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Falling Starling


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Guest BGMCANN0N

Falling Starling

LIGHT

✪ (Level 1)

[Winged-Beast/ Effect]

ATK/ 800 DEF/ 1000

 

Reduce the Level of all monsters in your hand by 2 (even after they are Summoned/ Set).  During your Main Phase, you can Normal 1 monster whose original Level is 5 or higher in addition to your Normal Summon/ Set. (You can only gain this effect once per turn.)

 

[spoiler=Wordplay]Falling Star + Starling

 

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Ooh. A card that discourages Xyz plays, but promotes Normal Summoning. And with that ATK and DEF, it would feel right at home with the Squires, as this is a target for Edea and such. Not sure I understand the Type (Winged Beast), but it's still awesome. Any particular reason you want it to reduce Levels? Is it to make it easier to Summon stuff like Monarchs or something else?

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Guest BGMCANN0N

Ooh. A card that discourages Xyz plays, but promotes Normal Summoning. And with that ATK and DEF, it would feel right at home with the Squires, as this is a target for Edea and such. Not sure I understand the Type (Winged Beast), but it's still awesome. Any particular reason you want it to reduce Levels? Is it to make it easier to Summon stuff like Monarchs or something else?

It is more of support for general monsters that require 1 or more Tribute to Summon than Monarchs themselves (as they can only use their effects by Tribute Summoning so the original Level 6 Monarchs would miss out on their effects, but the Level 8 Monarchs could benefit off of 1 less Tribute), but yes it was meant to be paired with Edea from the Squire family. As for the Typing, it is more of the flavor concept as a starling is a kind of bird: https://en.wikipedia.org/wiki/Starling

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It is more of support for general monsters that require 1 or more Tribute to Summon than Monarchs themselves (as they can only use their effects by Tribute Summoning so the original Level 6 Monarchs would miss out on their effects, but the Level 8 Monarchs could benefit off of 1 less Tribute), but yes it was meant to be paired with Edea from the Squire family. As for the Typing, it is more of the flavor concept as a starling is a kind of bird: https://en.wikipedia.org/wiki/Starling

Fair enough.

 

Though, the more I think about it, wouldn't it be a little concerning at least that this grants you an extra Normal Summon with nothing but reducing Levels? Decks that have monsters that can be Tribute Summoned may find use for this, but so would so many other Decks. It's like a walking Double Summon with a permanent Cost Down effect. Paving the way for easier Summons like Link Summons. Don't get me wrong. I like the card, but I think it is something that should be worth noting. Then again, Marauding Captain and Goblindbergh exist, so I can't say for sure.

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In the case of Monarchs, you already know about its interactions with the Squires and stuff so it gives you free access to the Level 6 ones (yes, Zaborg is technically a 5, but you know what this means). Then again, suppose it'd help the Megas out if you can't use Dominion (however much that's happened to them as of late) and also alleviate the bricking.

 

For other cases, yeah, it's essentially a free summon enabler for larger monsters that lack ease of it on their own.

 

=====

Card is fine, and does have the capacity to mess up Synchro and Xyz plays (Nyx didn't mention the former, but this does affect it). Or for however much it's worth now, make it easier for you to Pendulum Summon stuff on lower (upper) Scale values and probably some niche applications for Links that require a certain Level limit.

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I believe the Winged Beast typing is due to the fact that starlings are birds.

 

I do like the idea that I can just summon any Level 6 or lower monster from my hand without a tribute though. Who wouldn't love to have a free Summoned Skull? A Level 4 with 2500 ATK would be killer. This card is basically a continuous Cost Down as long as it can stay on the field. Definitely worth whatever protection you have to put out though. I mean, summon Starling and any Level 5 or 6 monster is fair game because it gets treated as a 3 or 4.

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Winged Beast is actually a welcomed type on Level1s because of the Lyrilusc Rank1 that can grab them.

And well, it also gets Level1 support as well as Squire support as mentioned before. The support going for it is solid.

I do feel it's on the strong side. I mean, I would also compare it to Goblindbergh, Tin Goldfish, Thrasher etc. except that not only an extra Normal Summon is better than a Special Summon in some cases (e.g. Maxx C, triggering on-Normal Summon effects), also this benefits from Level1 support, from Kinkya-Byo to Arf Thou to One for One and it makes Level 5~6s more playable while disrupting the opponent's Synchro and/or Xyz strategies. Something as simple as this + Spell Canceller could very well be an overpowering opening play, which may not be really scary in nowadays killer board metas, but it doesn't look like a fair direction to me.

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Winged Beast is actually a welcomed type on Level1s because of the Lyrilusc Rank1 that can grab them.

And well, it also gets Level1 support as well as Squire support as mentioned before. The support going for it is solid.

I do feel it's on the strong side. I mean, I would also compare it to Goblindbergh, Tin Goldfish, Thrasher etc. except that not only an extra Normal Summon is better than a Special Summon in some cases (e.g. Maxx C, triggering on-Normal Summon effects), also this benefits from Level1 support, from Kinkya-Byo to Arf Thou to One for One and it makes Level 5~6s more playable while disrupting the opponent's Synchro and/or Xyz strategies. Something as simple as this + Spell Canceller could very well be an overpowering opening play, which may not be really scary in nowadays killer board metas, but it doesn't look like a fair direction to me.

While I agree that an Extra Normal Summon is more potent than a Special Summon, the Level 1 support is of little concern. If anything, it's a warm welcome to Level 1 as they don't have a foot to stand on. Now you can actually make use of Where Arf Though with less risk of getting hurt.
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While I agree that an Extra Normal Summon is more potent than a Special Summon, the Level 1 support is of little concern. If anything, it's a warm welcome to Level 1 as they don't have a foot to stand on. Now you can actually make use of Where Arf Though with less risk of getting hurt.

 

You underestimate it, IMO. One for One, for instance, can set it up nicely. Even with the discard cost, Summoning from the Deck and follow up with plays should pay off.

It doesn't just help Level1 Decks, either. With IF --> Restrict and Level1 techs like Glow-Up and even Veiler, both searchable by Needlefiber, you can run those along Arf Thou to grab this and ladder up through the extra Normal Summon. Heck, I wouldn't be worried that much about taking the damage from Arf Thou if it leads to setting up a killer board.

 

Then again, you can kind of already do that with Jester Confit. If anything, the above support makes it good. My main concern stems from its Level disruption plus its ability to let you Normal Summon walking floodgates like Spell Canceller and Vanity/Majesty Fiends.

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My main concern stems from its Level disruption plus its ability to let you Normal Summon walking floodgates like Spell Canceller and Vanity/Majesty Fiends.

But Spell Canceller should be easy enough to get rid of. If your opponent can only manage to Summon one of those (Vanity/Magesty, Spell Canceller), and really should only be able to Summon one of those in the same turn, then it should be manageable to get rid of them. Whether this be by battle or card effect.

 

It's not worth it to dedicate a Deck solely to monsters like this.

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But Spell Canceller should be easy enough to get rid of. If your opponent can only manage to Summon one of those (Vanity/Magesty, Spell Canceller), and really should only be able to Summon one of those in the same turn, then it should be manageable to get rid of them. Whether this be by battle or card effect.

 

It's not worth it to dedicate a Deck solely to monsters like this.

 

That's what you may think, and yet I have seen decks like Pendulums fall to a Naturia Beast, and it's not like the 400 ATK would have made a difference.

Then if you factor in things like Summon Sorceress + O-Lion to grab Canceller, running Canceller as a tech in any deck that runs this doesn't sound that bad of an idea.

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Just a reminder to tone down the competitive discussions in here, as this area is supposed to be for members to have more leniency in posting without getting the meta book thrown at them.

 

Those concerns need to be factored in, like the aforementioned, though it's more on Konami's recent design that enables a lot of the abuse plays [i.e. Vanity/Majesty's Fiend, Spell Canceller, Jinzo [if he's still relevant]) instead of this card as a whole. But, if it is a concern, you could just negate that summoned monster's effect, but then it'd get rid of the incentive to use this for things except for obscure high Levels, which Egmo already said he made this for. 

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But it's not recent design, the Fiends, Jinzo, Canceller have been around for a while, and are precisely Level 5+ to not be Normal Summoned too easily. But this card undoes that, and as a Level1 Winged Beast it benefits from some search power, so I would say the card that is pushing it is this one.

What comes to mind is making this card reduce the Levels of Level7+ monsters instead, so only the big ones are affected, but you still need to Tribute a monster for their Normal Summon. That's something I can get behind.

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Guest BGMCANN0N

But it's not recent design, the Fiends, Jinzo, Canceller have been around for a while, and are precisely Level 5+ to not be Normal Summoned too easily. But this card undoes that, and as a Level1 Winged Beast it benefits from some search power, so I would say the card that is pushing it is this one.

What comes to mind is making this card reduce the Levels of Level7+ monsters instead, so only the big ones are affected, but you still need to Tribute a monster for their Normal Summon. That's something I can get behind.

 

Tch~! I never thought my diabolical  impromptu would come to light. Well done, Darj.... Well done. XD I guess I will at least make it so the Level decrease only affects yourself and not your opponent so it in itself won't be a floodgate. I am kind of liking this idea of "Walking Floodgate Turbo" suddenly creeping into the scene so I am not really compelled to change much.

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