoned to the field, except by card effect

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Guest setojim

Here's a new card, guys!

 

Shifttidus, the Rebound Deity

10

Earth

Dragon/Effect

?

?

You must tribute 3 monsters to normal summon or set this card. This card gains ATK/DEF equal to the number of "Rebound" monsters you tributed to summon this card x 1000 points. When this card is summoned, send your entire hand to the graveyard. Then, add "Rebound" monsters from your deck to your hand equal to the number of cards sent to the graveyard by this effect. You can send any number of "Rebound" monsters from your hand to the graveyard during your main phase 1 to decrease the ATK and DEF of all face-up monsters your opponent controls by 700 points per card. If you do this, destroy this card during the end phase.

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He was wondering why any non-Rebound monsters would be offered as tribute. Most people who play cards from a set only use cards of those types. Thus, the only monsters in the deck would be Rebound monsters, and always result in 3000/3000.

 

I just don't get why it's effect doesn't seem to help the deck at all.

 

7/10

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Guest setojim

well i was thinking about that and i was thinking, "Why not make it like all rebound monsters and shift to get its effect". So this is my new version:

 

Shifttidus, the Rebound Deity

10

Earth

Dragon/Effect

?

?

This card cannot be special summoned. You must tribute 3 monsters to normal summon or set this card. When this card is summoned, it is switched to Defense Position. When this card is switched from defense to attack position, destroy 1 card on the field up to the number of "Rebound" monsters in your graveyard.This card gains ATK/DEF equal to the number of "Rebound" monsters you tributed to summon this card x 1000 points. When this card is summoned, send your entire hand to the graveyard. Then, add "Rebound" monsters from your deck to your hand equal to the number of cards sent to the graveyard by this effect. You can send any number of "Rebound" monsters from your hand to the graveyard during your main phase 1 to decrease the ATK and DEF of all face-up monsters your opponent controls by 700 points per card. If you do this, destroy this card during the end phase. After attacking with this card, switch it to defense position.

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change the order of the effects, EDIT: the deffense mode to attack mode effect i think you want is "destroy 1 card for every "Rebound" monster in you graveyard" :end EDIT and that last effect is way overpowering maybe replace the 3 tributes with 4 "Rebound" tributes to balance it out

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  • 1 year later...
Guest setojim

i realized i just necrobumped a thread that is nearly 2 years old lol. however, i just added a new card:

 

Rebound Force

Continuous Spell Card

When a face-up monster is switched to defense position, switch it to attack position. You can send this face-up card to the Graveyard to draw 1 card.

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